all it does is reduce the moving modifiers, so ie RRs will hit pumas at long range 33% of the time rather than 28%.
No, it's changing the moving modifiers and accuracy modifiers against the armored cars, unless it's been updated since I've seen it last. This was what I showed when M8's were discussed before:
No Guardsman, the accuracy moving modifiers are against the M8/Puma.
Now: PzIV at 'Short' range against a moving Greyhound...
1 (Standard Accuracy) x .73 (Accuracy Modifier vs. M8) x .6 (Accuracy Moving Modifier vs. M8) = 43.8% to hit.
After: PzIV at 'Short' range against a moving Greyhound...
1 (Standard Accuracy) x .9 (Accuracy Modifier vs. M8) x .8 (Accuracy Moving Modifier vs. M8) = 72% to hit.
That's a HUGE nerf against M8's and Pumas, because the only thing that kept them alive was the fact that they could evade fire.