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Competition Time!
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Topic: Competition Time! (Read 81296 times)
0 Members and 3 Guests are viewing this topic.
Draken
Chess master
EIR Veteran
Posts: 1850
Re: Competition Time!
«
Reply #80 on:
October 04, 2009, 08:30:09 am »
Yeh I agree with you that everyone just wants to add cool axis units. K but let's stop offtopic. Ima gonna write something serious now.
Logged
Draken
Chess master
EIR Veteran
Posts: 1850
Re: Competition Time!
«
Reply #81 on:
October 04, 2009, 08:37:18 am »
M3 Lee
Undoctrinal or t1 for armor "African boys"
Hull gun - sherman unupgun stats
Top turret - stuart gun
Machinegun on top - lmg42 stats
Armor and health same as sherman.
Price 420 manpower 260 fuel. 13 pop.
Upgrades
He shells 50 munis, smoke 25, Bullet rain 20 mun - same as on churchills frontal mg supress infantry.
It had canister shot on top turret like stuart but not sure about it.
Purpose anti infantry moving fortress, shitty against tanks, makes allies more specialised.
«
Last Edit: October 04, 2009, 09:45:33 am by Draken
»
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Draken
Chess master
EIR Veteran
Posts: 1850
Re: Competition Time!
«
Reply #82 on:
October 04, 2009, 08:50:38 am »
Sturmtiger
http://www.youtube.com/watch?v=Cp99D1Xu9-E
from 0:50
T3 for def or terror
Shots V1 (nerfed?) rocket reload 5 minutes very inccacurate slow aim time shows on map before it shoots.
Reload 5 minutes vet should reduce cooldown icrease speed.
Cost 600 manpower 400 fuel. 11 pop.
«
Last Edit: October 04, 2009, 08:52:39 am by Draken
»
Logged
Draken
Chess master
EIR Veteran
Posts: 1850
Re: Competition Time!
«
Reply #83 on:
October 04, 2009, 09:06:11 am »
Italy Veterans
t3 unlock for airborne doctrine
400 mp 100 mun. 6 pop. Airborne with 2 garands 2 thompsons 1 bar m1carabine . Squad leader gives bonuses like fals leader. Have fireup can cloak in cover.
Can buy smoke nade for 15 mn and zook for 40 mun or second bar for 40 mun. Replaces m1carabine or garand.
Body armor for 60 munitions lowers splash damage 70% all dmg 20%.
«
Last Edit: October 04, 2009, 09:22:46 am by Draken
»
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Competition Time!
«
Reply #84 on:
October 04, 2009, 09:31:05 am »
I find it funny that most people actually think these suggestions, any of them, are going to be implemented.
It's just who can think of the most fun units - noone said anything about them being implemented ;P.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Competition Time!
«
Reply #85 on:
October 04, 2009, 10:25:59 am »
Crusader III modification with a bofors mount.
Comes with cromwell armo, 75% of its health and a bofors gun!
350 MP / 125 Fuel
http://www.historyofwar.org/articles/weapons_panzerbeobachtungswagen_panther.html
Panther command tank. Comes with dummy turret, no mg upgrade and at 5 pop grants CCT bonuses to axis tanks. Price is 150% of the british command tank. Can buy tank commander upgrade.
«
Last Edit: October 04, 2009, 10:28:00 am by Smokaz
»
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
NightRain
EIR Veteran
Posts: 3908
Re: Competition Time!
«
Reply #86 on:
October 04, 2009, 11:44:51 am »
M20 Light Scout Car
A handy scout vehicle pretty much like the Panzer Elite Scout Car.
M20 Light Scout Car has Greyhound armor and 230 Health.
Weapon:
50 cal heavy Machinegun. Stats similar to Halftrack's machinegun.
Speed:
Greyhounds Speed lightly faster
Price
200 manpower 45 Fuel.
-Upgrades: Greyhound Mines. 45 muniton (higher price because the vehicle is cheaper mine layer)
-Repair kits 25 munition
-Improved Googles. Line of Sight +12 [Unit normally has Greyhounds LOS]
Model:
Turretless Greyhound with just a machinegun on hull.
Vet
Vet 1 Received Damage 0.85
Vet 2 Speed 1.2, Health 1.20
Vet 3 Accuracy 1.2, Damage 1.2, Additional Mine use
Suggest for American Army.
I'll add this to my First post
«
Last Edit: October 04, 2009, 11:50:59 am by NightRain
»
Logged
Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
tankspirit666
EIR Regular
Posts: 41
Re: Competition Time!
«
Reply #87 on:
October 04, 2009, 03:29:14 pm »
Hi,
I`d like to propose some medium tank Vehicle for the PE to deal with Support Weapon Spam and ATG Creepings. PE has very serious issues in this manner, because their P4 is soo 1941ish :-D and its weapon range is too short. PE
I`d propse a Panzer IV Brummbaer for the PE (all factions):
A Model is already in the works from the Community:
A Pic can be seen here:
The thread regarding this model is here :
http://forum.hq-coh.com/index.php/topic,18081.315.html
Intended Use
Give the fragile PE a slow heavier armored tank , that can deal with ATG and with Support Weapon Teams. It should be a more useful version of the P IV IST.
Stats
I`m not good with stats: The goal is to get a vehicle that can keep pace with infantry , will loose against medium tanks of the enemy but will be able to deal with ATGs. I will use a mix from CHurchill and P IV IST:
Population 12
Max Speed 4.25
Acceleration 1.5
Deceleration 3.5
Health 800
Rotation 30
Crush Human true
Crush Mode crush_medium
Sight 35
Detection 0/0
Rear Damage Enabled true
Critical Type armour
Target Type armour_panzer
Weaponry was the 15 cm ( 5.9 inch )Version of the cannon which was used in the STUH ( 10 cm Verision / 3,5 inch ). Stats should be tweaked accordigly. A little bit better Splash Radius and a little better range ( MAybe Max 50 Range ). Reload Time should be a little longer than the STUH´s. As a Secondary Weopanry theres a Hull MG.
«
Last Edit: October 04, 2009, 03:36:58 pm by tankspirit666
»
Logged
bristiler
EIR Regular
Posts: 49
Re: Competition Time!
«
Reply #88 on:
October 04, 2009, 06:34:37 pm »
WMSW(Wheeled Machinegun Support Weapon)
Faction:wher
Rolls like a pak but say at 1.5 the speek of a pak
4 man squad 2 having rifles requires 2 to fire
stays on the field when decrewed same as a pak
400Manpower 80 munitions 10 fuel
6 popcap
crewmembers have grenadier health
one and a half times the suppression of the wher HMG
can cloak in cover similar to 6lb is decloaked at 4/5 its range cannot move cloaked obvioulsy, has fireup
upgrades:
20MM cannon 50 mun= similar to the puma upgrade and a bofors. fires slowly low accuracy against infantry but one shots infantry. upgrade changes its use to an anti light vehical weapon.
Med Pack 15 muni (self explanitory)
Extra Rounds 50 muni deals high damage to surpressed infantry stops the ability to fireup
«
Last Edit: October 04, 2009, 08:26:06 pm by bristiler
»
Logged
pqumsieh
EIR Veteran
Posts: 2367
Re: Competition Time!
«
Reply #89 on:
October 04, 2009, 07:47:10 pm »
20 mm Cannon mounted on the ATG. So instead of the 57mm, you have a 20mm that has the exact same stats as the bofors. The only difference is that the unit is not a static structure and can be moved like an ATG. It is designed to be a long range Anti infantry unit which is also good against light armor units.
Same speed/setup time as the 57mm. A possible unlock for Brits or Americans. Axis had a similar unit; good example of this unit in action can be found in Saving Private Ryan.
Special abilities:
Incendiary rounds - 300 second cool down, duration 15 seconds. Similar to the MHT incendiary rounds, you are given a barrage type targeting grid to select the area you want to fire the rounds. It fires shots normally within the targeted area. Infantry caught in the barrage area taken normal damage + lingering flame damage.
Smoke Shells - Same type of targeting system; provides user with a barrage like targeting grid. Lays down thick smoke barrage in the designated area.
Armor Piercing Rounds – Increases range by 5, penetration by 300%. No damage increase. 15 second duration, two uses on a 300 second cool down.
Rapid Fire – Reduces damage by 50%, but fires rounds twice as fast. Lasts 15 seconds, 500 second cool down.
This might be a good weapon for allies to help counter against grenadier spam. Seeing as the 30 cal is outranged by the mg42 and lacks the suppression of the mg42, Americans at times can have a harder time dealing with blobs. Add zeal to the equation and it becomes much harder to fight against a vet 3 grenadier horde.
PQ
«
Last Edit: October 04, 2009, 07:50:30 pm by pqumsieh
»
Logged
Common sense is not so common after all.
pqumsieh
EIR Veteran
Posts: 2367
Re: Competition Time!
«
Reply #90 on:
October 04, 2009, 10:33:00 pm »
some of the units salan created would also be amazing to add. I really like his black prince and other churchill varients. They used bigger guns and basically allowed the churchill to actually do something other then infantry support.
PQ
Logged
Akranadas
Honoured Member
Posts: 6906
Re: Competition Time!
«
Reply #91 on:
October 04, 2009, 11:35:58 pm »
Draken and Two have been removed from the competition; they are ineligible to win.
Logged
Mgallun74
EIR Veteran
Posts: 1478
Re: Competition Time!
«
Reply #92 on:
October 05, 2009, 08:41:53 am »
i think my m24 idea is the best... could just give it basically same vehicle stats as a stuart, maybe more health, and then a sherman gun...
Logged
bristiler
EIR Regular
Posts: 49
Re: Competition Time!
«
Reply #93 on:
October 05, 2009, 11:58:17 am »
so is it just me or is pqs idea pretty much the exact same as mine above it when upgraded with the 20mm upgrade?
Logged
3rdCondor
Donator
Posts: 1536
Re: Competition Time!
«
Reply #94 on:
October 05, 2009, 01:17:19 pm »
Unit: Airborne Assault infantry
Basis: airborne have optional upgrade of thompson submachine gun
Cost: 350 mun
Stats: Same as ranger w/thompson upgrade
purpose: to allow for the player to choose whether or not to create an airborne squad that excels against infantry, or vehicles. The airborne squad would not be able to have both recoiless rifles and tommy guns. The player would have to choose and maneuver accordingly.
Damage: same as ranger w/tommy gun upgrade
«
Last Edit: October 05, 2009, 01:20:09 pm by 3rdCondor
»
Logged
Quote from: Alpha TIG on August 08, 2012, 11:55:14 pm
No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
Quote from: Smokaz on August 14, 2012, 04:15:58 pm
fuck the pgren rifle, fucking dogshit weapon
Quote from: TheIcelandicManiac on November 28, 2012, 04:04:22 pm
My beautiful black pussy won
Akranadas
Honoured Member
Posts: 6906
Re: Competition Time!
«
Reply #95 on:
October 05, 2009, 11:29:45 pm »
Draken, Don't post in this thread anymore. You are Banned for posting in here.
Logged
salan
Synergies TL2 mod!
Posts: 6290
Re: Competition Time!
«
Reply #96 on:
October 05, 2009, 11:52:23 pm »
I'm definitely going to try to model mix that atg bofors!
Logged
www.synergiesmod.com
BradAnderson
EIR Veteran
Posts: 1233
Re: Competition Time!
«
Reply #97 on:
October 06, 2009, 10:08:01 am »
To put it frankly, that sounds fucking amazing!
Logged
salan
Synergies TL2 mod!
Posts: 6290
Re: Competition Time!
«
Reply #98 on:
October 06, 2009, 10:09:51 am »
I could easily 'fake it' but people generally like graphical correctness in most finished (ish) mods.
Logged
Akranadas
Honoured Member
Posts: 6906
Re: Competition Time!
«
Reply #99 on:
October 07, 2009, 08:31:06 pm »
Competition ends this sunday.
Logged
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