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Typically
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Topic: Typically (Read 2158 times)
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8thRifleRegiment
EIR Veteran
Posts: 2210
Typically
«
on:
January 08, 2011, 09:44:59 pm »
If you take a look at all the game modes EiR offers, they are all pretty much delayed ME's or just plain ME's. This is just a suggestion, but for game modes like AX or AL why not add objectives that need to be completed, like for example. On a map like tanteville, theres a road running down the centre, and the defenders must defend a convoy running across this road for... twenty minutes or something, while the attackers must destory the convoy. Just an idea, but i think objectives would alot of fun to the gameplay and reduce repitiiveness
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I will never forget the rage we enduced together
Quote from: brn4meplz on March 08, 2013, 12:46:54 pm
Ohh Good, AmPm can pay in Doubloons.
Smokaz
Honoured Member
Posts: 11418
Re: Typically
«
Reply #1 on:
January 08, 2011, 09:52:56 pm »
Essentially, this will be brought by the warmap.
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SlippedHerTheBigOne: big penis puma
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8thRifleRegiment
EIR Veteran
Posts: 2210
Re: Typically
«
Reply #2 on:
January 08, 2011, 09:56:52 pm »
Good point
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Nevyen
Honoured Member
Posts: 2365
Re: Typically
«
Reply #3 on:
January 08, 2011, 11:40:33 pm »
There has been suggestions around this one key thing is the scar coding and i think it would need to be done within the map.
If the scar coding from such maps such as coh co-op mod could be developed it would defiantly be a possibility.
It really takes a scar coder who's interested to team up with a map maker and start to look at how to do it.
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Unkn0wn
No longer retired
Posts: 18379
Re: Typically
«
Reply #4 on:
January 09, 2011, 04:07:37 am »
A scar coder which we don't have atm. Well EIRRmod does SCAR, but I think he currently has other things on his plate :p.
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