I never really liked those maps. Put too much emphasis on one spot and the rest of the map was neglected.
Not to mention the problems that arose when the map was unbalanced, like convent. (I think that map had the OCP function)
I like the idea, I just dont think that the whole game (pop cap) should hindge on 3 or 4 sectors. The system we have is much better to regulate pop and territory control.
We should reintroduce that OCP system but with different benefits, as a layer over the system we have now. Certain sectors should be worth more. i can live with that.
would be easier to just use VP points of some sort. Could scar code in different types of objectives like holding a house to tick the vps or something (i'm trying to work on this idea for fof, if i get it myself i'll put the scar up for eir to just intigrate if they want) would be able to use normal sectors for population as is, and flow of battle, but the objective fighting would still be centered where it would if it was OCP.