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Author Topic: [PE]Scavenging Kitty  (Read 8083 times)
0 Members and 8 Guests are viewing this topic.
Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #20 on: April 02, 2011, 06:36:46 am »

Why does the Munitions HT allow you to lay down 2 mines for 25muni? It should at least be 30

I can understand the ketten, it's 2 mines on a 1 pop scout. <3 (3 pop for 6 mines, love it!) but on the muni HT, 25 is too cheap.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #21 on: April 02, 2011, 06:42:50 am »

only if i would not read that post and get this going  Undecided
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #22 on: April 02, 2011, 09:00:06 am »

I cant believe you people are trying to argue that 50 mun for a scout unit that has SHIT sight (not a very good scout unit) is a good deal.

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two words
atgs and fireflies
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #23 on: April 02, 2011, 09:25:06 am »

you get speed!!! lets give bikes mines,and charge it 80mun,cuz it's fast  Roll Eyes
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #24 on: April 02, 2011, 09:35:10 am »

you get 1+ speed over a mun ht thats it.

You also get engine damage from like 6 rifleshots. Easy as fuck to kill a ketten. You can litteraly LOOK at it with a sharp stare and it will get engine damage.

How is that a better deal?
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #25 on: April 02, 2011, 09:35:44 am »

Popcap is the reason why it has the price it has, not other stuff like speed or something like that
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #26 on: April 02, 2011, 10:02:58 am »

Start with 6 kettens.

6 popcap, 12 mines.

You'd need to start with 18 popcap for 12 mines otherwise
Simple? Yes.
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #27 on: April 02, 2011, 10:27:10 am »

Still dumb.

My mun HT also buffs my infantry in addition to what ive already said.

And no mysthalin, its not 18 pop for 12, its 12 for 12 mines with mun ht.

Crazy crazy people.....

If you think this is viable go minespame kettens for me, see how far you get.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #28 on: April 02, 2011, 11:02:28 am »

*shrug*. /care
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #29 on: April 02, 2011, 11:12:58 am »

You don't need to spam something for it to be viable. Just being able to get 2 more mines into your 24 pop force strong core would be worth it.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #30 on: April 02, 2011, 11:16:10 am »

I really like it. being able to see all of the enemys light tank andnormal tanks with tank intell i can see and be able to just rush the ketts and place the mines, my only problome is that if the ketts are not the first going on feild they get stuck behind a gren squad.

well i just made a callin that had the 2 ketts in it witch i allways called in first and then the rest of 23 pop 1 sec later.
« Last Edit: April 02, 2011, 11:23:19 am by TheIcelandicManiac » Logged
Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #31 on: April 02, 2011, 11:26:18 am »

Make like Saving Private Ryan and give an option to have an lmg guy on the back. That'd be cool.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #32 on: April 02, 2011, 11:29:59 am »

That would be quite awesome but in usefullness it would not be that great and if they would buff its health it would either be a sniper hunter with great detection range or just be a munition sink.
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