*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
September 20, 2024, 02:37:45 pm

Login with username, password and session length

Resources

Recent posts

[September 06, 2024, 11:58:09 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]
Pages: [1]   Go Down
  Print  
Author Topic: [Vet]Additional Range  (Read 1514 times)
0 Members and 1 Guest are viewing this topic.
hans Offline
EIR Veteran
Posts: 3497



« on: March 13, 2013, 12:53:10 pm »

We still have 3 units with additional Range Vet buffs:

Airborne/Allied Sniper at Vet 3: + 10 range

Puma at vet 3: + 10 range

PV IST at vet 3: + 5 range

I really have to get a puma at vet 3 lol. I mean + 10 range is like WTF Smiley)))
Logged



Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6294


« Reply #1 on: March 13, 2013, 01:37:49 pm »

man i loved the bottom t3 and top t3 officer buff vet 3 upgunnedpumas, those things would rip trough everything.

Also, dont forget the flakvierling.
« Last Edit: March 13, 2013, 01:41:31 pm by TheIcelandicManiac » Logged

Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.058 seconds with 36 queries.