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Grass Types
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Topic: Grass Types (Read 12135 times)
0 Members and 1 Guest are viewing this topic.
salan
Guest
Re: Grass Types
«
Reply #20 on:
September 25, 2008, 04:13:00 pm »
oh well, lets let the original conversation take back over now kk
GRASS TALK.
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Unkn0wn
No longer retired
Posts: 18379
Re: Grass Types
«
Reply #21 on:
September 25, 2008, 04:14:55 pm »
GTFO of my mapping forum, this is my turf and thus I decide when the discussion goes off-topic. Consider it a 'little belgium', a wild wild west inside the big scary, facist USA.
Continue!
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salan
Guest
Re: Grass Types
«
Reply #22 on:
September 25, 2008, 04:16:07 pm »
hahah, oh its good to be able to laugh.
Now, I think you had to much grass in Amsterdam already mr. you don't need to go defending it here!
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Unkn0wn
No longer retired
Posts: 18379
Re: Grass Types
«
Reply #23 on:
September 25, 2008, 04:17:26 pm »
Amsterdam is in holland, dummy!
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salan
Guest
Re: Grass Types
«
Reply #24 on:
September 25, 2008, 04:19:26 pm »
you've lost your marbles.. seriously, I think he had a question about grass, was it answered sufficiently?
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Unkn0wn
No longer retired
Posts: 18379
Re: Grass Types
«
Reply #25 on:
September 25, 2008, 04:19:53 pm »
I never had any marbles, just balls of steel.
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Warbirds
EIR Veteran
Posts: 673
Re: Grass Types
«
Reply #26 on:
September 25, 2008, 04:26:40 pm »
Duke Nukem ftw.
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Tymathee
Donator
Posts: 9741
Re: Grass Types
«
Reply #27 on:
September 25, 2008, 05:03:45 pm »
Yes. The question abouit grass was answered sufficiently and i brought up a thought about smoke. but yes, Salan, if you could possibly make smoke barrages into say an off-map ability that'd be sweet...
if u could put them on infantry, that'd be even better.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
salan
Guest
Re: Grass Types
«
Reply #28 on:
September 25, 2008, 05:13:22 pm »
Quote from: Tymathee on September 25, 2008, 05:03:45 pm
Yes. The question abouit grass was answered sufficiently and i brought up a thought about smoke. but yes, Salan, if you could possibly make smoke barrages into say an off-map ability that'd be sweet...
if u could put them on infantry, that'd be even better.
ANYTHING can be done basically, but that depends if EIR will do it or not eh
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Leaph
EIR Regular
Posts: 37
Re: Grass Types
«
Reply #29 on:
September 25, 2008, 05:17:54 pm »
Smoke off-maps would be a badass ability. As an additional ability for that idea, maybe extend the smoke (but not normal shell) range of mortars as part of the same smoke-offmap doctrine ability.
Logged
Warbirds
EIR Veteran
Posts: 673
Re: Grass Types
«
Reply #30 on:
September 25, 2008, 05:33:13 pm »
Locking topic now, make your own thread.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Grass Types
«
Reply #31 on:
September 25, 2008, 05:50:07 pm »
You make your own thread!
Oh wait...
Logged
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