*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 11, 2024, 07:54:09 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: Bring back 3 resources?  (Read 2414 times)
0 Members and 1 Guest are viewing this topic.
nugnugx Offline
Donator
*
Posts: 4051



« on: January 01, 2010, 11:01:22 am »

Just like in old eir

why 3 separate resources for  doctrine advantages supply?

to balance out better , there would be no PP hoarding.

There could be more points gained for doctrines , and less for vet ammo fuel mp so there are no "elite " companies vs noobs and we can enjoy all fun of the doctrines.

-profit

- everyone is happy
Logged

Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #1 on: January 01, 2010, 01:48:34 pm »

 Huh
Logged
Falcon333 Offline
EIR Veteran
Posts: 1125


« Reply #2 on: January 01, 2010, 02:05:58 pm »

Are you talking about PP and SP? Or what?
Logged

"Chance favors the prepared mind"
nugnugx Offline
Donator
*
Posts: 4051



« Reply #3 on: January 01, 2010, 03:19:02 pm »

Are you talking about PP and SP? Or what?

pre-eirr system where we had separate points for munitions fuel mp and doctrine abilities
Logged
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #4 on: January 01, 2010, 03:21:28 pm »

It used to be for playing a game you get what are now PPs, as well as RBs (which are spent on resource increases)

That way a company advances in a curve, instead of jumping up to new plateau's every couple games.

Also, your resources increased while you were hording PP for the next unlock, so you kept increasing in power as you played.

It was a better system, it also allowed far more customization and something to keep playing for even after you had all your doctrines.

EDITED for grammar, do not drink and post.
« Last Edit: January 01, 2010, 03:29:35 pm by AmPM » Logged


.
.
.
.
.
.
.
.
.
.
.
nugnugx Offline
Donator
*
Posts: 4051



« Reply #5 on: January 01, 2010, 03:23:59 pm »

ditto
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #6 on: January 01, 2010, 03:31:36 pm »

It was also way more powerful.
Logged
Falcon333 Offline
EIR Veteran
Posts: 1125


« Reply #7 on: January 01, 2010, 04:04:48 pm »

Didn't we get rid of it because it was too powerfull?
I think it worked in percentages or something.
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.076 seconds with 36 queries.