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Author Topic: 0.7.9 Patch Notes  (Read 25849 times)
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #60 on: May 31, 2010, 06:43:13 pm »

What does terror assault do?
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gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #61 on: May 31, 2010, 06:47:20 pm »

No upgrades for the 4 man Knights Cross??

Should work now.  Don't buy the new 4 man knights cross, buy a 3 man and then upgrade it.

Quote
What does terror assault do?

Read the doctrine on the 1st page. Wink
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Tymathee Offline
Donator
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Posts: 9741



« Reply #62 on: June 01, 2010, 01:00:42 am »

awesome, good stuff guys Cheesy now get to my arty doc!!!! but seriously looks awesome, i may have to play terror and airborne for a while.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Jazzhead Offline
EIR Veteran
Posts: 236


« Reply #63 on: June 02, 2010, 05:22:54 pm »

For terror assault, your charging squad receives less damage, but is vulnerable to suppression, or deals suppression?
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #64 on: June 02, 2010, 11:50:17 pm »

It makes you deal suppression.

It's basically a mix between SF and Fire UP - you break suppression and deal some yourself, but your men go all "duhhhh we're retaaaardddd"
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gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #65 on: June 03, 2010, 12:21:39 am »

Yeah it's not working real well, I will probably change the ability to something else next patch.
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Jazzhead Offline
EIR Veteran
Posts: 236


« Reply #66 on: June 03, 2010, 12:29:50 am »

Invulnerability  Cheesy
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shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #67 on: June 03, 2010, 07:06:15 am »

OMG STIMPAAAAAACKS! Whoever put that in give him a medal
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winisez Offline
EIR Veteran
Posts: 400


« Reply #68 on: June 04, 2010, 04:41:07 am »

Yeah it's not working real well, I will probably change the ability to something else next patch.

You could make it similar to the old inspired assault, so it grants offensive buffs in return for defensive nerfs, and make it a squad based upgrade. At that point then you can tweak the values untill it becomes reasonable.
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Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #69 on: June 04, 2010, 05:39:57 am »

Yeah it's not working real well, I will probably change the ability to something else next patch.

You could make it similar to the old inspired assault, so it grants offensive buffs in return for defensive nerfs, and make it a squad based upgrade. At that point then you can tweak the values untill it becomes reasonable.

You mean like.... FEROCITY?  *gasps*  Roll Eyes
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #70 on: June 04, 2010, 06:41:23 am »

Winisez specifically said inspired assault - not ferocity.
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #71 on: June 05, 2010, 04:54:31 am »

Does Terror T3 Napalm +15% flamerthrower damage include Flammenwerfer HT?
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DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #72 on: June 05, 2010, 04:57:05 am »

yes
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He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
winisez Offline
EIR Veteran
Posts: 400


« Reply #73 on: June 05, 2010, 05:06:44 am »

As does the Acceleration increase and the damage increase in the tier two's in the other two branches, if you really wanted to focus your entire company towards flammens.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #74 on: June 05, 2010, 06:12:47 am »

As does the Acceleration increase and the damage increase in the tier two's in the other two branches, if you really wanted to focus your entire company towards failure.
fixed.
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #75 on: June 05, 2010, 06:19:40 am »

^ lol, youll see.
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LCII^Bun-Bun Offline
Donator
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Posts: 159


« Reply #76 on: June 05, 2010, 04:06:10 pm »

Only gotta comment on one thing:

The terror T2 called Aggressive Maneuvers (+15% rotation speed, +33% acceleration) maybe an idea to give turning speed of the Gwagen and the Stug IV a small buff seeing how those benefit little from the +15% rotation speed?
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Might not be MY Doctirine, but it's so damn close I'll TAKE IT!
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