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Author Topic: Lower in sector resource buffs  (Read 3321 times)
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« on: July 10, 2012, 07:28:48 pm »

They are too much. Too many people want to chill in a muni sector and do stuff from there, making warmap a bit stagnant.

I suggest reduce/remove in sector resource buffs and if the playerbase wants just increase overall sector resource buffs a little bit. It would give people more reason to be in the frontlines doing what needs to be done to win.
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Smokaz Offline
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Posts: 11418



« Reply #1 on: July 10, 2012, 07:34:32 pm »

What if sectors detoriated over time, so that during x turns they got reduced? You could have random "events" that made all muni sector or all mp sectors not working, or doubled?
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #2 on: July 10, 2012, 07:42:41 pm »

wtf no. The REASON WHY is because they are at the front line jesus idc which one im at 100 fuel isnt going to purchase me anything more then 100 more jeeps.
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #3 on: July 10, 2012, 07:49:50 pm »

wtf no. The REASON WHY is because they are at the front line jesus idc which one im at 100 fuel isnt going to purchase me anything more then 100 more jeeps.
You make no sence. Your saying if in sector bonuses were reduced, people would prefer to hide in the back and not take more territory because they get... Basically nothing? If in sector resource buffs were removed people would want to take more territory to increase thier overall resource buffs.
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Valexandes Offline
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Posts: 280


« Reply #4 on: August 05, 2012, 10:49:04 pm »

I would like to see the bonus amounts based on how many of that type of territory you control. So you pick one of the three bonuses perhaps then you get a bonus amount of that resource based on how many of the total of those territories you control. That way you can deploy to where ever you want to fight from without needing to worry about whether it gives the bonus you want or not.
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Poppi Offline
EIR Veteran
Posts: 1080


« Reply #5 on: August 06, 2012, 12:44:51 am »

maybe you have to link up certain sectors to receive a bonus/larger bonus
bonuses deteriorate over time and you need to pour points into it to maintain bonus

i dont know i feel that bonuses as is are pretty big. Like if you are left with 1/3 of europe you will be so sucking on resources.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #6 on: August 06, 2012, 01:36:55 am »

A thought crossed my mind to tweak the in-sector resources.

Higher the closer you are to the front line.
Opposite for the map total held bonuses.

So you could hang out at the back, getting big bonuses, but eventualy, because the front line falls, youd lose the sectors.
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Tymathee Offline
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Posts: 9741



« Reply #7 on: August 06, 2012, 11:49:02 am »

Not a bad idea. But, why don't we wait to change anything until we have the whole warmap working as it's supposed to with the cards, factories and anything else not implemented.
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #8 on: August 06, 2012, 04:07:00 pm »

I couldnt even understand Eirrmods Kiwi accent when he was trying to explain that, sooo...
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