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Author Topic: 6p_Foy (WIP)  (Read 20745 times)
0 Members and 1 Guest are viewing this topic.
davidf78 Offline
Community Mapper
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Posts: 93


« on: January 10, 2010, 12:09:16 am »

someone asked me to make this map some time ago, so heres what i got so far.  
« Last Edit: January 10, 2010, 12:17:02 am by davidf78 » Logged
bbsmith Offline
The Brain and Muscle
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Posts: 2778


« Reply #1 on: January 10, 2010, 12:22:56 am »

Looking good so far.
Logged

Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #2 on: January 10, 2010, 12:24:03 am »

Looks good.

IDeas. haystacks. lots of fences. destroyed houses. defensive forts. destroyed 88 nests.
Logged


Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
davidf78 Offline
Community Mapper
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Posts: 93


« Reply #3 on: January 10, 2010, 12:27:57 am »

 Wink Wink YEAH!! muddy streets, muddy wheel tracks all in that biach. houses burning and smoking
Logged
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #4 on: January 10, 2010, 04:47:56 am »

Looks like a good start, personally I would recommend using the rural_highway spline over that one because it looks a lot better and blends in nicer Smiley

Anyway, I've already sent you a pm about this!
Logged
davidf78 Offline
Community Mapper
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Posts: 93


« Reply #5 on: January 18, 2010, 09:25:45 pm »



here are more updates its about 60% done. i might have a playable version by friday. thats if you guys dont mine it not being to perdy. i can release a playeble version and then update it with eye candy.
Logged
Tymathee Offline
Donator
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Posts: 9741



« Reply #6 on: January 18, 2010, 11:55:55 pm »

no rush, just release it when you're comfortable
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Dnicee Offline
EIR Veteran
Posts: 998



« Reply #7 on: January 19, 2010, 12:05:54 am »

looks really nice Smiley
Logged

Computer991 Offline
Donator
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Posts: 1219



« Reply #8 on: January 19, 2010, 12:36:35 am »

I love it.
Logged

davidf78 Offline
Community Mapper
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Posts: 93


« Reply #9 on: January 23, 2010, 12:11:48 pm »

is thereny way to test my map without giving everyone access to the map. i want to test out sectors. the map is playable and i wanna play a 8player match on it, but its not pretty.
Logged
Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #10 on: January 23, 2010, 12:22:40 pm »

yeah, just name it Betamap.sga, the game will recognize it that way.
Logged

If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
3rdCondor Offline
Donator
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Posts: 1536


« Reply #11 on: January 23, 2010, 05:41:41 pm »

are you going to add snow effects?
Logged

No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
fuck the pgren rifle, fucking dogshit weapon
My beautiful black pussy won
davidf78 Offline
Community Mapper
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Posts: 93


« Reply #12 on: January 26, 2010, 02:51:00 pm »

i will have the map for you guys to download and try out in a few hours. this map is just to test out playability. the map is 80% done and still needs lost and lost of eye candy.
Logged
Two Offline
EIR Veteran
Posts: 2079


« Reply #13 on: January 26, 2010, 03:05:51 pm »

FUCKING PRIEST ABUSE RAWR
Logged




Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
Nevyen Offline
Honoured Member
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Posts: 2365


« Reply #14 on: January 26, 2010, 03:42:17 pm »

Its looking great keep it up!
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davidf78 Offline
Community Mapper
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Posts: 93


« Reply #15 on: January 26, 2010, 09:56:03 pm »

here you guys go http://www.filefront.com/15434353/Betamap.sga
just add to your EIR folder under P:thq/coh/europeinruins/archives
Logged
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #16 on: January 27, 2010, 01:59:28 pm »

Going to add 6p_foy to the module so you don't have to use betamap anymore
Logged
davidf78 Offline
Community Mapper
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Posts: 93


« Reply #17 on: January 27, 2010, 02:50:40 pm »

the map link i gave you has the wrong map. its a 8p-map. if you want you can take this betamap.sga file and rename it to 8_Foy.sga the other link has the map with some editing line that make it unattractive to play.
Logged
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #18 on: January 27, 2010, 02:55:30 pm »

So it's 8p_Foy? I'll have it changed in the module ASAP.

Edit: fixed.
« Last Edit: January 27, 2010, 02:58:48 pm by Unkn0wn » Logged
Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #19 on: January 27, 2010, 02:58:47 pm »

ASAP? why? Its not been updated yet
Logged

^<-- Duck ™ and ©


 We need more axis players!:
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