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Poll
Question: make Heavy and med tanks able to crush jeeps /bikes ?
sure, id like to abuse Smiley - 21 (42%)
no, id like to abuse Smiley - 29 (58%)
Total Voters: 50

Pages: [1] 2   Go Down
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Author Topic: blocking with a jeeps/bikes  (Read 8709 times)
0 Members and 1 Guest are viewing this topic.
Raio Offline
EIR Veteran
Posts: 243



« on: July 30, 2009, 07:38:15 am »

could be stopped i think.

 no, i didnt lost anythink by this way, it just looks so lame!!  Roll Eyes
 lets vote, if not for serious, then just for fun and information Smiley
« Last Edit: July 30, 2009, 07:41:24 am by Raio » Logged
Ununoctium Offline
EIR Veteran
Posts: 1256


« Reply #1 on: July 30, 2009, 07:43:16 am »

Support your tanks or i get my jeep stuck in your treads.

Although inf can now push ketten i dont see why tanks cant push jeep but not M8 or such.
Logged


Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything.  Its really really frustrating.
Your tiger is a whore
VictorTarget Offline
EIR Veteran
Posts: 234



« Reply #2 on: July 30, 2009, 07:44:20 am »

Hey!  Slanted options there!

Though, now that I think about it, it would be funny if you could throw a jeep under a heavy/superheavy and have it slow down for a moment while it crunches over the corpse.  I'd do it just for the amusement of it.
Logged


spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #3 on: July 30, 2009, 07:44:33 am »

not worth spending time on implementing.  And i don't really care that much about it.  Work on doctrine abilities!!

Imagine a new player to EIR whos like "OMG i sent my Jeep into the battle and it got crushed by a King Tiger!!!  What witchery is this!?!?!?!?"
Logged
Raio Offline
EIR Veteran
Posts: 243



« Reply #4 on: July 30, 2009, 07:47:00 am »

ok, replies told everything Smiley
Logged
EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #5 on: July 30, 2009, 08:15:50 am »

ok, replies told everything Smiley
You got three votes before locking....
Logged

Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #6 on: July 30, 2009, 08:19:05 am »

you could just make tanks push the jeep out the way like with the old kettengrad, thats always an option for devs
Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #7 on: July 30, 2009, 08:20:26 am »

^ Good idea, but then infantry could trap bikes/jeeps.

And it would remove a lot of sweet ass tactics. (Pushing mudkipz airborne into flamethrowers, for example.)
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #8 on: July 30, 2009, 08:21:15 am »

hence why i said tanks, but not sure if they could code it so the jeep can push, yet be pushed by tanks...
Logged
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #9 on: July 30, 2009, 08:23:18 am »

They could give superheavy tanks a 1 range aura that dealt 100 damage to the armor types of bikes, swims, jeeps etc. But it would be work, and jeep block isnt really a large issue. Most tank vet whores keep their supertanks next to spawn if there's any sign of danger to them.
« Last Edit: July 30, 2009, 08:27:19 am by Smokaz » Logged
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #10 on: July 30, 2009, 08:24:32 am »

Nah, all you need to do is make the jeep entity crushable(you can make AT guns crushable, for instance) - there's a good guide how to do it in the armory.
Logged

Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #11 on: July 30, 2009, 09:10:12 am »

I say we make bikes/jeeps/kettens able to crush the tanks..  Shocked
Logged

Rawr
Raio Offline
EIR Veteran
Posts: 243



« Reply #12 on: July 30, 2009, 09:51:14 am »

voting opend again.
I thou ther's no pint of this topic. Plp just has "bigger" problems in eir Smiley
Logged
Tymathee Offline
Donator
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Posts: 9741



« Reply #13 on: July 30, 2009, 11:13:06 am »

HA 10-1...
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #14 on: July 30, 2009, 11:14:55 am »

Fuck off if your opponent can flank your tank with a jeep and micro his other shit you deserve too be fucked up...
Logged
Pak88mmTLS Offline
EIR Regular
Posts: 6


« Reply #15 on: July 30, 2009, 11:58:37 am »

it takes a lot effort to get jeeps or bikes to block......as in only good players can do it lol.
Logged
IIPraeToriaNII Offline
EIR Veteran
Posts: 121


« Reply #16 on: July 30, 2009, 12:23:42 pm »

light vehicles and scouts blocking tanks is gay as shit...
go play mariokart if you think it should be in the game...regardless the amount of skill or lack thereof you perceive it to be...
the tanks would/should run the shit over or push it the hell out of the way...
tank blocking on the other hand doesnt make your head pop and say 'omg, wtf, jeep spam is blocking king tiger, wtf, thats fucking lame'...
and all the retards who do it should get a skin pack to have ballons, fringe and tassels decked out on your tank blockers, cause theyre gay ass shit.
light vehicles(halftracks,etc.) should take damage from contact and scout vehicles(jeepbikeketten,etc.) should just get run the fuck over.
and they could add a 100 accuracy and damage bonus to these vehicles within a short area around a tank...
Logged

fuck off...
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #17 on: July 30, 2009, 12:24:57 pm »

tanks should also die from one hit, but its a game, not a simulation.
Logged

salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #18 on: July 30, 2009, 12:25:49 pm »

they could add a 100 accuracy and damage bonus to these vehicles within a short area around a tank...

that's an interesting idea..
Logged
Raio Offline
EIR Veteran
Posts: 243



« Reply #19 on: July 30, 2009, 12:27:50 pm »

hey, who changed my vote options ? Smiley)


  im up to make tanks crushin jeeps/..
 nothin better then see how the tanks, are realy Tanks  Wink

  (but sure, lets finish Doctrines 1st, gl guys)
Logged
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