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Author Topic: Tank boosting T4's part 2  (Read 8076 times)
0 Members and 3 Guests are viewing this topic.
Ununoctium Offline
EIR Veteran
Posts: 1256


« on: July 27, 2009, 02:29:54 pm »

German steel and Heat rounds both give 25% to the health/damage category and 15% to the penetration category.
Next gen gives 15% to damage and 15% to reload.
Why is it different?

In the spirit of non-uniformity I propose making it 20% less reloads and 20% more damage.
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Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
BigDick
Guest
« Reply #1 on: July 27, 2009, 02:36:33 pm »

faster reload an more damage stacks, think about it

(hint: DPS)
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Tymathee Offline
Donator
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Posts: 9741



« Reply #2 on: July 27, 2009, 02:39:40 pm »

15% is fine. Have you played with this yet? If not, then trying to comment on what it does is futile since you wouldn't know how good it really is yet. I'm planning on getting it for my armor company once I get the PP's and XP. It used to be my favorite armor t4 other than dual racks which just makes your callie an easy rocket barrage target.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #3 on: July 27, 2009, 03:37:09 pm »

it does stack to somewhere like 25% more damage. which is only half the bonus of any other T4

And a reload bonus isn't something that is always in effect, if you lose 1 second of aiming at your enemy while you reload then 15% is wasted and non calculable. pen count for EVERY shot you take or give all the time.

so unless you entire allied army of tanks never backs off from a fight then this T4 loses more and more potency.
« Last Edit: July 27, 2009, 03:45:26 pm by Ununoctium » Logged
DuckOfDoom Offline
EIR Veteran
Posts: 318


« Reply #4 on: July 27, 2009, 03:57:24 pm »

it does stack to somewhere like 25% more damage. which is only half the bonus of any other T4

And a reload bonus isn't something that is always in effect, if you lose 1 second of aiming at your enemy while you reload then 15% is wasted and non calculable. pen count for EVERY shot you take or give all the time.

so unless you entire allied army of tanks never backs off from a fight then this T4 loses more and more potency.

Maths (tiger was picked as the pershing's equivalent due to its gun being basically the same damage/reload wise):

Pershing w/Next gen:

dmg: 158.1

rld: 5.1s

Tiger w/Heat rounds:

dmg: 171.8

rld: 6s
« Last Edit: July 27, 2009, 03:59:49 pm by DuckOfDoom » Logged
Armfelt Offline
EIR Veteran
Posts: 453



« Reply #5 on: July 27, 2009, 04:37:40 pm »

It would be nice if the british flanking maneuver would be a constant effect also, like the other factions. I mean if the other nations get better armor and damage, why can´t CW get speed and accuracy as a constant effect?
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"Well opinions are like assholes, everybody has one."
LuAn Offline
EIR Veteran
Posts: 572



« Reply #6 on: July 27, 2009, 04:49:02 pm »

It would be nice if the british flanking maneuver would be a constant effect also, like the other factions. I mean if the other nations get better armor and damage, why can´t CW get speed and accuracy as a constant effect?

Because i think that would be kinda overkill  Grin

There arent many Doctrine Stat buffs for the Brits for a reason!  Wink
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aka UckY  Wink
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #7 on: July 27, 2009, 04:53:29 pm »

NGV is being looked at.
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Let's talk about PIATs in a car.
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #8 on: July 27, 2009, 04:57:02 pm »

NGV is being looked at.

it wasn't meant to be a passive buff this iteration..
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Armfelt Offline
EIR Veteran
Posts: 453



« Reply #9 on: July 27, 2009, 05:18:14 pm »

It would be nice if the british flanking maneuver would be a constant effect also, like the other factions. I mean if the other nations get better armor and damage, why can´t CW get speed and accuracy as a constant effect?

Because i think that would be kinda overkill  Grin

There arent many Doctrine Stat buffs for the Brits for a reason!  Wink

I think it would work with the right percentage + brits ain´t naturally more OP than any other faction, especially not when it comes to tanks.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #10 on: July 27, 2009, 05:23:32 pm »

Brits are already uber.
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Armfelt Offline
EIR Veteran
Posts: 453



« Reply #11 on: July 27, 2009, 06:07:03 pm »

Stuarts
light tank, weak main gun, low hp, got one use of canister shot. Then what?
-In what way are stuarts über?


Cromwells
Medium cheap tank, got flank speed but can´t aim while moving, can´t penetrate.
-In what way are cromwells über?

Churchills
Heavy tanks, with somewhat good armor, but really slow doctrine tank. Got special weapon AVRE T2, Croc T4.
-In what way are churchills über?

Firefly
Tankdestroyer, expensive glass cannon that is not much without CCT.
In what way are FF´s über?

Cromwell Command Tank
Medium tank, Cheap but can´t shoot. Gives bonuses to other tanks + got smoke barrage.
In what way are CCT´s über?

As I see it in other tank doctrines there are bonuses that make their tanks excel from others. Eg. Heated Rounds, German Steel etc. They are all T4´s. So why should british tank boosting T4´s be über? Please enlighten me.
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LuAn Offline
EIR Veteran
Posts: 572



« Reply #12 on: July 27, 2009, 06:09:13 pm »

Churchills with tank shock: Uber Anti Infantry  Grin
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #13 on: July 27, 2009, 06:28:05 pm »

Tank shock is freaking stupid powerful
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #14 on: July 27, 2009, 06:37:31 pm »

Tank shock is freaking stupid powerful

it'll continue to be tweaked.
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #15 on: July 27, 2009, 07:24:08 pm »

its so fun to click it and just crush the schreck blob   Cheesy
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #16 on: July 27, 2009, 08:44:27 pm »

Tank chock is so incredibly UP its not even funny, buff it more salan!










lul sarcasm winz
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Rawr
wildsolus Offline
Donator
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Posts: 807


« Reply #17 on: July 27, 2009, 08:47:54 pm »

NGV is being looked at.

it wasn't meant to be a passive buff this iteration..


was heat rounds?
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Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #18 on: July 28, 2009, 05:54:58 am »

NGV is being looked at.
it wasn't meant to be a passive buff this iteration..
was heat rounds?

Well Next gen would actually be perfect with a turret rotation boost. It would simply allow tanks to better track targets on the move. maybe make it 10-20%
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Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #19 on: July 28, 2009, 06:46:34 am »

Maths (tiger was picked as the pershing's equivalent due to its gun being basically the same damage/reload wise):

Pershing w/Next gen:

dmg: 158.1

rld: 5.1s

Tiger w/Heat rounds:

dmg: 171.8

rld: 6s


Good maths but 2 problems. you didn't factor in heat rounds 15% penetration increase.
and the tiger has better penetration to begin with.
You could argue armour has tungsten tipping but then your comparing a T2 combined with a T4 being inferior to a lone T4. tiger costs only 10 more fuel and 20 more MP than pershing. hardly makes up for its Armoured inferiority.
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