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Author Topic: (PE) Mobile fire on the move pak... who needs other AT units  (Read 8710 times)
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Tymathee Offline
Donator
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Posts: 9741



« Reply #20 on: July 26, 2009, 02:11:58 pm »

I actually agree with AmPM, do the other changes to it's arc etc, it already doesn't have good accuracy on the move. Make those changes and perhaps make it more pricey before you basically change fundamentally how an ATHT works.

Gotta agree there. Just make it so it can't fire while it's moving, lower availability so it can't be spammed and up the price a bit.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #21 on: July 26, 2009, 02:15:28 pm »

lol, indeed.

Like the Marder, it should fire while stationary but need be able to stay mobile. The Marder cannot fire on the move, but you can back up, fire, back up, fire, etc.

Like the Marder it should have a small cone of fire and be used to stand off and shoot.

The Telescopic Sights t4 is just a waste, and should probably be removed to keep people from buying it since its been "fixed" on the only units that make it t4 worthy.
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DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #22 on: July 26, 2009, 02:17:36 pm »

I actually agree with AmPM, do the other changes to it's arc etc, it already doesn't have good accuracy on the move. Make those changes and perhaps make it more pricey before you basically change fundamentally how an ATHT works.

AHAHA you speak as if it is an old unit.  The "basic fundamentals" of how it works are a work in progress as it is a new unit that was rolled out too OP.
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Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!

You have DasNoob who uses the mod as COHTV
LuAn Offline
EIR Veteran
Posts: 572



« Reply #23 on: July 26, 2009, 02:18:01 pm »

But it what about its high turning speed? It rotates faster than any other ATGun and cannot be flanked properly.
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aka UckY  Wink
BigDick
Guest
« Reply #24 on: July 26, 2009, 02:19:04 pm »

AT halftrack that have to lock down to shoot and to unlock to move away with its kind of a glass cannon will not work

the marder can at least shoot without being locked down that help not always for escaping while rushed by all that RR airbornes rangers and piats but at least it can move instantly and take more beating

the AT halftrack has lower accuracy and can take less punishment and is countered by small arms much quicker....

to have it lockdown and to unlock to get away will be its death sentence

PE cannot defend anything really well and live as "hit and run"
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #25 on: July 26, 2009, 02:19:44 pm »

seriously, i'll just erase the unit and you can all go back to crying about other things?

ITS A NEW UNIT, its not a nerf, its still in production.. Obviously I shouldn't put anything out at all that hasn't been completely tested and finalized.
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