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Regular CoH maps.
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Topic: Regular CoH maps. (Read 3747 times)
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demoner
EIR Veteran
Posts: 212
Regular CoH maps.
«
on:
May 18, 2008, 02:18:27 pm »
Why have these become completely taboo to play ? They are for a most part incredably balanced and well done with only a select few having retreat problems or things like that. So why does nobody never never ever play these maps?
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Aggamemnon
Donator
Posts: 418
Re: Regular CoH maps.
«
Reply #1 on:
May 18, 2008, 02:20:26 pm »
I quite like a few of them but not many people will want to use the mix and match territory system on those maps. Rails and Metal is good for EiR, but the territories are setup to enhance/balance resource control, not area control.
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"Success on D-Day, depended entirely on these men"
Dr.Nick2
EIR Veteran
Posts: 280
Re: Regular CoH maps.
«
Reply #2 on:
May 18, 2008, 02:48:31 pm »
I like most of the 2vs2 maps but most are pretty big for only having 40 pop cap at max. Most of the time you'll only be in a very small area of the total map.
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doctorsamuri
EIR Veteran
Posts: 160
Re: Regular CoH maps.
«
Reply #3 on:
May 18, 2008, 02:57:33 pm »
its because of the sectoring of the control areas, some are too long and some are too small or some are too big or theres too many of them on the map
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AmPM
Community Mapper
Posts: 7978
Re: Regular CoH maps.
«
Reply #4 on:
May 18, 2008, 02:57:47 pm »
The sector layouts don't generally work to well for EIR.
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They Call Me SpitFire
EIR Veteran
Posts: 563
Re: Regular CoH maps.
«
Reply #5 on:
May 18, 2008, 03:35:36 pm »
Its usually sector layout messes alot up.
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