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Author Topic: WIP - 4p_Idunnowhattocallit  (Read 6752 times)
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Days of War Offline
Official Axis Propoganda Minister
EIR Veteran
Posts: 1164


« on: August 08, 2007, 12:49:35 am »

So. Yeah. I'm making a map, where the left side will be a hilly area with some trees, and the right side will be military/urban. The top and bottom bridge are infantry only bridges, while the middle bridge, being a railway bridge, can allow armor across. I'm hopping the choke point is the middle bridge area, for the ability to move your armour across to either side. Oh, yes, on axis will spawn on the hilly side, one on the urban side, same for the allies. Should be interesting.

An overview of the map, so you can see what the layout looks like.


The German military outpost, just put in some of the textures and the buildings. V2 ftw!
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #1 on: August 08, 2007, 12:51:06 am »

Very early stage, looking forward to the rest Smiley.

Seems a bit small for a v2 base though Tongue.
Consider giving it more of a launch platform feeling rather than a small outpost with a V1.
(More industrial things, a little bigger, etc etc, better secured, etc)

You could take a look at the Relic map Smiley.
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Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« Reply #2 on: August 08, 2007, 12:52:12 am »

Use splines!
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Days of War Offline
Official Axis Propoganda Minister
EIR Veteran
Posts: 1164


« Reply #3 on: August 08, 2007, 01:09:45 am »

Use splines!

NEVA!


Yeah, that's just the early stages Unkn0wn, I'll be sprucin' it up.
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #4 on: August 08, 2007, 02:41:52 am »

Spitfir3, a tip

99% of ALL V2 where launched from a farm/Open place.
They only had fuel cars with them...
They need a area of 500x500m
Any thing in that area will be burnt to the  ground,
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^<-- Duck ™ and ©


 We need more axis players!:
Lai Offline
Propaganda Minister
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Posts: 3060


« Reply #5 on: August 08, 2007, 02:50:56 am »

IMO, bridge maps sucks.
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salan
Guest
« Reply #6 on: August 08, 2007, 03:00:10 am »

IMO, bridge maps sucks.

they offer a really interesting problem for attackers unless they have airborn thats for sure (will blitz come on the map right away when attacking?)
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Days of War Offline
Official Axis Propoganda Minister
EIR Veteran
Posts: 1164


« Reply #7 on: August 08, 2007, 09:13:46 am »

It's a different kind of bridge map, you see, instead of the axis spawning on one side of the river and the allies on the other, one axis player spawns on one side, and the other on the other side. Same for the allies.
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #8 on: August 08, 2007, 09:23:56 am »

So then it is kind of like Seine River Docks.  However, is the bridge destructable?  Will the river be fordable?  If not, the game will essentially be two small 1v1s (much like Seine River Docks becomes three 1v1s).
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Days of War Offline
Official Axis Propoganda Minister
EIR Veteran
Posts: 1164


« Reply #9 on: August 08, 2007, 09:26:33 am »

River = No fordable
The foot bridges will be able to be blown up, the middle bridge, however, will be indestructible.

Maybe all of them will be indestructible.
« Last Edit: August 08, 2007, 09:31:47 am by Spitfir3 » Logged
Lai Offline
Propaganda Minister
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Posts: 3060


« Reply #10 on: August 08, 2007, 09:43:19 am »

It's a different kind of bridge map, you see, instead of the axis spawning on one side of the river and the allies on the other, one axis player spawns on one side, and the other on the other side. Same for the allies.

Ok, that I like.  Grin
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