Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 14, 2024, 11:59:50 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 1
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
[US] [Armor] Improved Armor
Pages: [
1
]
Go Down
Print
Author
Topic: [US] [Armor] Improved Armor (Read 2750 times)
0 Members and 4 Guests are viewing this topic.
jackmccrack
EIR Veteran
Posts: 2484
[US] [Armor] Improved Armor
«
on:
June 30, 2009, 11:01:45 pm »
"M10s and M18s have 25% more health"
Doesn't seem like this ability is working. My M10s are still dying in 3 hits from non-Heat Rounds, non-vetted Panthers.
Number crunch time:
Panther shot = 137.5 dmg
x3 = 412.5 dmg, enough to kill a vanilla M10.
Logged
Let's talk about PIATs in a car.
jackmccrack
EIR Veteran
Posts: 2484
Re: [US] [Armor] Improved Armor
«
Reply #1 on:
June 30, 2009, 11:14:08 pm »
I should've posted this in the bug forum.
Logged
salan
Synergies TL2 mod!
Posts: 6290
Re: [US] [Armor] Improved Armor
«
Reply #2 on:
July 01, 2009, 12:16:11 am »
i'll check it..
Logged
www.synergiesmod.com
salan
Synergies TL2 mod!
Posts: 6290
Re: [US] [Armor] Improved Armor
«
Reply #3 on:
July 01, 2009, 12:22:11 am »
no its not working, It'll be fixed in the next patch.
thanks for bringing it to my attention.
-fixed!
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: [US] [Armor] Improved Armor
«
Reply #4 on:
July 01, 2009, 12:25:25 am »
Yay
Logged
salan
Synergies TL2 mod!
Posts: 6290
Re: [US] [Armor] Improved Armor
«
Reply #5 on:
July 01, 2009, 12:27:21 am »
Keep notifying me of anything you find.. i'm all over it!
Logged
Rocksitter
EIR Veteran
Posts: 495
Re: [US] [Armor] Improved Armor
«
Reply #6 on:
July 01, 2009, 01:10:50 am »
My KCH never had there health increase ...
hahah
Logged
Tymathee
Donator
Posts: 9741
Re: [US] [Armor] Improved Armor
«
Reply #7 on:
July 01, 2009, 01:12:39 am »
hard to tell if my rifles are getting their 15% increase...maybe i just suck at microing them.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...