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Author Topic: Schijndel (6/8)  (Read 34371 times)
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GarnierMcGarvey Offline
Community Mapper
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Posts: 80


« Reply #80 on: July 26, 2009, 02:24:39 pm »

@JazLizard
You've described my intentions for this map, I sliced it vertically for that very reason, to allow more fluid movement and flanking, without it becoming one slugfest over a single huge "choke" point. 

I think my mistake was making it so large in dimensions, for the 3v3.  But, maybe if I finish my 2v2 map it will be better as a 3v3..  Tongue
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Jazlizard Offline
EIR Veteran
Posts: 691


« Reply #81 on: July 26, 2009, 02:27:04 pm »

Yeah, I mean it works well as a 4v4, it's a little large and some area's don't get used as much as others, but again I think that might be because some of the fields are just empty, open and don't have cover.
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Quote from: Phil
The MOD is over. The war is over. We're too lazy to restart it. You can all go fuck pickles mom, I hear she's easy.
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #82 on: July 26, 2009, 02:31:19 pm »

It's a particularly fun map, I like it a lot!
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Unkn0wn Offline
No longer retired
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Posts: 18377


« Reply #83 on: July 26, 2009, 03:40:56 pm »

No way to scree shot.

Basically the camera gets fixated on a single unit, unable to see in game chat, the scree shakes from side to side rapidly and i can't zoom out...

I have updated my drivers since then... but I'm afraid of trying it again due to long wait times to get a game going already and then having the map fail on me.


I will give it another shot though. 

Try it in skirmish?
Also, if updating drivers didn't work you should consider removing the zoommod if you're using it.
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HeartBreakOne88 Offline
EIR Veteran
Posts: 83


« Reply #84 on: August 03, 2009, 12:22:37 pm »

really good map, and have yet to have a boring game on it
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"Hmm its a shame CoH is best when served fresh with vanilla flavour rather than genetically modified vegetables..."
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