salan
Synergies TL2 mod!
Posts: 6290
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« on: July 26, 2009, 01:23:58 pm » |
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Thank's to phil we now have the absolute BEST utility for pricing ever.
A price list drawn directly from our sql database. 100% correct, 100% all the time.
Everyone owes phil a beer! (he doesn't drink, so you even get to drink it yourself) check out the EIRR Menu on the left of the forums by the leaderboard!
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #1 on: July 26, 2009, 01:25:05 pm » |
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we expect a lot of 'wtf is that priced this way' comments.. try to keep it constructive if you want to be listened to..
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Ununoctium
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« Reply #2 on: July 26, 2009, 01:27:37 pm » |
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YAY! We need to make some Dev Achievements.
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My tigers get penetrated by everything. Its really really frustrating.
Your tiger is a whore
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LuAn
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« Reply #3 on: July 26, 2009, 01:51:50 pm » |
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Thanks alot Phil!
Btw: can you make that list sorted alphabetically? In the select query?
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aka UckY
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Baine
Steven Spielberg
Posts: 3713
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« Reply #4 on: July 26, 2009, 01:53:25 pm » |
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Go make some babies and give them to Phil! Phil is my number two hero, right behind The Hobo with a Shotgun!
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LuAn
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« Reply #5 on: July 26, 2009, 01:56:40 pm » |
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Good god, i love you phil
Moooooar Numbers for me!
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Jazlizard
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« Reply #6 on: July 26, 2009, 01:59:53 pm » |
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Great Job Phil. What would be cool is if you could see the unit stats here too, to please all us number crunchers.
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The MOD is over. The war is over. We're too lazy to restart it. You can all go fuck pickles mom, I hear she's easy.
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LuAn
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« Reply #7 on: July 26, 2009, 02:01:30 pm » |
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which stats do you mean? just click on the unit and you get everything thats in the database
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Jazlizard
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« Reply #8 on: July 26, 2009, 02:03:02 pm » |
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Basically the important ones, kinds like CoH stats, but with all the changes we've made.
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Two
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« Reply #9 on: July 26, 2009, 02:03:07 pm » |
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lol thats awesome, now i dont need to open the launcher to find out prices before i whine
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LuAn
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« Reply #10 on: July 26, 2009, 02:04:09 pm » |
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Those stats are in the rgd file, you can check them out for yourself.
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Jazlizard
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« Reply #11 on: July 26, 2009, 02:07:54 pm » |
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I know, but it be nice if I didn't have to launch corsix and have to click 20 times to look at the 1 thing I wanna check. Just an idea.
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Tymathee
Donator
Posts: 9741
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« Reply #12 on: July 26, 2009, 02:09:11 pm » |
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not e veryone knows how to use it Luan, it took me a while to really get it.
but it's still awesome, great job phil.
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"I want proof!" "I have proof!" "Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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LuAn
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« Reply #13 on: July 26, 2009, 02:35:22 pm » |
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Whats the "Vet Modifier" in the table?
Or better question: How is it used in the Vet Treshold calculation?
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EIRRMod
Administrator / Lead Developer
Posts: 11009
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« Reply #14 on: July 26, 2009, 02:43:27 pm » |
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Whats the "Vet Modifier" in the table?
Or better question: How is it used in the Vet Treshold calculation?
There will be some small tweaks - adding in what Vet levels give, and what EIRR stat tweaks the unit has.
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Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Why don't you collect up your love beads and potpourri and find something constructive to do.
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deadbolt
Probably Banned
EIR Veteran Posts: 4410
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« Reply #15 on: July 26, 2009, 02:46:10 pm » |
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Whats 'vet modifier'?
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DERDBERTLike Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #16 on: July 26, 2009, 02:46:39 pm » |
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there will be more added to it guys.
vet will be added ..
abilities will be added
and any eirr tweaks will be added.
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deadbolt
Probably Banned
EIR Veteran Posts: 4410
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« Reply #17 on: July 26, 2009, 02:47:08 pm » |
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my bad scratch that
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LuAn
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« Reply #18 on: July 26, 2009, 02:48:07 pm » |
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there will be more added to it guys.
vet will be added ..
abilities will be added
and any eirr tweaks will be added.
Hallelujah
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #19 on: July 26, 2009, 03:13:57 pm » |
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Vet modifiers are the numbers between brackets found here: http://forums.europeinruins.com/index.php?topic=8543.0Its how fast a unit vets up, current vet levels 10, 40 , 80 So a unit with a vet modifier of (2.0) or 200, engineers for example, will have these vet levels: 5, 20, 40 A unit with a vet modifier of (0.5) or 50 would have 20, 80, 160
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