Yup although we might leave out the captain since he's in charge of a company and the player is in charge of a batallion.
However...
What if we make each company require a minimum of one officer, basically a one man "unit" that you'd get cheap/free or have to buy for a small price.
We could figure out some neat things for this captain/hauptmann unit later on.
Axis already have an officer with neat abilities, so that wouldn't be too hard.
(Theres an allies officer model aswell, but since this would involve ingame modding, we'd have to be careful on this.)
Fortress Europe has one Command team available per player. It includes the Officer and a few NCOs as assistants, and it's where I was going to put various inspirational and order-like abilities. Somewhat like the DoW Imperial Guard commander team, but only a little more durable than Stormtroopers or Airborne, and small in number. They mostly bolster nearby troops, rather than contribute in the fighting. They were going to be a requirement for most of the heavier support in FE, and in EiR they can be an absolute requirement that must be fielded with your company.