Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 10, 2024, 04:15:02 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 2
Battles in progress: 0
Battles waiting: 1
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
General Discussion
>
churchills
Pages: [
1
]
Go Down
Print
Author
Topic: churchills (Read 3577 times)
0 Members and 1 Guest are viewing this topic.
COHCommando
EIR Veteran
Posts: 274
churchills
«
on:
August 27, 2010, 05:51:44 pm »
what the diff between the 2
more hp?
one has more fuel just wondering why
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: churchills
«
Reply #1 on:
August 27, 2010, 05:55:23 pm »
mk 4 has less health, only a 2pdr cannon but has tank shock (so its use is really only AI)
the mk 6 has more health and a 6pdr cannon (same as the brit at gun) and no tank shock
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
CommanderHolt
EIR Veteran
Posts: 600
Re: churchills
«
Reply #2 on:
August 27, 2010, 05:55:52 pm »
Are you talking about the Mk IV and the MK VI?
The MK VI mounts a regular 75mm Sherman gun. Basically an unupgunned Sherman with a Churchill armor, hp and speed.
I'm pretty sure both IV and VI have the same health.
Logged
LeoPhone
Honoured Member
Posts: 0
Re: churchills
«
Reply #3 on:
August 27, 2010, 08:09:34 pm »
what spartan said was wrong,
what commanderholt said was right,
the difference between the two tanks ingame is that the VI actually kills stuff. the only use of a IV i can think of would be driving the IV into the enemy frontline, having it take the hits. kill a hmg with it and then leth your infantry move in to make the kills.(and spamming IVs ofcourse, they are cheap) but i dont think there is a point in getting any of them since you can just spam OP churchill crocs
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: churchills
«
Reply #4 on:
August 27, 2010, 08:13:40 pm »
Quote from: LeoPhone on August 27, 2010, 08:09:34 pm
what spartan said was wrong,
what commanderholt said was right,
the difference between the two tanks ingame is that the VI actually kills stuff. the only use of a IV i can think of would be driving the IV into the enemy frontline, having it take the hits. kill a hmg with it and then leth your infantry move in to make the kills.(and spamming IVs ofcourse, they are cheap) but i dont think there is a point in getting any of them since you can just spam OP churchill crocs
What i said was right. sorry leo, but the mk 6 does have a 6 pdr, not a 75 mil and the mk 4 is alot weaker takes more damage from paks, and gets penetrated more often. Mk 4 though has tank shock which none of the others have. it makes its mgs suppress faster and the smaller cannon ontop fire about 4 x as fast with less accuracy
i also use both extensively
cromwells also use the 6 pdr
«
Last Edit: August 27, 2010, 08:21:12 pm by Spartan_Marine88
»
Logged
VERTIGGO
EIR Veteran
Posts: 392
Re: churchills
«
Reply #5 on:
August 27, 2010, 09:26:12 pm »
MkIV is 180fu, 700hp, and 2lber (useless)
MkVI is 260fu, 700hp, and 6lber (decent)
Croc is 320fu, 900hp, and 6lber + best flamethrower (cheap ownage)
With ablative thats 320fu for 1200hp, and with hulldown, 2133hp effective* (25% less effective hits + 25% less damage from the remainder)
*Objective estimate before differentiation between Panthers which may ignore pen buff and other units which already have trouble penetrating.
Logged
TOV units = intentionally OP marketing gimmicks
CommanderHolt
EIR Veteran
Posts: 600
Re: churchills
«
Reply #6 on:
August 27, 2010, 10:28:31 pm »
Quote from: Spartan_Marine88 on August 27, 2010, 08:13:40 pm
What i said was right. sorry leo, but the mk 6 does have a 6 pdr, not a 75 mil and the mk 4 is alot weaker takes more damage from paks, and gets penetrated more often. Mk 4 though has tank shock which none of the others have. it makes its mgs suppress faster and the smaller cannon ontop fire about 4 x as fast with less accuracy
i also use both extensively
cromwells also use the 6 pdr
You are wrong, the Mk4 mounts the 6pdr (57mm), there are no tanks in CoH that I know of that mount the small obsolete small gun as the 2pdr. The Mk6 mounts the the Sherman 75mm gun. Plus they have the same Health and armor. Even the Churchill Croc which is uparmoured in RL has only 200 HP more and no armor change.
Logged
Voleron
EIR Veteran
Posts: 59
Re: churchills
«
Reply #7 on:
August 27, 2010, 10:34:12 pm »
Quote from: CommanderHolt on August 27, 2010, 10:28:31 pm
You are wrong, the Mk4 mounts the 6pdr (57mm), there are no tanks in CoH that I know of that mount the small obsolete small gun as the 2pdr. The Mk6 mounts the the Sherman 75mm gun. Plus they have the same Health and armor. Even the Churchill Croc which is uparmoured in RL has only 200 HP more and no armor change.
Tetrarch has a 2pdr, IIRC. I may be wrong on that, though. It certainly had the 2pdr IRL, however.
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: churchills
«
Reply #8 on:
August 28, 2010, 01:39:36 am »
Tetrarch and Stuart both have the 2 pounder (37mm) gun. They both are light vehicles by EiRR clasification, however - regardless of their names including "Light Tank".
Also, Spartan - Leophone is correct.
MK 4/6 both have 700 Health.
Crocodile has 900 Health.
Logged
TheLastArmada
EIR Veteran
Posts: 215
Re: churchills
«
Reply #9 on:
August 28, 2010, 01:46:35 am »
Quote from: Spartan_Marine88 on August 27, 2010, 08:13:40 pm
cromwells also use the 6 pdr
Cromwells Mounted a QF 75mm actually ( 57mm was preservice prototype )
Logged
VERTIGGO
EIR Veteran
Posts: 392
Re: churchills
«
Reply #10 on:
August 28, 2010, 09:19:12 am »
Oh right Holt, the cw_qf_6_pdr_churchill_gun_mk4 and cw_qf_6_pdr_churchill_gun_75mm. I heard people calling it a 2lber.
Basically the Mk VI just penetrates ~15% more than the Mk IV.
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: churchills
«
Reply #11 on:
August 28, 2010, 10:56:41 am »
And has about 10 times more splash..
Both the Church Croc and the Mk 4 have the 57mm (6 Pdr) Gun.
The Mk 6 is the only one to mount the 75 mm (Sherman) Gun.
Logged
CommanderHolt
EIR Veteran
Posts: 600
Re: churchills
«
Reply #12 on:
August 28, 2010, 11:55:54 am »
Well, the important thing is that in EiRR, the MkVI gun preforms better in general then the MkIV gun, but more so against Infantry.
Logged
VERTIGGO
EIR Veteran
Posts: 392
Re: churchills
«
Reply #13 on:
August 28, 2010, 01:18:53 pm »
Quote from: CommanderHolt on August 28, 2010, 11:55:54 am
Well, the important thing is that in EiRR, the MkVI gun preforms better in general then the MkIV gun, but more so against Infantry.
That's too bad, I wondered why the croc's main gun seemed so ineffective. However, I just noticed the vet buffs, and have to recalculate.
When you add up Ablative and Hulldown, my vet3's
effective health is 3137.25hp
before even considering the target table variation.
I know this is ridiculously fun to play with, but I'm no troll who tries to pretend his favorite OP toys are normal. I think it definitely needs a look. I just know that it takes a PaK half an hour to kill one of these things, whereas a no vet ATG dices a panther in exactly 16.2 seconds if my math is correct (windup + 4 shots with cooldown, reload, windup in between).
Edit: PaK ambush dmg = 143.75, ATG ap rounds dmg = 187.5. With one ambush shot, the PaK will take ~26 shots or (*3.7s) ~96 seconds to kill the Churchill.
Logged
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...