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Author Topic: Extra XP bug  (Read 4910 times)
0 Members and 2 Guests are viewing this topic.
rifle87654 Offline
EIR Veteran
Posts: 1107


« Reply #20 on: May 19, 2010, 05:37:26 am »

So 125s and 150s have a bonus on both unit xp and profile xp?
Logged

hahahahahahahahahahahahahahahhahahahaha hahahahahahahahahahhahahahahahahahahaha hahahahah
hahahahahahahahahahahahahahahhahahahaha hahahahahahahahahahhahahahahahahahahaha hahahahah
Does he have a problem?
Anyway he's hilarious.
Tamska Offline
EIR Regular
Posts: 15


« Reply #21 on: May 19, 2010, 01:33:52 pm »

Well, my mortar has been a killing machine lately, but after it got vet1 it doesn't get any exp from other battles, although it has killed 36 infantry in last 2 games.

I haven't tested it out, if it's the only unit that doesn't get any exp after vet 1.
Logged
EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #22 on: May 19, 2010, 02:11:13 pm »

Well, my mortar has been a killing machine lately, but after it got vet1 it doesn't get any exp from other battles, although it has killed 36 infantry in last 2 games.

I haven't tested it out, if it's the only unit that doesn't get any exp after vet 1.
Units dont get to vet 2 unless you purchase the vet 2 (and then later vet 3) upgrade.

Its currently not enabled, so, its stuck at vet 1 - and wont gain a point more once it reaches the threshold.

Unfortunately, Im dead on my feet after so much time working on this - I wont do it for another...12 hours or so.
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Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
CafeMilani Offline
Aloha
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Posts: 2994



« Reply #23 on: May 19, 2010, 02:14:02 pm »

i really wonder why EIRRmod as the lead developer answers all these newbie question when he has more important things to do + there are mods and other devs online  Angry

shame on you mods and devs
« Last Edit: May 19, 2010, 02:19:00 pm by aloha622 » Logged

Tymathee Offline
Donator
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Posts: 9741



« Reply #24 on: May 19, 2010, 02:19:00 pm »

i really wonder why EIRRmod as the lead developer answers all these newbie question when he has more important things to do + there are mods and other devs online  Angry

because its his launcher and he knows the reason why it wouldn't work?
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
CafeMilani Offline
Aloha
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Posts: 2994



« Reply #25 on: May 19, 2010, 02:20:56 pm »

right but most mods and devs should know that you have to buy vet2 as an example. not?
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #26 on: May 19, 2010, 02:25:25 pm »

Yeah, but it may be different because Ive removed hte upgrade button, whos to say that it cant go to vet 2 automatically now?

The other mods have been busy - and brn has been helping out a HEAP the last few days with re-directing questions and doing SQL things.
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vivie5 Offline
EIR Regular
Posts: 45


« Reply #27 on: May 26, 2010, 03:43:11 pm »

We were on Road to Cara, my allies hellcat, first call in, meeting engagement. Went to vet 1 soon as it hit the field.
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EIRRMod Offline
Administrator / Lead Developer
*
Posts: 11009



« Reply #28 on: May 26, 2010, 04:04:27 pm »

We were on Road to Cara, my allies hellcat, first call in, meeting engagement. Went to vet 1 soon as it hit the field.
Im assuming it WASNT vet 1 to begin with?
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Tymathee Offline
Donator
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Posts: 9741



« Reply #29 on: May 26, 2010, 06:16:06 pm »

i had a howitzer that was vet 2 while building and went vet 3 after being built
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