*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 30, 2024, 10:22:48 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 2 3 [4]   Go Down
  Print  
Author Topic: Give ATGs a Fuel Cost  (Read 17553 times)
0 Members and 1 Guest are viewing this topic.
EIRRMod Offline
Administrator / Lead Developer
*
Posts: 11009



« Reply #60 on: September 28, 2009, 09:10:57 pm »


Pfff, less than a month isnt a Necro =p

Cool image though.

/offtopic
Logged

Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Lemures Offline
EIR Veteran
Posts: 137


« Reply #61 on: September 28, 2009, 09:15:27 pm »

With the new pool system as opposed to the old availability I take more 6 lbs ATG because I can no longer spend all my fuel and there seems to be more Axis armour on the fields.

Instead of spending all but 40 MP I am now floating 400+ fuel... I would be fine with a fuel cost because it wouldn't change what I can take and would decrease the amount of Heavy Tanks+Paks I have to face from a Single Player. It would cost me around 10 PP a game in oversupply to be able to spend the fuel because I am not great with tanks and they tend to die getting a job done (or just failing miserably).

Although ATG can be remanned, you have to be able to get back to that Weapon after the enemy Vehicle has taken the area and before it is blown up on purpose.

I also think people are forgetting the innate weakness of ATG is the bigger the map the less useful they are, Tanks are extremely mobile and can easily force one side of a map before a non tank Based company can respond.
« Last Edit: September 28, 2009, 09:32:06 pm by Lemures » Logged
Pages: 1 2 3 [4]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.052 seconds with 35 queries.