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Author Topic: Boys AT rifle  (Read 4454 times)
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Smokaz Offline
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Posts: 11420



« on: June 03, 2009, 03:28:28 pm »

Some people asked about this new british handheld weapon, which I think is in the RE doctrine. So I decided to post up the important stuff about it. This is my first time pulling data from EIR module files, so correct me if you see any errrors.

Accuracy: Distant 0.35 Long 0.35 Medium 0.55 Short 0.75
Damage: 60
Deflection damage: 40% damage dealt on deflect

Windup: 0 (fires instantly)
Winddown: 1.3

Looks like it can be fired on the move too, but I cant confirm.
« Last Edit: June 03, 2009, 03:35:49 pm by Smokaz » Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Latios418 Offline
EIR Veteran
Posts: 443


« Reply #1 on: June 03, 2009, 03:30:47 pm »

If they're identical to the ones in the Tiger Ace campaign, they should fire on the move.

I didn't realize the Boys AT was included, I just wish it wasn't doctrine specific.
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Quote
Anonymous 06/19/09(Fri)11:55 No.4931966

Is Akranadas in this thread? Fucker can't stop bragging about his "waifu taldeer" and cosplaying in an eldar farseer costume while shouting "Flithy monkeighs!" interspaced with random eldar gibberish.
Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #2 on: June 03, 2009, 03:48:29 pm »

Can't wait to unlock this..oo getting this first in second tier  Grin Anxious to actually try it out in game..

Also, thanks for posting stats Smokaz  Smiley
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Rawr
Tymathee Offline
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Posts: 9741



« Reply #3 on: June 03, 2009, 04:20:02 pm »

i dont see the point to this
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #4 on: June 03, 2009, 04:25:48 pm »

just a couple of questions about this.

What's the range??  Is it like the Recoiless rifle range or is it a bit shorter?

Can someone also post in other At rifle stats such as Bazooka or PIAT or something british also have.

I'm just wondering if i load up my kangaroo carrier (codename: Blobmobile) with these if it will be as good as my piat sappers in it
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Tymathee Offline
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« Reply #5 on: June 03, 2009, 05:14:48 pm »

well, they did up the power of it, i think the boys at rifle in vcoh really sucked, so maybe this'll be useful, can't wait ot see it in action.
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Latios418 Offline
EIR Veteran
Posts: 443


« Reply #6 on: June 03, 2009, 05:18:26 pm »

I'm not sure I like how inaccurate it is for an AT rifle. Still, it looks fairly good, with 60 dmg per hit and a shot every 1.3 seconds, should be similar in performance to a shrek I'd bet.
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gamesguy2 Offline
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« Reply #7 on: June 03, 2009, 05:33:23 pm »

I'm not sure I like how inaccurate it is for an AT rifle. Still, it looks fairly good, with 60 dmg per hit and a shot every 1.3 seconds, should be similar in performance to a shrek I'd bet.

Its not every 1.3 seconds.

Looking through the RGD:

1. It cannot fire on the move
2. It fires and coolsdown/windsdown/aims for 3.8 seconds, 6 shots to the clip, 4 second reload.
3. 35/15/8 l/m/s range.
4. Fireaim time of a second at long range, half a second at medium range.  Meaning at medium range its like an RR in terms of firing, at long range its like a shrek.
5. Scatter seems fairly good.  Better than a shrek but worse than an RR.
6. Its penetration is horrid.  I mean really horrid.   9% chance to penetrate a tiger, 22% chance to penetrate a P4. even an armored car has a 15% chance to deflect a shot.  Ironically, this seems a better AI weapon than an AT weapon.   Its got only 25% accuracy vs infantry but it fires rather fast.  Might be worth trying.    It is a 20mm rifle after all, and those have always been decent vs infantry.

Also its bugged.  Rear armor penetration skirted panzer IVs has the rear_penetration_multiplier and the suppression_multiplier swapped.   In the current state it has 22% chance of penetrating a skirted p4 in the rear, same as the front.

In conclusion, stick to piats.
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Latios418 Offline
EIR Veteran
Posts: 443


« Reply #8 on: June 03, 2009, 05:35:58 pm »

Oh wow... nevermind then, those things better cost like 5 munitions each.
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #9 on: June 03, 2009, 05:42:55 pm »

Heh that makes me sad, they should buff penetration alot considering its Tier 2 doctrinal unlock..and the only handheld AT weapon to be doctrinal is the worst?  Tongue
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brn4meplz Offline
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Posts: 6952


« Reply #10 on: June 03, 2009, 05:46:50 pm »

It's designed as a reliable counter weapon to Light vehicles. like AC's and Puma's or halftracks. Which it can reliably hit and chew to shit
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He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
gamesguy2 Offline
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Posts: 2238


« Reply #11 on: June 03, 2009, 05:47:52 pm »

It's designed as a reliable counter weapon to Light vehicles. like AC's and Puma's or halftracks. Which it can reliably hit and chew to shit

That depends on whether you can get it and a bren gun.

If you can get both on a single squad, then its fine.  If you can't, why would you pick that over a piat?
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #12 on: June 03, 2009, 05:49:00 pm »

Well considering it has AT in the name i'd really love to see it be able to penetrate tanks as well :/
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brn4meplz Offline
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Posts: 6952


« Reply #13 on: June 03, 2009, 06:06:18 pm »

If you can get both on a single squad, then its fine.  If you can't, why would you pick that over a piat?

Cause PIats can;t hit moving stuff for shit.

And You gotta remember Sharp, the era of design that the weapons was produced in it was an AT weapon. later into the war it stopped seeing service because it became an Anti thin pieces of metal weapon
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panzerjager1943 Offline
EIR Veteran
Posts: 659


« Reply #14 on: June 03, 2009, 06:41:02 pm »

You use it against Light Vehicles; it deals 60 damage per shot, constantly penetrates, and very seldom misses. A 14mm Rifle is not going to bust a Tiger open. It is also better vs. Infantry than the other AT weapons, albeit not by much. Thanks for spotting the bug against Pivs Gamesguy.
And it does do deflection damage; quite a bit. For a weapon that fires relativley quickly compared to the other Infantry Anti-Tank, it can put a bit of a hurting on some Tanks, especially the lighter ones, but even the heavy ones. The low penetration just results in less damage dealt, and no criticals. It will still deal 24 damage minimum to a Tiger every shot.
« Last Edit: June 03, 2009, 06:48:35 pm by panzerjager1943 » Logged
Latios418 Offline
EIR Veteran
Posts: 443


« Reply #15 on: June 03, 2009, 06:54:09 pm »

Seldom misses? Axis players always kite AV by staying at max range with their light vehicles. You'll hit them 35% of the time, and it still fires fairly slowly.
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panzerjager1943 Offline
EIR Veteran
Posts: 659


« Reply #16 on: June 03, 2009, 06:57:51 pm »

Just cause the accuracy says 35% doesn't mean it hits that often. The Vehicle model box is large enough that it won't miss. Same principle applies to M1 Garands in vCoH; almost every bullet hits the enemy Infantry Halftrack, but they only have a 40% chance to penetrate.

So have you actually used the Anti-Tank Rifle? If so, and if you say that it does rarely hit, maybe we'll do something about that.
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Latios418 Offline
EIR Veteran
Posts: 443


« Reply #17 on: June 03, 2009, 07:00:38 pm »

Yes, in campaign. But you don't NEED to use things to get a general idea of how good they are. If you told us Marders were gonna get 20x fire rate, 20x accuracy, and 20x speed (including max, accel, decel and rotation speeds), for the same cost as it is now, anybody could tell that shit is utterly broken without playing with it. That's just an extreme example to get a point across.

Still, if the Boys hits more than 35% of the time it might be decent.
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panzerjager1943 Offline
EIR Veteran
Posts: 659


« Reply #18 on: June 03, 2009, 07:01:51 pm »

Our Boys AT Rifle is different, at last I checked there's no controllable Vehicles in the campaign that you can pitch against the Boys AT Rifle.
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gamesguy2 Offline
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Posts: 2238


« Reply #19 on: June 03, 2009, 07:04:49 pm »

If you can get both on a single squad, then its fine.  If you can't, why would you pick that over a piat?

Cause PIats can;t hit moving stuff for shit.

And You gotta remember Sharp, the era of design that the weapons was produced in it was an AT weapon. later into the war it stopped seeing service because it became an Anti thin pieces of metal weapon

How many do you get per squad?
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