Tymathee
Donator
Posts: 9741
|
« Reply #60 on: February 20, 2010, 10:55:33 pm » |
|
Its max range of the gun +1 just like the hellcat sight.
I see...i never noticed the hell cat had such good sight, i must use them more.
|
|
|
Logged
|
"I want proof!" "I have proof!" "Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
|
|
|
kwiatekkek
okultysta, mistyk, szachista i alpinista.
Posts: 702
|
« Reply #61 on: February 21, 2010, 05:19:45 am » |
|
would there be a free lvl 8 ?
|
|
|
Logged
|
"L2P" is like a Auswitcz tattoo on your arm, a mark of the survivor.
*cough* Team Lead is Allied bias, just FYI
|
|
|
GermanSteel2nd
|
« Reply #62 on: February 21, 2010, 05:52:50 am » |
|
so with Tank Command I could start with 2 Shermans and an M10?
That would be badass provided you weren't up first in a R+ (no capping power).
|
|
|
Logged
|
|
|
|
EIRRMod
Administrator / Lead Developer
Posts: 11009
|
« Reply #63 on: February 21, 2010, 05:58:08 am » |
|
so with Tank Command I could start with 2 Shermans and an M10?
That would be badass provided you weren't up first in a R+ (no capping power).
Nope, you couldnt. Because the initial callin is still over 25 (your current pop)
|
|
|
Logged
|
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Why don't you collect up your love beads and potpourri and find something constructive to do.
|
|
|
LeoPhone
Honoured Member
Posts: 0
|
« Reply #64 on: February 21, 2010, 06:03:17 am » |
|
then call them in in two times
|
|
|
Logged
|
|
|
|
GermanSteel2nd
|
« Reply #65 on: February 21, 2010, 06:09:46 am » |
|
Nope, you couldnt.
Because the initial callin is still over 25 (your current pop) Who said it would be in one callin? I'd keep it in a seperate call-in each so I could use them normally if I were to use a regular starting callin for going first in R+.
|
|
|
Logged
|
|
|
|
EIRRMod
Administrator / Lead Developer
Posts: 11009
|
« Reply #66 on: February 21, 2010, 06:10:42 am » |
|
Nope, you couldnt.
Because the initial callin is still over 25 (your current pop) Who said it would be in one callin? I'd keep it in a seperate call-in each so I could use them normally if I were to use a regular starting callin for going first in R+. That would work.
|
|
|
Logged
|
|
|
|
BradAnderson
|
« Reply #67 on: February 21, 2010, 06:10:50 am » |
|
It's got nothing on the old armour build, dual shermans with tungsten tipped round and onboard mechanics where there was no repair kit, plus 2 vet 3 engineers with like normal vcoh repair speed. fucking awesomesauce.
|
|
|
Logged
|
|
|
|
Unkn0wn
No longer retired
Posts: 18379
|
« Reply #68 on: February 21, 2010, 06:11:51 am » |
|
You still wouldn't have the pop to call in the last m10 individually after calling in 2 shermans. (= 24 pop out of 31 -> 7 pop call in)
|
|
|
Logged
|
|
|
|
GermanSteel2nd
|
« Reply #69 on: February 21, 2010, 06:20:24 am » |
|
Ah...
|
|
|
Logged
|
|
|
|
EIRRMod
Administrator / Lead Developer
Posts: 11009
|
« Reply #70 on: February 21, 2010, 06:22:43 am » |
|
You still wouldn't have the pop to call in the last m10 individually after calling in 2 shermans. (= 24 pop out of 31 -> 7 pop call in)
LOL, ask Unky, Im good at the whole math fail thing too!
|
|
|
Logged
|
|
|
|
Two
|
« Reply #71 on: February 21, 2010, 06:32:40 am » |
|
oh snap reset
|
|
|
Logged
|
|
|
|
|