Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 29, 2024, 08:11:59 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
[Wehr/Terror] Zeal/Ferocity
Pages:
1
[
2
]
Go Down
Print
Author
Topic: [Wehr/Terror] Zeal/Ferocity (Read 6426 times)
0 Members and 2 Guests are viewing this topic.
sgMisten
Donator
Posts: 778
Re: [Wehr/Terror] Zeal/Ferocity
«
Reply #20 on:
August 27, 2009, 08:30:34 am »
Updated: Now with video:
http://www.youtube.com/watch?v=LfBHn5bG97E
RoF is about 2 seconds; my bad damage is not 300-400 it was the Pak penetrating at the same time as the schreck.
This is the old version CoH machine gun zeal / inspired assault panzerschreck for comparison (which was nerfed).
http://www.youtube.com/watch?v=t0kDicPr72U
Logged
Smokaz
Honoured Member
Posts: 11418
Re: [Wehr/Terror] Zeal/Ferocity
«
Reply #21 on:
August 27, 2009, 09:04:50 am »
EIRR shreker is noticeably slower in its video. I feel ferocity and terror is the only doctrine that can flip a finger to the allied short range pushing and crushing of wehrmacht infantry with vehicles and armor. Unless wehrmacht gets a reliable movement disabler at short range other than mines, I really dont think its imbalanced for one doctrine and two-three specific doctrine choices within that doctrine to be able to risk its remaining man in a squad to pump out damage to deal with a very annoying tactic.
It doesn't affect the shrek's penetration or range so staying at max range nets the sherman considerable possiblity to just back off. Once ferocity is fixed for RR's airborne will enjoy a similar increase in damage output on a unit with close to perfect accuracy and the ability to fireup to chase.
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
CafeMilani
Aloha
Posts: 2994
Re: [Wehr/Terror] Zeal/Ferocity
«
Reply #22 on:
August 27, 2009, 10:36:26 am »
its a t4 u know
and it only happens when u have a 1 man schreck gren. which will almost never happen...and the 1st shot didnt even penetrate, thats how schrecks rock! lol
Logged
Pages:
1
[
2
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...