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Author Topic: AVRE.  (Read 8811 times)
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tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #20 on: May 07, 2013, 09:21:40 am »

There's a lot of shit going on in this thread....lol
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Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Hicks58 Offline
Development
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Posts: 5343



« Reply #21 on: May 07, 2013, 09:40:03 am »

I'm wondering why you've all had a page long discussion on adding +5 range when I've already said this:

Giving it back it's old damage with the new modifiers vs suppressed/pinned etc might be an option though. We'll take a look at it.

Looking at the past few days, a simple cooldown tweak doesn't seem to have done a significant amount. I've even tried using the AVRE myself and it was lacking as a base unit - Doctrines shouldn't be fixing that, even IF the -30 seconds in total from doctrines does so.
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I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
TheWindCriesMary Offline
The Ethics Police
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Posts: 2630


« Reply #22 on: May 07, 2013, 10:09:15 am »

I'm wondering why you've all had a page long discussion on adding +5 range when I've already said this:


Because we already know that's what needs to be done. It was the exact thing I argued for months ago: keeping the buffs but removing the completely arbitrary and needless nerfs of the autumn 2012 changes to the AVRE. It was argued for days on end until PQ and Alpha completely turned the conversation into an illogical, non-sensical nightmare even though most people pretty much unanimously agreed it made sense.

It's really encouraging that now you're in charge and have a head on your shoulders and have seen the light about the idea they fought so hard against, but keep in mind in all likelihood it's just the FIRST thing that needed to be done to even begin getting the AVRE to where it probably should be.

It's likely that after a peroid of in-game testing with the above change, the AVRE will likely need a few more small tweaks based on how the unit performs afterward.

So that is why we're conjecturing about a +5 range increase. Not because it would take the place of the other change (which is the first and most important one), or even go with it, but because after it is in the testing will likely demonstrate it's still also necessary.

But one small step at a time is definitely way more preferable than to weird "4 step forward, 2 step back, 1 step in a totally new direction" patches that caused this whole problem in the first place.

So for embracing that first kind of balance approach, you are appluaded. (no sarcasm there)
« Last Edit: May 07, 2013, 10:11:55 am by TheWindCriesMary » Logged

Vermillion Hawk: Do you ever make a post that doesnt make you come across as an extreme douchebag?

Just sayin'
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #23 on: May 07, 2013, 10:20:14 am »

Nikomas - it's like having a hamburger that's been pissed and shit on. If you remove the shit from the hamburger - it's less disgusting than before, but still so because it's still been pissed on.
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