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Author Topic: deff officer buffs on lobal CD?  (Read 6927 times)
0 Members and 2 Guests are viewing this topic.
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #20 on: May 20, 2014, 02:27:23 pm »

So, me and shab just tested it again. The reason why the def officer is creating such problems for everyone with the +5 range buff is not because the +5 range buff is OP. It's because it actually grants +20 range instead. Explains david telling me about 100 range MGs previously when the buffs stacked.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #21 on: May 20, 2014, 02:29:24 pm »

hahaha ooooooooooooops
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #22 on: May 20, 2014, 02:32:04 pm »

rofl
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #23 on: May 20, 2014, 02:53:50 pm »

I have edited out baiting/offtopic.

Pls do not post more about knee jerk, mysthalin-doctrine, shab-rage circle jerk or shab's pershing.

Be best of friends.

Well done on finding bugs, Mysthalin.


« Last Edit: May 20, 2014, 03:02:16 pm by Smokaz » Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
nikomas Offline
Shameless Perv
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Posts: 4286



« Reply #24 on: May 20, 2014, 08:07:36 pm »

I don't even... that doesn't make sense! I'm looking at the RGD's right now, they make sense!! Thus bug it, it... it just... doesn't... make... sense!

*Smashes head into wall*

Okay, more seriously I'll fix it as soon as I can but the moving truck arrives in a few hours and I'm packing down my last stuff now, I can't promise to do it today because of the... moving and all, try and don't abuse it until then please.

Edit; No seriously, how does an ability that applies to hardpoint 1, 2, 3, and 4 seperatly all stack on hardpoint 1, it makes zero sense.
« Last Edit: May 20, 2014, 08:09:27 pm by nikomas » Logged

"You can always count on Americans to do the right thing—after they've tried everything else."

Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
Headshotkiller Offline
Coder
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Posts: 239


« Reply #25 on: May 21, 2014, 01:45:22 am »

Edit; No seriously, how does an ability that applies to hardpoint 1, 2, 3, and 4 seperatly all stack on hardpoint 1, it makes zero sense.

If HP 2, 3 and 4 are empty, it gets all applied to 1.
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Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #26 on: May 21, 2014, 02:02:21 am »

If HP 2, 3 and 4 are empty, it gets all applied to 1.

What he said tbh
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #27 on: May 21, 2014, 10:38:36 am »

In all fairness the fix should simply remove the buff to hardpoints 2-4. I don't think it's particularly important for the officer aura to buff coaxial, hull and top MGs. Just main weapons is fine.
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nikomas Offline
Shameless Perv
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Posts: 4286



« Reply #28 on: May 21, 2014, 02:37:34 pm »

If HP 2, 3 and 4 are empty, it gets all applied to 1.
That... That sounds kind of dumb to be completly honest, why would they do it like that, is there a toggle to change it? I figure if someone wanted a buff on hardpoint 1 they'd make it on hardpoint 1!!

To tired for this, been carrying boxes all day and on phone net cause the net isnt set up yet, I'll see what I can do as soon as my room isn't full of moving boxes.
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