Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
October 31, 2024, 11:28:53 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 1
Battles in progress: 0
Battles waiting: 6
Download the mod from Steam
Join our Discord server
Recent posts
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
Please don’t open this th...
by
Shabtajus
[September 06, 2024, 11:58:09 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
[PE] Scorched Earth T4
Pages: [
1
]
Go Down
Print
Author
Topic: [PE] Scorched Earth T4 (Read 3703 times)
0 Members and 3 Guests are viewing this topic.
pqumsieh
EIR Veteran
Posts: 2367
[PE] Scorched Earth T4
«
on:
July 19, 2009, 12:05:59 pm »
Hey guys,
I recently purchased chemical burns and I must say, the bonus damage and duration are negligible. I wouldn't be surprised if the stats were entered wrong at some point, because honestly, Im not even sure if its working as intended. So you have one of two situations, a rather lack luster ability or an ability that isn't functioning properly.
I purchased it because I use MHT an flame nades quite a bit, so I figured it would suit my playstyle. But after about 3 or 4 games, I must say that it has helped very little if at all. I bring this up because other T4's truely make a difference in the way you play. They are very noticeable, and really improve the effectiveness of your playstyle.
So, if the ability is working properly, does anyone have an idea on what they'd like to see for a T4 ability? Heres my thoughts:
Instead of increasing the damage or duration of the flame ability, why not add a suppression value. Hell, if you were in flames I bet your ass would stop, drop, and roll. So, the T4 might be simply just that, a suppression value modifier on flame attacks. To me, that is the perfect T4. It suits the whole idea of the doctrine and really meshes well with some of its possible playstyles. This modifier would be applied to flame nades, incendiary rounds, and assault nades.
Discuss
Logged
Common sense is not so common after all.
jackmccrack
EIR Veteran
Posts: 2484
Re: [PE] Scorched Earth T4
«
Reply #1 on:
July 19, 2009, 12:36:20 pm »
Quote
Hell, if you were in flames I bet your ass would stop, drop, and roll.
You're not supposed to stop, drop, and roll IN THE FLAMES.
Logged
Let's talk about PIATs in a car.
Unkn0wn
No longer retired
Posts: 18379
Re: [PE] Scorched Earth T4
«
Reply #2 on:
July 19, 2009, 12:37:41 pm »
Hmm, wouldn't you be able to easily tell if the fire burns much longer?
I guess we can have a look at it and buff it if necessary.
Logged
Sach
EIR Veteran
Posts: 1211
Re: [PE] Scorched Earth T4
«
Reply #3 on:
July 19, 2009, 01:05:35 pm »
suppressed units trying to crawl out of an aoe DoT flame effect sounds like an 'I win' button.
How about increasing the initial damage instead?
Logged
Sach Wins!
Would people please stop killing my AVREs. Not cool.
pqumsieh
EIR Veteran
Posts: 2367
Re: [PE] Scorched Earth T4
«
Reply #4 on:
July 19, 2009, 01:22:33 pm »
well, the idea is that you'll be able to actually get more then 2 seconds with the incendiary rounds. Most good players will just move out of it once it lands. The effect could be similar to nebel's suppression, and in my opinion would not be overpowered since it is a T4. Thats all I want the T4 to do, supress. It will allow me to hold units and artillery them with hummels.
Also, the firecracker mine still does jack all. I'd rather have a 0 damage large suppression mine. Thats all we want as scorched earth, the ability to slow down and artillery infantry. Currently, the fire cracker mine provides about 4 seconds of suppression and almost no damage. And that is with the T4 upgrade.
PQ
«
Last Edit: July 19, 2009, 01:25:52 pm by pqumsieh
»
Logged
Illegal_Carrot
Global Moderator
Posts: 1068
Re: [PE] Scorched Earth T4
«
Reply #5 on:
July 19, 2009, 01:51:38 pm »
I'll second that the firecracker is useless.
Logged
Quote
Rifle87654: Give me reward points.
Brn4meplz: I'm drunk.
Piotrskivich
EIR Veteran
Posts: 542
Re: [PE] Scorched Earth T4
«
Reply #6 on:
July 19, 2009, 01:59:14 pm »
I agree, it does almost nothing, I would much rather have like any tier 2 or 3 from scorched earth.
Logged
Illegal_Carrot
Global Moderator
Posts: 1068
Re: [PE] Scorched Earth T4
«
Reply #7 on:
July 19, 2009, 02:04:05 pm »
Quote from: Piotrskivich on July 19, 2009, 01:59:14 pm
I agree, it does almost nothing, I would much rather have like any tier 2 or 3 from scorched earth.
Make the Firecracker a normal mine with flame effects after it detonates. That's all I want from it.
Logged
Piotrskivich
EIR Veteran
Posts: 542
Re: [PE] Scorched Earth T4
«
Reply #8 on:
July 19, 2009, 02:11:21 pm »
I mean the whole tier 4 not just firecrackers.
Logged
Two
EIR Veteran
Posts: 2079
Re: [PE] Scorched Earth T4
«
Reply #9 on:
July 19, 2009, 02:12:39 pm »
Only t4 thats possibly decent for SE is the mine set up currently
Logged
Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
EliteGren
EIR Veteran
Posts: 6106
Re: [PE] Scorched Earth T4
«
Reply #10 on:
July 19, 2009, 02:13:23 pm »
How is that? 10 mun for a minesweeper and your T4 is gone.
Logged
Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Piotrskivich
EIR Veteran
Posts: 542
Re: [PE] Scorched Earth T4
«
Reply #11 on:
July 19, 2009, 02:15:11 pm »
The opening barrage ability doesn't make sense, am I right in thinking it only does anything if the enemy is defending?
Logged
Baine
Steven Spielberg
Posts: 3713
Re: [PE] Scorched Earth T4
«
Reply #12 on:
July 19, 2009, 02:15:58 pm »
Quote from: EliteGren on July 19, 2009, 02:13:23 pm
How is that? 10 mun for a minesweeper and your T4 is gone.
True but thats rarely the case. Not a lot people with minesweeper.
Brits recon tommies would be more dangerous, they are often on the field and spot mines.
Logged
Illegal_Carrot
Global Moderator
Posts: 1068
Re: [PE] Scorched Earth T4
«
Reply #13 on:
July 20, 2009, 01:11:46 am »
Quote from: Baine on July 19, 2009, 02:15:58 pm
Quote from: EliteGren on July 19, 2009, 02:13:23 pm
How is that? 10 mun for a minesweeper and your T4 is gone.
True but thats rarely the case. Not a lot people with minesweeper.
Brits recon tommies would be more dangerous, they are often on the field and spot mines.
But once people know that you have the ability, they'll know to bring a minesweeper for every game against you from then on.
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: [PE] Scorched Earth T4
«
Reply #14 on:
July 20, 2009, 01:16:32 am »
Quote from: Piotrskivich on July 19, 2009, 02:15:11 pm
The opening barrage ability doesn't make sense, am I right in thinking it only does anything if the enemy is defending?
The current Opening Barrage is more like a wide ranged Firestorm.
Logged
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...