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Faust bug / munitions halftrack bug
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Topic: Faust bug / munitions halftrack bug (Read 2869 times)
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Fingertrapped
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Faust bug / munitions halftrack bug
«
on:
February 17, 2009, 10:15:54 am »
Last time I had fausts on my fallschirms, they had unlimited uses. Shouldnt it only be two?
Munitions halftrack. You get 2 mines for 25 munitions. Although this is cheaper than the american mines on the engineer, I feel its not a big enough incentive to field the mun ht. Could it be possible to buy additional mines for munitions HT? Like you could pay 25 munitions for every additional 2 mines you wanted to use?
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Khorney
EIR Veteran
Posts: 221
Re: Faust bug / munitions halftrack bug
«
Reply #1 on:
February 17, 2009, 10:18:47 am »
isn't the reload buff they give good enough? can't say i've noticed from the opponents side, but as you say, they arn't fielded very much
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MistenTHA
EIR Veteran
Posts: 122
Re: Faust bug / munitions halftrack bug
«
Reply #2 on:
February 17, 2009, 10:19:53 am »
I'm curious about the purchased abilities.
They seem to have been changed to unlimited uses / increased timer. Is this meant to be?
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Fingertrapped
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Re: Faust bug / munitions halftrack bug
«
Reply #3 on:
February 17, 2009, 10:21:00 am »
Reload buff is fine, but dont you think it makes sense that such a niche unit should be able to deploy more mines than engineers/pios who can fight, lay mines and repair? Its also quite the giveaway that PE is deploying mines in its strategy if you spot the MunHT, something thats quite likely to happen if you also use it to buff your panzergrens..
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