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[FINAL]6p_Belle Lande
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Topic: [FINAL]6p_Belle Lande (Read 5263 times)
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anthony210
EIR Veteran
Posts: 1016
[FINAL]6p_Belle Lande
«
on:
August 08, 2007, 10:22:56 pm »
My second map, this one uses AmPm's take on sectors.
Download:
http://files.filefront.com/BelleLandesga/;8296605;;/
If you guys find any bugs or problems please let me know so I can fix them.
Screens below!
[attachment deleted by admin]
«
Last Edit: August 12, 2007, 11:53:06 pm by anthony210
»
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Unkn0wn
No longer retired
Posts: 18379
Re: Belle Lande (4) Beta
«
Reply #1 on:
August 09, 2007, 01:04:51 am »
Pics or it never happened
.
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anthony210
EIR Veteran
Posts: 1016
Re: Belle Lande (6) Beta
«
Reply #2 on:
August 09, 2007, 04:42:48 am »
Just uploaded a new updated version and added screenshots!
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anthony210
EIR Veteran
Posts: 1016
Re: Belle Lande (6) Beta 3
«
Reply #3 on:
August 09, 2007, 01:20:07 pm »
More screens
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Kolath
Commander, 2nd Infantry Division
Posts: 2382
Re: Belle Lande (6) Beta 4
«
Reply #4 on:
August 10, 2007, 12:57:38 pm »
Needs height variation and I would consider smooshing together all the urban buildings that don't have windows on the sides since they are meant to be rowhouses.
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anthony210
EIR Veteran
Posts: 1016
Re: Belle Lande (6) Beta 4
«
Reply #5 on:
August 10, 2007, 04:03:30 pm »
I added height variation in the last update. Thats a good idea with the buildings Kolath.
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