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Author Topic: Omaha Beach  (Read 13557 times)
0 Members and 4 Guests are viewing this topic.
deadbolt Offline
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Posts: 4410



« Reply #40 on: November 05, 2010, 10:55:23 am »

yeah, huge random height differences are much better for pathing.
note that the tank thinks he can actually crush the sandbag and race trough. but once its crushed he find a big hole in the ground and goes WTTFF??

have you ever drove over a crater?

Mod edit: no need for the flaming
« Last Edit: November 05, 2010, 01:17:21 pm by Unkn0wn » Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
Unkn0wn Offline
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« Reply #41 on: November 05, 2010, 11:10:56 am »

Let's get back on topic and stop nitpicking about a freaking trench, shall we?
If it turns out to be problematic I'm sure it can be resolved in an update later.
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LeoPhone Offline
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« Reply #42 on: November 05, 2010, 11:42:20 am »

that screenie that keeps put up, looks literally like sandbags lining a wooden floor spline, kinda sunken into the ground. I dont see how that would effect tank pathing at all.

it creates an issue because the tank does not "know" there are height differences there. it thinks it can crush the sandbags so it will try to drive straight trough. when its on top of the sandbags and it notices the height difference, tank gets stuck and people go rage. the same thing happens when you crush hedges(as u can notice in schijndel, bottom of the town) or walls (as u can notice in red ball express)

without sandbags the height difference is still an issue btw, you can see the edge is not really smooth from the picture.
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Unkn0wn Offline
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« Reply #43 on: November 05, 2010, 11:44:13 am »

I said stop nitpicking for now.
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AmPM Offline
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Posts: 7978



« Reply #44 on: November 05, 2010, 11:46:55 am »

If he smoothes out the height difference it should be fine. He just needs to use the pathfinding tool to make sure the units can cross it without issues.
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deadbolt Offline
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Posts: 4410



« Reply #45 on: November 09, 2010, 06:14:38 am »



right, so do you guys think i should make the bit highlighted a shingle rather than a cliff face? it will give a wider opening for the southern players to flank the middle as the middle is naturally leaning towards a northern favoured defensive position, with this opening the southern players have alot more room to move and attack from the side of what would be a heavily fortified position, and the southern cliff face means they wont be as subjected to being over run from a flank due to only having a few openings, it should make for a very different kind of playstyle i feel.
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3rdCondor Offline
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« Reply #46 on: November 09, 2010, 08:20:19 am »

Flat area! 88 ftw!
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No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
fuck the pgren rifle, fucking dogshit weapon
My beautiful black pussy won
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