Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 29, 2024, 07:51:54 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
Reinforcements
Pages: [
1
]
Go Down
Print
Author
Topic: Reinforcements (Read 3470 times)
0 Members and 1 Guest are viewing this topic.
bbsmith
The Brain and Muscle
Posts: 2778
Reinforcements
«
on:
June 16, 2009, 10:18:24 pm »
There are currently 7 reinforcement packages that include the doctrines unique unit.
(Commandos, Airborne, Infantry, Blitzkrieg, Luftwaffe, Scorched Earth, and Tank Hunter)
The remaining 5 reinforcement packages do not contain the specific doctrine's unique unit.
(Royal Engineers, Canadian Artillery, Terror, Defense, and Armor)
How about we put all of the unique units in the reinforcement packages?
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
Latios418
EIR Veteran
Posts: 443
Re: Reinforcements
«
Reply #1 on:
June 16, 2009, 10:23:01 pm »
I don't think that would work too well for Terror, Defense, or Armour.
Logged
Quote
Anonymous 06/19/09(Fri)11:55 No.4931966
Is Akranadas in this thread? Fucker can't stop bragging about his "waifu taldeer" and cosplaying in an eldar farseer costume while shouting "Flithy monkeighs!" interspaced with random eldar gibberish.
bbsmith
The Brain and Muscle
Posts: 2778
Re: Reinforcements
«
Reply #2 on:
June 16, 2009, 10:24:47 pm »
but i want more t17s lol
Logged
Latios418
EIR Veteran
Posts: 443
Re: Reinforcements
«
Reply #3 on:
June 16, 2009, 10:26:20 pm »
Oh, I forgot about T17s being armour-specific. That would work.
Logged
Tymathee
Donator
Posts: 9741
Re: Reinforcements
«
Reply #4 on:
June 16, 2009, 10:26:51 pm »
Royal engineers are alrady in, they've got the AVRE.
Artillery has the captain with Foo.
Armor is either Pershing or Callie, do you really wanwt one of those in a reinforcement package? I gues you can put T17's in it.
For the Terror, I guess the GSWagen and defensive...the Stuka? Or Officer?
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
bbsmith
The Brain and Muscle
Posts: 2778
Re: Reinforcements
«
Reply #5 on:
June 16, 2009, 10:28:17 pm »
The only one that wouldn't work would be the 25 pounder for RCA. Kangaroos would be scary to give to Americans though.
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: Reinforcements
«
Reply #6 on:
June 16, 2009, 10:29:25 pm »
Oh AVRE is royal engineers? I thought it was kangaroo... NVM THEN! haha.
Logged
salan
Synergies TL2 mod!
Posts: 6290
Re: Reinforcements
«
Reply #7 on:
June 16, 2009, 10:32:10 pm »
Quote from: bbsmith on June 16, 2009, 10:29:25 pm
Oh AVRE is royal engineers? I thought it was kangaroo... NVM THEN! haha.
all churchills are, as is bofors and 17 pounder and kangaroo.
Logged
www.synergiesmod.com
Latios418
EIR Veteran
Posts: 443
Re: Reinforcements
«
Reply #8 on:
June 16, 2009, 10:33:57 pm »
I thought RCA used to have a priest for reinforcement? If that's the case, a 25lb can't be too bad.
Logged
bbsmith
The Brain and Muscle
Posts: 2778
Re: Reinforcements
«
Reply #9 on:
June 16, 2009, 11:10:47 pm »
No I mean that I think building British emplacements as Americans doesn't work.
Logged
Latios418
EIR Veteran
Posts: 443
Re: Reinforcements
«
Reply #10 on:
June 16, 2009, 11:20:22 pm »
Oh, oops.
Logged
Tymathee
Donator
Posts: 9741
Re: Reinforcements
«
Reply #11 on:
June 16, 2009, 11:39:36 pm »
Quote from: bbsmith on June 16, 2009, 11:10:47 pm
No I mean that I think building British emplacements as Americans doesn't work.
no it doesn't
Logged
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...