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Author Topic: 3ds max, importing models.  (Read 2789 times)
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GrayWolf Offline
Development
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Posts: 1590



« on: September 02, 2013, 11:01:43 am »

Can someone tell me, what I need to create a model for CoH ?

I saw Corsix tutorials, but links are outdated. Can someone upload things and tell me step by step what I need to do ? (I have 3ds max 8 and GIMP). For example I want to remodel AT rifle.
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Spartan_Marine88 Offline
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Posts: 4838



« Reply #1 on: September 02, 2013, 12:07:03 pm »

http://forums.relicnews.com/forumdisplay.php?189-Company-of-Heroes-The-Armoury

Everything you need is in there
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GrayWolf Offline
Development
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Posts: 1590



« Reply #2 on: September 02, 2013, 12:51:21 pm »


Pipeline is quiet outdated. Initliaziation failed when I try to Burn for example the map ;p
Also I need data from WW2 folder... The problem is : "There's not data in WW2 folder... Still need help from someone, which is modeling on the steam version.

I need to know : What exactly I need to download (Links) to :

1. Extract models from CoH
2. Make models for CoH (I have Gimp and 3ds max 8 )
« Last Edit: September 02, 2013, 12:56:09 pm by GrayWolf » Logged
XIIcorps Offline
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« Reply #3 on: September 02, 2013, 04:37:54 pm »

Corsix sga extractor would be your best bet, its what i and I believe alot of other modders use(d).
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GrayWolf Offline
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Posts: 1590



« Reply #4 on: September 03, 2013, 08:59:49 am »

Corsix sga extractor would be your best bet, its what i and I believe alot of other modders use(d).


Ty very much. And if I want to export models ? Which sga holds models ?
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XIIcorps Offline
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« Reply #5 on: September 03, 2013, 02:48:00 pm »

Im a bit rusty but its either data.sga or art.sga
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Headshotkiller Offline
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Posts: 239


« Reply #6 on: September 04, 2013, 04:13:24 pm »

http://forums.relicnews.com/showthread.php?265502-FAQ-Grand-Modelling-Animating-How-To
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