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Author Topic: Commando Snipers  (Read 4677 times)
0 Members and 3 Guests are viewing this topic.
Validuz Offline
EIR Regular
Posts: 5


« on: June 19, 2010, 03:10:01 pm »

would like two things: stealth(a bit op.. but make the detection radius a bit bigger? Tongue)
and that if i click fire on an enemy unit.. they dont move into the range of the spotters smg -_- thats dumb.. Smiley
was so happy when i got my ComSnip but i find it that most of the time.. its worthless b/c of enemy snipers.. Tongue
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #1 on: June 19, 2010, 03:18:26 pm »

u cant make the detection radius higher for a seperate unit.

but ur right about the spotter's sten range. i would suggest giving the spotter the LT sten, which has 55 range(commando sniper has 50 range). that would fix it(i hope)
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #2 on: June 19, 2010, 03:19:25 pm »

The Commando Sniper can turn games around by itself. There are a few things and facts you should know about him.

First of all, use attack move, always. It is neccessary because you can't manually choose targets. It's a thing you're going to need to live with.

Secondly, when a squadmember dies it is either the spotter or the sniper.

If the Sniper is still alive you can keep using him like a normal sniper without cloak, you gain the benefit of being able to manually choose targets but lose the sight advantage of the spotter.

If the spotter is alive you can use him like a jeep, he has a massive sight radius. This is not the best choice to do if you want to keep the veterancy.

Don't even think about countersniping with him. If you do get countersniped and the enemy sniper hits the spotter the sniper will instantly target and kill the enemy sniper.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #3 on: June 19, 2010, 03:20:42 pm »

it still sucks you cant target seperate units like snipers or support weapons.
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COHCommando Offline
EIR Veteran
Posts: 274


« Reply #4 on: June 19, 2010, 04:51:40 pm »

wondering if the commando sniper is affected by The Red Devils doc abilty gives all commandos 15 more hp
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gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #5 on: June 19, 2010, 04:59:07 pm »

I'll give him the ability to manually choose targets and spotter 50 range.
« Last Edit: June 19, 2010, 08:23:23 pm by gamesguy2 » Logged
Validuz Offline
EIR Regular
Posts: 5


« Reply #6 on: June 19, 2010, 05:35:37 pm »

woo! score one for whining:)
nah just kidding.. Smiley

thx:)
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Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #7 on: June 19, 2010, 06:23:29 pm »

Lt. Sten is a good idea.
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Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
Tymathee Offline
Donator
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Posts: 9741



« Reply #8 on: June 19, 2010, 07:38:56 pm »

Very good idea, the spotter is like an LT anyway, except without the bonuses.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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