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Ask the Dev
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Topic: Ask the Dev (Read 24819 times)
0 Members and 1 Guest are viewing this topic.
Lai
Propaganda Minister
Posts: 3060
Re: Ask the Dev
«
Reply #20 on:
May 03, 2010, 11:05:45 am »
When will the PP slot machine be implemented into the launcher?
Logged
NightRain
EIR Veteran
Posts: 3908
Re: Ask the Dev
«
Reply #21 on:
May 03, 2010, 11:33:38 am »
When The most wanted list will hop in?
You know, the highest vetted units enter in this list and people can place PP rewards of 'em
Logged
Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
bbsmith
The Brain and Muscle
Posts: 2778
Re: Ask the Dev
«
Reply #22 on:
May 03, 2010, 09:31:49 pm »
What is under your bed?
Logged
Quote from: aloha622 on March 28, 2010, 07:11:18 pm
prove it and you'll win
Quote from: bbsmith on March 28, 2010, 07:21:29 pm
I win.
Quote from: aloha622 on March 28, 2010, 07:30:53 pm
k u win.
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Ask the Dev
«
Reply #23 on:
May 03, 2010, 09:36:02 pm »
who let the dogs out?
Edit- meh, guess ppl are just happy with what we spoon-feed them.
Guess my own questions will suffice.
«
Last Edit: May 03, 2010, 10:44:11 pm by Groundfire
»
Logged
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Ask the Dev
«
Reply #24 on:
May 03, 2010, 10:15:08 pm »
Fuck sake, Im going to start handing out Dunce hats soon.
If you want to be smart ass, fuck off and troll another thread. Not this one.
Logged
Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Computer991
Donator
Posts: 1219
Re: Ask the Dev
«
Reply #25 on:
May 03, 2010, 10:45:42 pm »
Seriously guys we need to be serious about this.
We need new PR out and we need your input on this
Logged
Killer344
The Inquisitor
Posts: 6904
Re: Ask the Dev
«
Reply #26 on:
May 03, 2010, 10:48:33 pm »
Let's help the newbs a bit.
What new features will the new launcher bring? When is the ETA?
What's plan after the launcher is released?
Will EiRR ever incorporate new factions?
Is there going to be a rank system like in vCoH?
Is any kind of automatch system going to be implemented?
When can we expect the warmap launch?
Is there any bloat/extra you can tell us about?
«
Last Edit: May 03, 2010, 10:53:22 pm by Killer344
»
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Ask the Dev
«
Reply #27 on:
May 03, 2010, 10:55:41 pm »
Oooh, automatch, i forgot to think about that one. Good question.
Logged
Killer344
The Inquisitor
Posts: 6904
Re: Ask the Dev
«
Reply #28 on:
May 03, 2010, 10:57:55 pm »
The questions I gave you will keep him busy, trust me.
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Ask the Dev
«
Reply #29 on:
May 03, 2010, 11:17:23 pm »
When will the CW artillery doctrine be implemented?
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Ask the Dev
«
Reply #30 on:
May 03, 2010, 11:42:34 pm »
Quote from: Spartan_Marine88 on May 03, 2010, 11:17:23 pm
When will the CW artillery doctrine be implemented?
Ask BoB on his interview which will be after mine I believe =)
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Ask the Dev
«
Reply #31 on:
May 04, 2010, 01:59:49 am »
Are there any plans for EiRR ever becoming a commercial product, with perhaps it's own game engine written?
Logged
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Ask the Dev
«
Reply #32 on:
May 04, 2010, 02:05:18 am »
Quote from: Mysthalin on May 04, 2010, 01:59:49 am
Are there any plans for EiRR ever becoming a commercial product, with perhaps it's own game engine written?
When the WarMap comes in, we'll explore this - people might actually become interested at that point
Logged
nugnugx
Donator
Posts: 4051
Re: Ask the Dev
«
Reply #33 on:
May 04, 2010, 02:35:59 am »
Quote from: EIRRMod on May 04, 2010, 02:05:18 am
Quote from: Mysthalin on May 04, 2010, 01:59:49 am
Are there any plans for EiRR ever becoming a commercial product, with perhaps it's own game engine written?
When the WarMap comes in, we'll explore this - people might actually become interested at that point
Will it stay free to play?
Monthly fee would scare me off.
League of legends from the makers of Dota have the cash shop where you can buy items for ingame currency and real money, so maybe this is an option?
«
Last Edit: May 04, 2010, 02:42:23 am by nugnugx
»
Logged
NightRain
EIR Veteran
Posts: 3908
Re: Ask the Dev
«
Reply #34 on:
May 04, 2010, 02:59:20 am »
At one point I thought of suggesting that you CAN BUY Reward units with real money.
Then I thought about Copyright and so on. Would it be fair if you earned money with things made by other people? It wouldn't work that way...unless they were things EIRR Community made themselves.
Logged
slyguy7447
Donator
Posts: 76
Re: Ask the Dev
«
Reply #35 on:
May 04, 2010, 04:27:50 am »
Bit OT but what about some unlockable units for donaters? As in, there's a list of units you can get, after you donate a certain amount of money, or maybe if you're a regular donater or something. These don't have to be some new overpowered unit or anything, just something cool that people will say "hey that's sweet how'd you get that?" Something like maybe a Jagdpanzer IV with ambush pattern skin replacing the StuG for wehrmacht, they were very very similar in combat performance so balance wouldn't be an issue, it would just be something that stands out and is cool.
Once again, sorry for OT post.
Logged
Pasqualle
Coder
Posts: 19
Re: Ask the Dev
«
Reply #36 on:
May 04, 2010, 05:32:54 am »
technical questions:
- using different protocol (like irc) for chat inside launcher (people could go there even just for a chat; moderators; logging; bot can be added to answer newbie questions; etc)
- server ip setting in launcher; allowing to run eir on different servers, in different languages
- can you store game stats from finished games, like units killed?
- new game modes? like king of the hill
project questions:
- [http://en.wikipedia.org/wiki/Bus_factor] Is there any chance to open source the full development, or how do you make sure that the project will not stop (when you start a full time job or something) as afaik you are the only developer who makes changes to the launcher.
- eir still feels like "work in progress", what do you need to make it final or stable?
- is someone working on making a new website? what are the plans to improve it?
- do you have any connection to Relic?
- do you need more or better hardware (better hosting) for the server?
- any plan to start more official servers, stable vs dev(test) server?
Logged
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Ask the Dev
«
Reply #37 on:
May 04, 2010, 05:51:15 am »
Quote from: slyguy7447 on May 04, 2010, 04:27:50 am
Bit OT but what about some unlockable units for donaters? As in, there's a list of units you can get, after you donate a certain amount of money, or maybe if you're a regular donater or something. These don't have to be some new overpowered unit or anything, just something cool that people will say "hey that's sweet how'd you get that?" Something like maybe a Jagdpanzer IV with ambush pattern skin replacing the StuG for wehrmacht, they were very very similar in combat performance so balance wouldn't be an issue, it would just be something that stands out and is cool.
Once again, sorry for OT post.
Not OT at all, and a question I can answer =)
Logged
Malevolence
Donator
Posts: 1871
Re: Ask the Dev
«
Reply #38 on:
May 04, 2010, 06:01:36 am »
Can you fix ATG crit tables?
Logged
Akranadas' Greatest Hits, Volume 1:
Quote from: Akranadas
Vet has nothing to do with unit preformance.
Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Ask the Dev
«
Reply #39 on:
May 04, 2010, 06:16:04 am »
Quote from: Malevolence on May 04, 2010, 06:01:36 am
Can you fix ATG crit tables?
Bug question, not really Development related.
Logged
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