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Author Topic: game = dead?  (Read 14793 times)
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fallensoldier7 Offline
EIR Veteran
Posts: 667


« Reply #40 on: January 14, 2010, 12:21:17 am »

GUYS what about the uber super duper highly prestigious event happening this weekend? 
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Wnb 1337 Offline
EIR Veteran
Posts: 119


« Reply #41 on: January 14, 2010, 12:30:18 am »

I remember when Nightrain introduced me to this mod when i just had purchased the Company of heroes (Meaning i still thought this was going to be barracks rifleman spam against anything =Winzor" i was really getting interested.

My main problem in vCoh mainly is, that i dont have the "Korean macro", or just plainly said, i could not keep up with buying more units, controlling the existing ones, handling offmaps, keeping reinforcements coming.. Man its just so tough to me.

Then i tried EiR.. And i though "Is there any need for me to play Company of Heroes anymore? This mod has it ALL i want!"
Without the need to keep buying and buying units, i can control the ones that i have called in.. Enough said, i love it Cheesy

Even thinking about this mod dying gives me the chills Sad its just plainly epic to come home from school, exhausted after a long week, and just to start off the weekend by going into EiR launcher, signing in ventrilo and just saying "Hey, how about some EiR ach00n?"
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We Stack for Defeat!
We play for PP!
shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #42 on: January 14, 2010, 12:31:12 am »

GUYS what about the uber super duper highly prestigious event happening this weekend? 
No one cares about a tourney they have no chance of winning - that's everyone except my team Tongue
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fallensoldier7 Offline
EIR Veteran
Posts: 667


« Reply #43 on: January 14, 2010, 12:57:12 am »

GUYS what about the uber super duper highly prestigious event happening this weekend? 
No one cares about a tourney they have no chance of winning - that's everyone except my team Tongue

Love will prevail!
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #44 on: January 14, 2010, 01:36:54 am »

You're so gonna die, david. Die horribly and die painfully. Then you'll die some more. Die!!!!
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #45 on: January 14, 2010, 05:50:48 am »

Well, last week we were actually quite busy but it seems like this week a lot of those players went inactive again, the last 2 days have been quite disheartening playerbase wise, like tank has said. Mind you however that the playerbase always fluctuates, big numbers come and go and right now we're in the middle of a work week... although on the other hand we probably must admit that stalling development (even if its not stalling, as long as players have the perception nothing's happening it's considered 'stalling devleopment')  and long delay between patches probably have a significant effect.

We're in the middle of a development team restructuring, over the next few weeks we will probably be getting some more developers on board which will hopefully allow us to speed up the development process considerably.

I can assure you I, and others, will do everything in my/our power to get this project and its playerbase back on track.
« Last Edit: January 14, 2010, 06:03:05 am by Unkn0wn » Logged
Malgoroth Offline
Donator
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Posts: 960


« Reply #46 on: January 14, 2010, 06:56:34 am »

Spring semester for us college students started last week, so I'm sure that has something to do with it. It does for me anyway.
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