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Balance Patch Released
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Topic: Balance Patch Released (Read 16141 times)
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TheDrunkenSmurf
EIR Regular
Posts: 47
Re: Balance Patch
«
Reply #20 on:
August 21, 2009, 12:20:15 pm »
Quote from: Unkn0wn on August 21, 2009, 11:22:52 am
Quote
Don't think sherman needed a repair increase, no way a sherman should cost the same as a P4 to repair.
They're both medium tanks and with the 76mm upgun they stand toe to toe. The unupgunned probably should only cost 40 Munitions to repair but we can't differentiate repair kit prices based on the upgrade.
It's a general across the board price increase on repairs, with the amounts of fuel players have at their disposal we do not feel like they should be able to get a '2nd life' on all those vehicles as well.
the unupgunned sherman is better against soft targets (infantry) and the upgunned is much better against hard targets (armor) compared to the p4
the p4 is more the generalist and the sherman is more the specialist (depending on upgun)
that the sherman gets a bigger hit is because there were some imbalances in repair kit upgrades before (sherman and churchil were 30 and pIV 40 munitions)
as far as i can see there is still a slight imbalance in repair kits on medium tanks because the churchil mkVI should costs 10 more munition than the sherman and p4
Quote
Quote
why no munitions for the upgun puma?
It's a seperate vehicle now, there's no reason why it should cost munitions anymore.
It's price was brought in line with the M8, for now... further assessment may be necessary.
i agree in this case the m8 is the generalist that can handle infantry and light armor and the puma is the specialist and handle light armor
if i compare the M8 with the upgunned puma i find the m8 more useful because of its nice gunner (but you have to pay some munitions for the gunner)
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Balance Patch Released
«
Reply #21 on:
August 21, 2009, 12:21:49 pm »
Quote
as far as i can see there is still a slight imbalance in repair kits on medium tanks because the churchil mkVI should costs 10 more munition than the sherman and p4
It does, it's the mkIV which costs the same.
Edit: oops I see the changelogs had the mk VI listed twice, fixed now.
Quote
Was the Officer supervise fixed in this patch?
This is only a balance patch with changes made in the database.
The real patch should fix the officer yes.
«
Last Edit: August 21, 2009, 12:23:29 pm by Unkn0wn
»
Logged
RikiRude
Donator
Posts: 4376
Re: Balance Patch Released
«
Reply #22 on:
August 21, 2009, 01:06:53 pm »
Quite true, we shall see how it plays out, either way it should all be for the better.
Logged
Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
Malevolence
Donator
Posts: 1871
Re: Balance Patch Released
«
Reply #23 on:
August 21, 2009, 01:08:47 pm »
I can't remember which, but of random note is that either the quad or m8 cannot repair more than half of its health or so, might wish to give whichever one it was that needed it (can't remember, as I said) a quick boost to a higher level repair kit.
Logged
Akranadas' Greatest Hits, Volume 1:
Quote from: Akranadas
Vet has nothing to do with unit preformance.
Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
Falcon333
EIR Veteran
Posts: 1125
Re: Balance Patch Released
«
Reply #24 on:
August 21, 2009, 01:23:43 pm »
"""
57mm (1.5) - From 1.5
Halftrack (2.5) - From 2.5
"""
type error or unchanged?
Logged
"Chance favors the prepared mind"
AmPM
Community Mapper
Posts: 7978
Re: Balance Patch Released
«
Reply #25 on:
August 21, 2009, 01:43:24 pm »
Its the Quad Mal. It has more health by far than its repair can handle.
Logged
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CafeMilani
Aloha
Posts: 2994
Re: Balance Patch Released
«
Reply #26 on:
August 21, 2009, 01:51:25 pm »
wild, ampm, pq all crying
haha cry more. thats how it feels when wehr gets nerfed every single patch for 1/2 year =)
i especially like the sherman repair kit price increase
and hellcats for all ami doctrines is retarded.
Logged
tank130
Sugar Daddy
Posts: 8890
Re: Balance Patch Released
«
Reply #27 on:
August 21, 2009, 02:11:56 pm »
Quote from: aloha622 on August 21, 2009, 01:51:25 pm
wild, ampm, pq all crying
haha cry more. thats how it feels when wehr gets nerfed every single patch for 1/2 year =)
i especially like the sherman repair kit price increase
and hellcats for all ami doctrines is retarded.
Uhm...Wild plays axis for the most part now. I do as well, they are a lot easier to play than allied.So.....stfu
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Unkn0wn
No longer retired
Posts: 18379
Re: Balance Patch Released
«
Reply #28 on:
August 21, 2009, 02:17:55 pm »
Quote from: Falcon333 on August 21, 2009, 01:23:43 pm
"""
57mm (1.5) - From 1.5
Halftrack (2.5) - From 2.5
"""
type error or unchanged?
Oops, 57mm was 1.4, now 1.5
HT was 2.0
Quote
I can't remember which, but of random note is that either the quad or m8 cannot repair more than half of its health or so, might wish to give whichever one it was that needed it (can't remember, as I said) a quick boost to a higher level repair kit.
I'll be sure to pass this on.
Logged
pernik
EIR Veteran
Posts: 196
Re: Balance Patch Released
«
Reply #29 on:
August 21, 2009, 02:26:59 pm »
Quote from: aloha622 on August 21, 2009, 01:51:25 pm
and hellcats for all ami doctrines is retarded.
Oh yeah, it's the same as I can say that Panthers for all Wehr doctrines is retarded.
"OMGWTF US got unit that can cloak!!!11!!1 restrict it to armor doc nao!!!1!" lmao
Logged
wildsolus
Donator
Posts: 807
Re: Balance Patch Released
«
Reply #30 on:
August 21, 2009, 03:07:41 pm »
Quote from: aloha622 on August 21, 2009, 01:51:25 pm
wild, ampm, pq all crying
ive played mostly wehr the past month you retard
this will make it even easier to be successful as axis
Logged
lol
lol x2
GeneralGlacko
EIR Veteran
Posts: 134
Re: Balance Patch Released
«
Reply #31 on:
August 21, 2009, 03:50:55 pm »
+1 internetz for joining the fatherland
Logged
Ununoctium
EIR Veteran
Posts: 1256
Re: Balance Patch Released
«
Reply #32 on:
August 21, 2009, 05:44:00 pm »
I always pick m10 over m18,
It may misfire but it doesn't miss the enemy and it does penetrate way more to compensate.
It's also faster and cloak is such a fail bonus on the hellcat. So you get one shot off, meh big deal.
Logged
Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything. Its really really frustrating.
Your tiger is a whore
AmPM
Community Mapper
Posts: 7978
Re: Balance Patch Released
«
Reply #33 on:
August 21, 2009, 06:08:28 pm »
I just can't get back into playing Axis, its boring. With the new Availability I will probably remake a STuG company of old.
Logged
wildsolus
Donator
Posts: 807
Re: Balance Patch Released
«
Reply #34 on:
August 21, 2009, 06:14:51 pm »
i just played allied so long i wanted to try axis and see what was so special about em
Logged
Pak88mm
EIR Veteran
Posts: 423
Re: Balance Patch Released
«
Reply #35 on:
August 21, 2009, 09:05:41 pm »
i been using pumas since the start of 007 and they are a great stop gap AT choice. You wont kill much infantry like an m8 or the stags but they do the at job.
Logged
Exactly.
There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.
-GamesGuy-
Most Hated player in EiR....Pak88Mm
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Balance Patch Released
«
Reply #36 on:
August 22, 2009, 01:23:53 am »
Quote from: Ununoctium on August 21, 2009, 05:44:00 pm
I always pick m10 over m18,
It may misfire but it doesn't miss the enemy and it does penetrate way more to compensate.
It's also faster and cloak is such a fail bonus on the hellcat. So you get one shot off, meh big deal.
than your not using em correctly.
Take of half a P4 hp in 1 hit *check*
ATG shoots n nearly kills it *check*
M18 moves up and finishs the job *check*
Check mate.
Logged
Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
AmPM
Community Mapper
Posts: 7978
Re: Balance Patch Released
«
Reply #37 on:
August 22, 2009, 01:25:23 am »
Thats misleading.
At vet 3, with AP rounds T4, they will do like 260hp, just under half health.
On average its more like 1/3 health off the P4. Then it bounces 3-4 shots.
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Balance Patch Released
«
Reply #38 on:
August 22, 2009, 01:28:54 am »
What P4 isnt already damage after 2 min use
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Balance Patch Released
«
Reply #39 on:
August 22, 2009, 01:37:27 am »
Quote from: aloha622 on August 21, 2009, 01:51:25 pm
wild, ampm, pq all crying
haha cry more. thats how it feels when wehr gets nerfed every single patch for 1/2 year =)
Might I quote the new guidelines set by akranadas?
Harrasement on forums will not be tolerated.
Logged
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