*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
February 24, 2025, 08:25:03 pm

Login with username, password and session length

Resources

Recent posts

[December 27, 2024, 11:15:50 am]

[December 20, 2024, 02:52:42 am]

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]
Pages: [1]   Go Down
  Print  
Author Topic: Commando Disruptive Warfare  (Read 1528 times)
0 Members and 1 Guest are viewing this topic.
cloud234 Offline
EIR Veteran
Posts: 363


« on: February 08, 2011, 08:31:43 am »

This is how I think Commandos should be played = )

Speigas
Plex61
Cloud - Only Brit

vs

NightRain
JebusOwnsYou
Kwiatekkek

I didn't find PzGrens to be a threat at all. The only threat was that huge blob of FG42 falls.

The opening glider crash/drop was a gamble and I was amazed it paid off. Commandos appear to be more reliable than AB in this game.

It was a pity that Jebus dropped, I would have loved to see what the endgame would have been like.

I wasn't focusing on my allies. I can only feature "Raiding" behind enemy lines with commandos.
« Last Edit: February 08, 2011, 08:33:18 am by cloud234 » Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.053 seconds with 36 queries.