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Author Topic: Commando's  (Read 32595 times)
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Lt_Apollo Offline
EIR Veteran
Posts: 380


« Reply #140 on: June 10, 2009, 04:02:18 pm »

LOL fire up the the best ability in the game. the two arent camparable
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #141 on: June 10, 2009, 04:13:31 pm »

How on earth is fireup the best ability in the game? The only thing its good for is escaping, its great way to take many casualties if you are charging into green cover if you are stupid enough to do it  Roll Eyes
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Rawr
gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #142 on: June 10, 2009, 05:29:19 pm »

Is the concept of running backwards when smoke goes off that hard? They dont gain a speed buff so they will be at the exact same distance as when they hit smoke and then your sit in your cover turn around and pow you've won.

By the time your grenadier squad has turned around the commandos are shooting you in the back. 

Quote
People seem to think that a single commando squad runs across a open field hits smoke and takes on the entire army and wins, they dont. Commandos go around the back kill some lone squads run away, and if theres a battle going on they will charge in since half teh time people dont change their target and the commandos up close along with whatever was shooting first is enough to kill whoever is right infront of them, but only those right infront of him

I used one vet 1 commando to kill two mp40 volks and a KCH from full health, just ask pauli.

Ya under the right circumstances they are that powerful.   I killed the last mp40 volk while the commandos was at 40% hp and 4 or 5 men(cant remember).       Run in, KCH popped medkit, popped smoke, naded KCH, killed KCH squad in 0.5 seconds after nade, killed 1st mp40 squad, 2nd one came around a corner while commandos were only at 40% hp and they dueled it out at short range, commandos won with about 25% hp left.
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