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Recon run vs Military Intelligence
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Topic: Recon run vs Military Intelligence (Read 6755 times)
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wildsolus
Donator
Posts: 807
Recon run vs Military Intelligence
«
on:
July 02, 2009, 04:24:46 pm »
My only problem with MI is....there is no warning. I understand it only lasts for a few seconds but compared to what the allied side gets, recon runs, how come there is no sound for it? It's obvious a recon run is happening because....there is a plane. It really sucks when MI gets popped and your support shit dies because of a precision strike or some other offmap.
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lol
lol x2
brn4meplz
Misinformation Officer
Posts: 6952
Re: Recon run vs Military Intelligence
«
Reply #1 on:
July 02, 2009, 04:28:58 pm »
There is going to be a sound for it(not sure what yet) but it's on the board and will be done eventually
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He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
Wow I think that was the nicest thing brn ever posted!
Quote from: Bear on June 19, 2013, 01:24:59 pm
the pussy of a prostitute is not tight enough for destroy a condom
EliteGren
EIR Veteran
Posts: 6106
Re: Recon run vs Military Intelligence
«
Reply #2 on:
July 02, 2009, 04:35:33 pm »
For the T2 from def aswell? Or just the one from advantages?
Keep the T2 unlock as is, its 50 PP.
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Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Osprey
Maj. Osprey, Royal Lincolnshire Regiment
Posts: 375
Re: Recon run vs Military Intelligence
«
Reply #3 on:
July 02, 2009, 04:39:54 pm »
Quote from: EliteGren on July 02, 2009, 04:35:33 pm
For the T2 from def aswell? Or just the one from advantages?
Keep the T2 unlock as is, its 50 PP.
Sounds fair to me, although in that case it would do to make recon runs more durable maybe?
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http://www.youtube.com/watch?v=JEle_DL
wildsolus
Donator
Posts: 807
Re: Recon run vs Military Intelligence
«
Reply #4 on:
July 02, 2009, 05:05:16 pm »
i'm all for keeping the t2 one silent, just the advantages one i think needs a noise or warning or something.
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Aggamemnon
Donator
Posts: 418
Re: Recon run vs Military Intelligence
«
Reply #5 on:
July 02, 2009, 05:51:55 pm »
Agree definitely.
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"Success on D-Day, depended entirely on these men"
Jinker
EIR Veteran
Posts: 227
Re: Recon run vs Military Intelligence
«
Reply #6 on:
July 02, 2009, 07:11:22 pm »
Does MI uncloak units as recon run does?
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EliteGren
EIR Veteran
Posts: 6106
Re: Recon run vs Military Intelligence
«
Reply #7 on:
July 02, 2009, 07:16:11 pm »
no
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Jinker
EIR Veteran
Posts: 227
Re: Recon run vs Military Intelligence
«
Reply #8 on:
July 03, 2009, 12:17:54 am »
There you have it.
Logged
Tymathee
Donator
Posts: 9741
Re: Recon run vs Military Intelligence
«
Reply #9 on:
July 03, 2009, 12:29:07 am »
And how many cloaked units do the allies have? Sniper, 6pdr and m18, that's it.
How many cloaked units do the axis have?
sniper, storms, falls, pak, hetzer, ketten, goliath.
Just a note. Anywho, would be nice if there was at least some knd of audio from it, you can tell when we do our recon run, yet we can't tell with mi. The noob advantages for the axis are just so much better.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Baine
Steven Spielberg
Posts: 3713
Re: Recon run vs Military Intelligence
«
Reply #10 on:
July 03, 2009, 03:00:08 am »
Quote from: Tymathee on July 03, 2009, 12:29:07 am
And how many cloaked units do the allies have? Sniper, 6pdr and m18, that's it.
How many cloaked units do the axis have?
sniper, storms, falls, pak, hetzer, ketten, goliath.
Just a note. Anywho, would be nice if there was at least some knd of audio from it, you can tell when we do our recon run, yet we can't tell with mi. The noob advantages for the axis are just so much better.
They said they wanted to add kind of flare in the middle of it. At least that's what the info says.
Oh and it got nerfed already, the revealed circle is much much smaller now.
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Bubz
EIR Veteran
Posts: 726
Re: Recon run vs Military Intelligence
«
Reply #11 on:
July 03, 2009, 03:05:12 am »
Yes I've noticed, now you have to aim where you hear the enemy, but it's not that big problem, a flare would add that little fair touch that it needs, it's fine anyway.
Logged
Tymathee
Donator
Posts: 9741
Re: Recon run vs Military Intelligence
«
Reply #12 on:
July 03, 2009, 03:29:36 am »
Quote from: Bubz on July 03, 2009, 03:05:12 am
Yes I've noticed, now you have to aim where you hear the enemy, but it's not that big problem, a flare would add that little fair touch that it needs, it's fine anyway.
hmm its smaller? i haven't used it in a while. that's good cuz before you just put it wherever you wanted and you saw half the map if not more
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Recon run vs Military Intelligence
«
Reply #13 on:
July 03, 2009, 03:37:35 am »
What have I noticed :
Newb advantage MI gives full MI to the person using, reduced MI to his allies. At least on PE side.
Standard MI is pwn as ever, could use some german speaking something audio queue when being used, I guess.
Logged
Baine
Steven Spielberg
Posts: 3713
Re: Recon run vs Military Intelligence
«
Reply #14 on:
July 03, 2009, 04:02:18 am »
Quote from: Mysthalin on July 03, 2009, 03:37:35 am
What have I noticed :
Newb advantage MI gives full MI to the person using, reduced MI to his allies. At least on PE side.
Standard MI is pwn as ever, could use some german speaking something audio queue when being used, I guess.
How is standard MI pwn as ever, did you read what i said? And I'm not even sure if the newb advantage MI is the same as the doctrine MI.
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GDWhite
EIR Regular
Posts: 11
Re: Recon run vs Military Intelligence
«
Reply #15 on:
July 03, 2009, 04:24:59 am »
I would think that the exact same sound for Propaganda would work. Half of the EIR players don't speak German, so it's the same thing: a buncha Nazi gibberish.
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NightRain
EIR Veteran
Posts: 3908
Re: Recon run vs Military Intelligence
«
Reply #16 on:
July 03, 2009, 04:34:54 am »
Quote from: GDWhite on July 03, 2009, 04:24:59 am
I would think that the exact same sound for Propaganda would work. Half of the EIR players don't speak German, so it's the same thing: a buncha Nazi gibberish.
you know, some germans would or might get upset if they hear propaganda like that, after all there are few who are from germany
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Mysthalin
Tired King of Stats
Posts: 9028
Re: Recon run vs Military Intelligence
«
Reply #17 on:
July 03, 2009, 05:12:54 am »
We can get apex on 80 frequency to do it in terminator voice, then.
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Guderian
EIR Veteran
Posts: 817
Re: Recon run vs Military Intelligence
«
Reply #18 on:
July 03, 2009, 05:15:10 am »
No.....Yust have a damn sound of the ob post. Radar soundy
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Eir customer support staff.
Tymathee
Donator
Posts: 9741
Re: Recon run vs Military Intelligence
«
Reply #19 on:
July 03, 2009, 05:42:46 am »
Quote from: Baine on July 03, 2009, 04:02:18 am
Quote from: Mysthalin on July 03, 2009, 03:37:35 am
What have I noticed :
Newb advantage MI gives full MI to the person using, reduced MI to his allies. At least on PE side.
Standard MI is pwn as ever, could use some german speaking something audio queue when being used, I guess.
How is standard MI pwn as ever, did you read what i said? And I'm not even sure if the newb advantage MI is the same as the doctrine MI.
it is, just as the noob recon is the same as ab recon
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