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Author Topic: The manor 1v1 (BIG BUGS, NEED HELP!)  (Read 16879 times)
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B4_life
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« Reply #20 on: May 26, 2007, 09:40:36 pm »

Are you testing with EiR or SP? both.
Do you have map entry points set?yes.
Do you have map starting positions set for an equal amount of players on both sides? i have starting positions... do you have to manually set teams (as in, say who is allies and who is axis?)
Bunkers/etc for starting areas are not needed unless your map is also serving as a vCoH map.

Look over your map in the worldbuilder, try to spot "odd" things within it, things that aren't supposed to be there. Maybe you accidently added an invisible/bad prop thats causing it. a few things: there doesnt seem to be any "cover" defined (using the "cover" overlay) except for a few spots (red cover for water, for instance), and i have loads of errors in the "errors" screen.

If not, try re-extracing all of the files (with the export function). tried that already.

changes in bold, obviously.

could anyone download, extract and look at the map for me? i really have no idea whats going awry here...
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Unkn0wn Offline
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« Reply #21 on: May 27, 2007, 02:06:20 am »

upload it, pref the -dev version.
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B4_life
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« Reply #22 on: May 27, 2007, 07:41:24 am »

its basically the same as before... i might have changed some details (removed the mg nests, for example, as they weren't necessary) its in sgb. if i miss a file, just post back.

http://files.filefront.com//;7620015;/
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Skunker Offline
Koenigstiger Panzerfuehrer
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Posts: 993


« Reply #23 on: May 27, 2007, 09:54:15 am »

Have you been testing it with the same people? Someone's name may be out of sync.
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B4_life
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« Reply #24 on: May 27, 2007, 10:46:11 am »

i only tested it with 1 guy, but i tried single player too, so thats not the problem.
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Unkn0wn Offline
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« Reply #25 on: May 27, 2007, 11:33:11 am »

1) You got both The_Manor files and themanor files in there so thats already messed up?

2) You don't need to include BAK files for download(they're backups)

3) Those .ID files... I don't have them with my maps.
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B4_life
Guest
« Reply #26 on: May 27, 2007, 03:20:12 pm »

meh, i put all the "the manor" files in there, just to be sure... so there might be some garbage. as for the ID files, i have no idea.

just open the .sgb and youll be fine.

EDIT: anyways, when it packs, it only takes what it needs, so no worries.
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Bonte Offline
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Posts: 1234


« Reply #27 on: July 05, 2007, 04:01:41 pm »

u said earlier that u wanted to know if items in ur map had to be assigned to teams..this is true...The hqs and spawns should be assigned to player numbers 1-8...
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