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Poll
Question: Are FAILschirmjagers current under powered?
No
Yes
Nerf
Buff
Unsure

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Author Topic: [PE] F-A-I-Lschirmjagers  (Read 31469 times)
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Draken Offline
Chess master
EIR Veteran
Posts: 1850



« Reply #40 on: August 01, 2009, 05:18:34 pm »

So we came from fals buff to fals nerf lol?
Logged
CommanderHolt Offline
EIR Veteran
Posts: 600


« Reply #41 on: August 01, 2009, 05:21:39 pm »

well I find them balanced, they don't promote unskilled mad rush on enemey, you have to stay in cover, and wtfpwn with FG42.
So thats it then a defensive unit that cloaks in cover and cannt hold territory while cloaked? 

Not being able to hold territory while camouflaged does also have it advantages. It will (probably) lower the allies guard down so they won't expect their capping Rifles/Engineers to be devastated by a Squad or 2 of Fg42/G43 Falls in ambush in that sector which will then recap the sector once they are done with the enemy infantry.
Logged
zinser7 Offline
EIR Regular
Posts: 8


« Reply #42 on: August 01, 2009, 05:50:50 pm »

the assault bonus is bloody pointless when considering how shit it is in no cover and running.

What you gotta understand is how Good FJ's are when vet 3 and with Buffs ok. the fact is every elite infantry are awesome when vet 3 and will be feared on the battlefield, but when its vet 0 its so easy to counter, with anything, rangers,airborne,commandos.

Ive always thought my FJ's were overpowered, quite substantially, nothing could take them on, not even 3 commandos squads on top of them, thats how good they are if used properly.

you just have to use them correctly and with caution as its a very very fragile unit, just like the rest of PE, you really need skill and good perception to play as PE.

Considering how much its costs, even though i would hate saying this very much as it will f up my new company hard, in the average players hand, with how much damage it can put out, its cost should be raised to atleast 300mp, they may have quite annoying counters that squash them like bugs, but the dps it can duke it is so great its phenomenal, and what PE unit doesnt have very low hp but can deal massive damage eh?

I also have a new PE build so come on allies i wanna test it out on you, maybe lucky to get one of my Fjs (doubt it  Cheesy)


FJ's with those nasty G42's are about the only infantry I worry about with my rifles - I'm luck if they live long enough to throw a nade... put them at vet 3 and it's time to run for cover.. that and vet 3 4man KCH... pure axis evil.
Logged
Pak88mm Offline
EIR Veteran
Posts: 423


« Reply #43 on: August 01, 2009, 06:44:13 pm »

making raio and alot of others cry with my falls is the best. really.....just dont ever fucking charge falls in green cover and youll be ok. they get raped by supression fire
Logged

Exactly.

There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.

-GamesGuy-

Most Hated player in EiR....Pak88Mm
LuAn Offline
EIR Veteran
Posts: 572



« Reply #44 on: August 01, 2009, 06:56:19 pm »

FJ are fine imo Smiley
Logged

aka UckY  Wink
Detrian Offline
EIR Regular
Posts: 38


« Reply #45 on: August 01, 2009, 07:12:20 pm »

FJs are pretty terrible!
Horrendous!
They need a buff!
Well they are not so bad
Oh yeah?
They are good for some stuff
Yeah they do a lot of damage!
Maybe too much damage actually!
They are too strong!
They need a nerf!
Nerf! NERF!





Logged
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #46 on: August 01, 2009, 07:19:06 pm »

2 of my vet 3 falls took on 9 tommie squads and won
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
LuAn Offline
EIR Veteran
Posts: 572



« Reply #47 on: August 01, 2009, 07:19:28 pm »



Man i should have come up with those for the achievements competition.
Logged
LuAn Offline
EIR Veteran
Posts: 572



« Reply #48 on: August 01, 2009, 07:22:05 pm »

2 of my vet 3 falls took on 9 tommie squads and won

You got the full buffup?
Logged
Jazzhead5 Offline
EIR Regular
Posts: 23


« Reply #49 on: August 01, 2009, 07:22:56 pm »

so FJs are godly in cover, but crap w/o it... Great unit!

where can i find some moveable green cover from which i can fight all my battles? Seriously, you cant always be defending and in green cover w/ ambush. And when you aren't, you get fucked by....rifles
Logged
LuAn Offline
EIR Veteran
Posts: 572



« Reply #50 on: August 01, 2009, 07:27:42 pm »

so FJs are godly in cover, but crap w/o it... Great unit!

where can i find some moveable green cover from which i can fight all my battles? Seriously, you cant always be defending and in green cover w/ ambush. And when you aren't, you get fucked by....rifles

Trenches maybe?
Theres also a Engineers T4 that provides infantry with green cover around a hulled down tank.
 Grin

After some fierce fighting there are also alot of craters which provide yellow cover, its not much but it makes the ambush ability work.
Logged
Jazzhead5 Offline
EIR Regular
Posts: 23


« Reply #51 on: August 01, 2009, 07:32:13 pm »

we need something thats like a trench, but mobile. Oh wait...

There's mutherfking fallshirmjagers in the mutherfking kangaroo!!  Grin
Rape
Logged
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #52 on: August 01, 2009, 07:40:12 pm »

yes full buffup
Logged
LuAn Offline
EIR Veteran
Posts: 572



« Reply #53 on: August 01, 2009, 07:43:06 pm »

Then we can surely agree that full buffed up FJ are supposed to be like that  Grin
Logged
HansVonLuk Offline
EIR Veteran
Posts: 220


« Reply #54 on: August 01, 2009, 10:22:20 pm »

the assault bonus is bloody pointless when considering how shit it is in no cover and running.

What you gotta understand is how Good FJ's are when vet 3 and with Buffs ok. the fact is every elite infantry are awesome when vet 3 and will be feared on the battlefield, but when its vet 0 its so easy to counter, with anything, rangers,airborne,commandos.

Ive always thought my FJ's were overpowered, quite substantially, nothing could take them on, not even 3 commandos squads on top of them, thats how good they are if used properly.

you just have to use them correctly and with caution as its a very very fragile unit, just like the rest of PE, you really need skill and good perception to play as PE.

Considering how much its costs, even though i would hate saying this very much as it will f up my new company hard, in the average players hand, with how much damage it can put out, its cost should be raised to atleast 300mp, they may have quite annoying counters that squash them like bugs, but the dps it can duke it is so great its phenomenal, and what PE unit doesnt have very low hp but can deal massive damage eh?

I also have a new PE build so come on allies i wanna test it out on you, maybe lucky to get one of my Fjs (doubt it  Cheesy)



What are on? So put Fjs against ranger or airbourne or anything, they still die pretty quick. OP? They have to be the worse elite inantry in the game, can you argue with that?
Logged
HansVonLuk Offline
EIR Veteran
Posts: 220


« Reply #55 on: August 01, 2009, 10:25:24 pm »

Oke i have a confession to make:
Im a dumb and pampered CW Player who just didnt know how to play PE.
So my opinion regarding the FJ can be ignored completly.


Thank you very much Smokaz for helping me out and opening my eyes on how to rock with PE.

(FJ + G43 = Ambush Action!  Grin)

Yes so there drop into an area and the have to set up an ambush.  Excuse me but these are Airbourne and should be about the attack not the defence.
Logged
HansVonLuk Offline
EIR Veteran
Posts: 220


« Reply #56 on: August 01, 2009, 10:29:09 pm »

I would actually say the FJ platform itself is fine, but maybe a price increase on the FG42s is in order.

Really?  Please Fjs have no health so die that much quicker.  Plus have you not read what I put, I was spell out the whole problem and you just seem to bypass this and assume there fine.
« Last Edit: August 01, 2009, 10:40:47 pm by HansVonLuk » Logged
HansVonLuk Offline
EIR Veteran
Posts: 220


« Reply #57 on: August 01, 2009, 10:31:47 pm »

well I find them balanced, they don't promote unskilled mad rush on enemey, you have to stay in cover, and wtfpwn with FG42.
So thats it then a defensive unit that cloaks in cover and cannt hold territory while cloaked? 

Not being able to hold territory while camouflaged does also have it advantages. It will (probably) lower the allies guard down so they won't expect their capping Rifles/Engineers to be devastated by a Squad or 2 of Fg42/G43 Falls in ambush in that sector which will then recap the sector once they are done with the enemy infantry.

TYhey are Paratooper, plain and simple there job in to drop in and kill thing not sculk around and wait for squad to get closer.
Logged
HansVonLuk Offline
EIR Veteran
Posts: 220


« Reply #58 on: August 01, 2009, 10:33:15 pm »

the assault bonus is bloody pointless when considering how shit it is in no cover and running.

What you gotta understand is how Good FJ's are when vet 3 and with Buffs ok. the fact is every elite infantry are awesome when vet 3 and will be feared on the battlefield, but when its vet 0 its so easy to counter, with anything, rangers,airborne,commandos.

Ive always thought my FJ's were overpowered, quite substantially, nothing could take them on, not even 3 commandos squads on top of them, thats how good they are if used properly.

you just have to use them correctly and with caution as its a very very fragile unit, just like the rest of PE, you really need skill and good perception to play as PE.

Considering how much its costs, even though i would hate saying this very much as it will f up my new company hard, in the average players hand, with how much damage it can put out, its cost should be raised to atleast 300mp, they may have quite annoying counters that squash them like bugs, but the dps it can duke it is so great its phenomenal, and what PE unit doesnt have very low hp but can deal massive damage eh?

I also have a new PE build so come on allies i wanna test it out on you, maybe lucky to get one of my Fjs (doubt it  Cheesy)


FJ's with those nasty G42's are about the only infantry I worry about with my rifles - I'm luck if they live long enough to throw a nade... put them at vet 3 and it's time to run for cover.. that and vet 3 4man KCH... pure axis evil.


Unless you have Bars or ranger or airbourne or Tommies then they fail.
Logged
HansVonLuk Offline
EIR Veteran
Posts: 220


« Reply #59 on: August 01, 2009, 10:38:52 pm »

so FJs are godly in cover, but crap w/o it... Great unit!

where can i find some moveable green cover from which i can fight all my battles? Seriously, you cant always be defending and in green cover w/ ambush. And when you aren't, you get fucked by....rifles

Same can be said about volkz, put then in green cover and they do great.
Logged
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