I think Crew Repairs is getting scrapped.
Ok. well then I have an ultimate T3 suggestion
Armoured Corps Infantry:
Riflemen now move 10% faster are 15% harder to suppress and
Special 100% bonus damage AP rounds are issued to AT guns and MGs 1 free use on all.
(stickies have 20% more range and 50% more damage) OR (Riflemen can buy bazookas for 40 MUN)
Change the one that gives m10s and m18s 25% more helath to:
Tank Hunters Elite
M10 and M18 recieve 20% faster turret rotation 25% more health, 50% more armour and 50% more penetration.
I know this might be a bit overkill but most of it is kinda nessesary for a T3 considering the other equivalents.
OR
Give armour doc a T3 offmap artillery:
Canadian support:
A barrage of 10 rapid fire shells from a Canadian priest battery rains down on the area. 1 free use max 2 or 3