salan
Synergies TL2 mod!
Posts: 6290
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« on: July 20, 2009, 11:55:30 am » |
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Green = Launcher pricing change Red = in game change Purple = doctrine change Ya Mum = Server change
General: * Range bonus removed from medium tank vet 2, replaced with "Penetration for P4, and Received Penetration for Sherman and Cromwell. * Timer bonuses now will apply to all gamemodes, not just R+
US: ** Airborne Riflemen changed to be Airborne troops, rather then Riflemen. * Airborne availability to 5/2/? (from 6/3/?) * Airborne reinforcement availability to 2/1/? (from 3/1/?) * Quad availability fixed (it was backwards) (done already) ** T2 Infantry: American Command (Officer unlocked) added (his off map rocket strike comes from the spawn)
CW: ** T3 CW: RAF OVER HEAD: Added (typhoon rocket attack) * Earthshaker explosion graphic changed to be more epic * Earthshaker SP cost lowered to represent its in-accuracy (hit or miss style) * MkVI availability fixed, accidentally changed it when changing the Assault-flammen last patch. (already done) * Fixed hulldown being over written by onboard mechanics. ** Fixed CW: Commando's Typhoon strike to be an actual rocket strike. ** Tommy Recon squad is effected by Who dares Win's. ** they actually always were **
WM: ** KCH are no longer effected by Terror Zeal. **T3 Terror: Terror Officer complete
PE: ** T3 Scorched Earth: Group Zeal Added ** Tweaked opening shot to make fire burn longer * Vet seargent will now be purchasable for tank busters and assault grenadiers. ** T2 Scorched Earth: Incendiary Assault (currently normal assault) added * Firecracker mines will burn longer. * Fixed booby traps to all be pointing towards the correct ability.
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« Last Edit: July 21, 2009, 10:45:26 am by salan »
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #1 on: July 21, 2009, 01:29:10 am » |
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Terror officer has a 20 radius aura that effects enemies. Slows them, and gives them an incoming damage debuff, The offmap does a cluster of assault grenades to stun and suppress.
American officer has a 10 or 15 radius aura that effects allies. gives received suppression buff and weapon accuracy buff. The offmap does a version of commando rocket strike from your spawn.
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« Last Edit: July 21, 2009, 02:05:54 am by salan »
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #2 on: July 21, 2009, 02:17:27 am » |
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there ya go, another day, another patch!
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CafeMilani
Aloha
Posts: 2994
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« Reply #3 on: July 21, 2009, 02:20:11 am » |
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what terror officer?
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CafeMilani
Aloha
Posts: 2994
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« Reply #4 on: July 21, 2009, 02:21:09 am » |
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what terror officer?
ah now i see it. its a t2 btw
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #5 on: July 21, 2009, 02:21:18 am » |
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what terror officer?
he's sneaky new... he'll be in the sql shortly.
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #6 on: July 21, 2009, 02:21:47 am » |
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what terror officer?
ah now i see it. its a t2 btw not when he's in the launcher he's not!
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Atlanton
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« Reply #7 on: July 21, 2009, 02:22:06 am » |
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Does the Terror Officer Aura still work in an infantry halftrack?
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Mukip
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« Reply #8 on: July 21, 2009, 02:22:11 am » |
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** Airborne Riflemen changed to be Airborne troops, rather then Riflemen. So it unlocks extra Airborne squads instead?
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CafeMilani
Aloha
Posts: 2994
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« Reply #9 on: July 21, 2009, 02:23:03 am » |
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how many doctrines are compületed yet?/when will the doctrine reset be~~?
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bbsmith
The Brain and Muscle
Posts: 2778
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« Reply #10 on: July 21, 2009, 02:23:38 am » |
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Earthshaker explosion graphic changed to be more epic I demand a youtube video of this new apparently epic barrage!
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prove it and you'll win
I win.
k u win.
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #11 on: July 21, 2009, 02:28:03 am » |
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its changed from a howitzer shell explosion to a avre explosion, looks cooler...
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #12 on: July 21, 2009, 02:28:57 am » |
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** Airborne Riflemen changed to be Airborne troops, rather then Riflemen. So it unlocks extra Airborne squads instead? it does, they have the riflemen upgrades though.
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EIRRMod
Administrator / Lead Developer
Posts: 11009
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« Reply #13 on: July 21, 2009, 02:29:10 am » |
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** Airborne Riflemen changed to be Airborne troops, rather then Riflemen. So it unlocks extra Airborne squads instead? No, theyre normal AB, but can only buy Riflemen gear.
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Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Why don't you collect up your love beads and potpourri and find something constructive to do.
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DasNoob
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« Reply #14 on: July 21, 2009, 02:31:01 am » |
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Fireup included?
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DISASTER AVERTED... IM A MOTHER FUCKING GENIUS! You have DasNoob who uses the mod as COHTV
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bbsmith
The Brain and Muscle
Posts: 2778
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« Reply #15 on: July 21, 2009, 02:31:03 am » |
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Oooooh that means they can be effected by raid assault.
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #16 on: July 21, 2009, 02:31:30 am » |
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so all doctrines are getting there specific officer?
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Generalleutnant of The Reichs Wolves Nevergetsputonlistguy767
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Illegal_Carrot
Global Moderator
Posts: 1068
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« Reply #17 on: July 21, 2009, 02:31:40 am » |
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And AB armor?
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Rifle87654: Give me reward points. Brn4meplz: I'm drunk.
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EIRRMod
Administrator / Lead Developer
Posts: 11009
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« Reply #18 on: July 21, 2009, 02:43:09 am » |
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #19 on: July 21, 2009, 02:43:21 am » |
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guys they are a duplicate of the airborne entity... just that their upgrades are the same as riflemen, and NOT airborne.
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