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PP Rates
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Topic: PP Rates (Read 1931 times)
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RikiRude
Donator
Posts: 4376
PP Rates
«
on:
August 25, 2009, 05:49:59 pm »
Although this doesn't make too big of a difference (probably only 1-2 PPs) but I was curious about the current system.
When you play a map that gives you 150% more XP/PP and you are getting a basic 9 PP for the match, that extra PP you get, does it round up or down? Would you be getting 5 more PP or 4?
Also when you get commander training PP (which is 2 extra PP) are these calculated in before or after?
So let's say you are getting that basic 9 and that it rounds down. You'd be getting 13 PP + 2 commander PP with a total of 15 PP? Or would you be getting the basic 9 + 2 = 11 PP rounded down to get a total of 16 PP?
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CrazyWR
EIR Veteran
Posts: 3616
Re: PP Rates
«
Reply #1 on:
August 25, 2009, 06:22:44 pm »
i was wondering about this as well.
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: PP Rates
«
Reply #2 on:
August 26, 2009, 01:21:46 am »
I believe my system will always round down.
I'll need to test, but Im pretty sure my float - int code will snip off rather than round up 0.5f
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Aggamemnon
Donator
Posts: 418
Re: PP Rates
«
Reply #3 on:
August 26, 2009, 01:36:02 am »
Rounds down as far as I can see.
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Tymathee
Donator
Posts: 9741
Re: PP Rates
«
Reply #4 on:
August 26, 2009, 01:36:52 am »
it rounds down. It doesn't seem to see the decimal.
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ImmanioEiR
Donator
Posts: 247
Re: PP Rates
«
Reply #5 on:
August 26, 2009, 01:58:05 am »
Well, casting a float (or double or decimal or whatever) to an int will typically just ignore any decimals.
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: PP Rates
«
Reply #6 on:
August 26, 2009, 03:37:44 am »
Quote from: ImmanioEiR on August 26, 2009, 01:58:05 am
Well, casting a float (or double or decimal or whatever) to an int will typically just ignore any decimals.
Yep, thats usually true, but for vet for example, it rounds up. (Because I MADE it!)
So yeah, it rounds down for PP.
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