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Anti-Smurf Measures?
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Topic: Anti-Smurf Measures? (Read 11860 times)
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Tymathee
Donator
Posts: 9741
Re: Anti-Smurf Measures?
«
Reply #20 on:
June 14, 2010, 03:30:27 pm »
im talking about not just multiple accounts but profiles.
say you have me my acct is Tymathee and under that is my main Tym and then i have others like 1stinfdiv, blondesmurf, etc. no one knows that its me under the others unless i say so. One of the big issues i have is that there are those that smurf who wont tell you who they really are, or say they're new and then proceed to pummel you in game.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Anti-Smurf Measures?
«
Reply #21 on:
June 14, 2010, 03:34:13 pm »
Quote from: Smokaz on June 14, 2010, 03:20:23 pm
Quote from: vivie5 on June 14, 2010, 02:47:13 pm
I use a battalion naming system for my companies, next reset Ill be going to 54th followed by my company name.
so 54thWaffenSS for my Germans
and 54thBrittishArmy for my Allies
I do it because for replay value I think it looks cool when you have army names instead of my usual handle Vivie.
I think a 1 account per IP address would be a good policy, I haven't met anyone on EIRR that plays with a room-mate and those one off situations can easily be explained and worked around.
It would be cool if each room had a "comments" option that would show when you mouse over it in the launcher, so new players could specify "new player looking for other new players to get familiar with mod".
While I do think playing average skill players is the best for newbies. As they can watch strategy's used by team-mates and used against them. I am always willing to explain to new players why my calls in consist of things and what to be cautious of. Even the other day against Lionel's artillery spam I had our "newbie" time Howie shots, and after he informed me it had just fired elsewhere on the map I rushed and crushed the artillery camp that won us the game.
All and all.
1. account per player
2. Perhaps have account name show when you mouse over a player in lobby.
so for me it would be vivie5 / 54thWaffenSS.
Regards
We have several players who play from the same IP. Hicks and his brother/friend, computer and his little brother.. uh and there's more can't remember atm.
Me and John8ball
Logged
Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
Smokaz
Honoured Member
Posts: 11418
Re: Anti-Smurf Measures?
«
Reply #22 on:
June 14, 2010, 03:35:55 pm »
OMG fixed this by giving IP exceptions for some players, I reckon EIRR will be able to do the same. I welcome the removal of smurfing, even if it is a great blow to my previous play I haven't smurfed for a month.. and schadenfreude takes precedence over my personal gain when BD and Aloha can't smurf anymore
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Dragon2008
EIR Veteran
Posts: 355
Re: Anti-Smurf Measures?
«
Reply #23 on:
June 14, 2010, 03:49:49 pm »
Is there going to be some kind of feature that lets you able to click on a player and it takes you to his profile tab showing all his accounts, lvls, stats (total kills/losses) but will not show you wins and losses seperatly?
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Unkn0wn
No longer retired
Posts: 18379
Re: Anti-Smurf Measures?
«
Reply #24 on:
June 14, 2010, 04:26:04 pm »
If we step up on smurfing, you'll still be able to make funny name profile names, people will just be able to tell it's you. (As it will show you the account name in the battle screen)
Logged
FailHammer
EIR Veteran
Posts: 312
Re: Anti-Smurf Measures?
«
Reply #25 on:
June 14, 2010, 04:51:08 pm »
+1 to unknownz
Logged
Quote from: Smokaz on November 23, 2009, 08:08:16 am
What, people flocking around to hijack a place on my balls on their ballride to victory and PEEPEES?
Quote from: Smokaz on April 03, 2010, 05:03:32 pm
Im not pulling this out of my ass, you tinfoil hat prostitute.
"Holy shit puddin, you just critted him in the face"-joseph54
winisez
EIR Veteran
Posts: 400
Re: Anti-Smurf Measures?
«
Reply #26 on:
June 15, 2010, 09:44:13 pm »
Quote from: Unkn0wn on June 14, 2010, 02:39:47 pm
We started tracking people who use multiple accounts to smurf and we will have the account name show up in the battle screen eventually. I think it's likely that we will be moving towards a strict 'one account per player' policy in the future.
That would be stupid, i have had people tell me to leave there games because I have a rank 9 account...even when my doctrine abilities are a long way from amazing, its just stupid. Hidden names and ranks again please.
Logged
Masacree
EIR Veteran
Posts: 904
Re: Anti-Smurf Measures?
«
Reply #27 on:
June 15, 2010, 10:35:00 pm »
Smurfing is the heart of eir. Smurfing embodies everything eir stands for. How can you take that away? How can you crush the hopes and dreams of millions of players? Removing smurfing from eir is like removing suppresion from coh - its what makes coh such a dynamic, interesting, and tactical game. Likewise, removing smurfing leads to the drudgery of always knowing who your opponent is, and being able to accurately predict their skill. What's more exciting than sitting a game, waiting to be stomped by smokaz, and then having LoveLeiarede join as a smurf, just overthrowing the conventional order?
Logged
Quote from: Smokaz on January 19, 2012, 02:27:37 pm
I like how this forum in turn brings out the worst in anyone
Quote from: Unkn0wn on March 03, 2012, 11:40:57 am
To err is human, to eirr is retard
Smokaz
Honoured Member
Posts: 11418
Re: Anti-Smurf Measures?
«
Reply #28 on:
June 15, 2010, 10:36:07 pm »
Quote from: Masacree on June 15, 2010, 10:35:00 pm
Smurfing is the heart of eir. Smurfing embodies everything eir stands for. How can you take that away? How can you crush the hopes and dreams of millions of players? Removing smurfing from eir is like removing suppresion from coh - its what makes coh such a dynamic, interesting, and tactical game. Likewise, removing smurfing leads to the drudgery of always knowing who your opponent is, and being able to accurately predict their skill. What's more exciting than sitting a game, waiting to be stomped by smokaz, and then having LoveLeiarede join as a smurf, just overthrowing the conventional order?
Looking for another campaign..? The oppressed (nameless) hordes of smurfs, their rights unjustly taken away from them
Logged
Masacree
EIR Veteran
Posts: 904
Re: Anti-Smurf Measures?
«
Reply #29 on:
June 15, 2010, 10:39:53 pm »
Smurfing is the ultimate proletarian ideal - masking the downtrodden into a giant conglomeration, a huddled mass of power. It prevents the patricians from stomping any no name team sitting in a 2v2, lest they be smurfs in disguise. Furthermore, smurfing allows the proletariat to lure the bourgiousie elite into games they would normally dodge, and ambush them. This is the only way to defeat the patriacians in battle.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Anti-Smurf Measures?
«
Reply #30 on:
June 15, 2010, 10:44:09 pm »
Quote from: Masacree on June 15, 2010, 10:39:53 pm
Smurfing is the ultimate proletarian ideal - masking the downtrodden into a giant conglomeration, a huddled mass of power. It prevents the patricians from stomping any no name team sitting in a 2v2, lest they be smurfs in disguise. Furthermore, smurfing allows the proletariat to lure the bourgiousie elite into games they would normally dodge, and ambush them. This is the only way to defeat the patriacians in battle.
actually according to popular communist EIRR newspaper this is not what the patricians use smurfing for. They use it to lazily murder the unwashed for their own sick pleasure. or to defeat and mock those bourgiousie of lower standing than them
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Masacree
EIR Veteran
Posts: 904
Re: Anti-Smurf Measures?
«
Reply #31 on:
June 15, 2010, 10:47:18 pm »
Our founding fathers enjoyed smurfing.
Such great and glorious leaders smurfed, here are a couple :
Quote from: Akranadas on October 12, 2009, 12:01:02 am
Mine Accounts are Akranadas and ThisIsPanzerCountry
Quote from: NightRain on October 12, 2009, 01:51:46 am
NightRain- Main Account
4thRangerDivision - Artil* erm I mean British company
Grob88mm - Test Company for Various things.
Quote from: Smokaz on October 12, 2009, 03:41:37 am
PierreDeLaFrance
iManBoob
Stackolini
Quote from: Chubba on October 12, 2009, 04:36:15 am
Shockcoil
Ssystem
Quote from: Mukip on October 12, 2009, 06:00:42 am
Mukip
iherduliekmudkips
PlanetExpress
Quote from: Baine on October 12, 2009, 05:53:11 am
Friend59
Quote from: Baine on October 12, 2009, 06:14:09 am
Hey, that wasn't my decision!
But i have a proud history of good smurfs, xqtr, alwaysdrawguy13, RattenWaffeInfantry(actually still there), aloha344, and some more i can't remember. People thought I'm smokaz/gamesguy/two/keeps!
Quote from: Computer991 on October 12, 2009, 09:01:09 am
Smokaz
Computer991
Fuuck
And occasionaly
DragQueen
Quote from: Killer344 on October 12, 2009, 11:43:45 am
Derrican :O
SlowLai
BCman
RustyL
BBQPitBoy
I'm not sure about Derrican though
.
Quote from: wildsolus on October 12, 2009, 04:29:01 pm
blitzkriegbop
Quote from: tank130 on October 12, 2009, 04:31:41 pm
Panzer130
Quote from: BradAnderson on October 13, 2009, 09:19:16 am
Everybody should know mine:
FingeredByaHOBO
GlasvegasTHC or just Glasvegas
SexualHarrassment
PolyPorn
What great and glorious people?
And then we can't forget the unknown soliders (smurfs) like Lai, whose smurfs are currently unknown.
Quote from: Smokaz on June 15, 2010, 10:44:09 pm
actually according to popular communist EIRR newspaper this is not what the patricians use smurfing for. They use it to lazily murder the unwashed for their own sick pleasure. or to defeat and mock those bourgiousie of lower standing than them
BOURGIOUSIE PROPAGANDA! Smurfing (as I'm sure you well know, fingertrapped) IS THE ULTIMATE PROLETARIAT IDEAL. Imitating our great plebeian worker's leaders is the true way.
Logged
BigDick
Guest
Re: Anti-Smurf Measures?
«
Reply #32 on:
June 16, 2010, 12:30:11 am »
Quote from: Smokaz on June 14, 2010, 03:35:55 pm
OMG fixed this by giving IP exceptions for some players, I reckon EIRR will be able to do the same. I welcome the removal of smurfing, even if it is a great blow to my previous play I haven't smurfed for a month.. and schadenfreude takes precedence over my personal gain when BD and Aloha can't smurf anymore
rofl since when its not be possible to smurf in OMG? i used 3 different armies because i found it stupid to be limited to one faction and one doctrine
Logged
spinn72
EIR Veteran
Posts: 1802
Re: Anti-Smurf Measures?
«
Reply #33 on:
June 16, 2010, 01:36:43 am »
Limit to one faction and one doctorine is what made me come to EIRR from OMG in the first place. I facepalmed when I saw the Jumbo Shermans too.
For the IP exceptions: spinn72 and Enkk, hell, we even use the same acct for posting on the forums!
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Killer344
The Inquisitor
Posts: 6904
Re: Anti-Smurf Measures?
«
Reply #34 on:
June 16, 2010, 06:35:30 am »
Quote from: BigDick on June 16, 2010, 12:30:11 am
Quote from: Smokaz on June 14, 2010, 03:35:55 pm
OMG fixed this by giving IP exceptions for some players, I reckon EIRR will be able to do the same. I welcome the removal of smurfing, even if it is a great blow to my previous play I haven't smurfed for a month.. and schadenfreude takes precedence over my personal gain when BD and Aloha can't smurf anymore
rofl since when its not be possible to smurf in OMG? i used 3 different armies because i found it stupid to be limited to one faction and one doctrine
Everyone will be allowed to have one single launcher profile with up to ten different companies (you are not restricted to one side or a single doctrine), but the secondary companies will have a minor effect on the warmap, IIRC
Logged
Quote from: brn4meplz on April 18, 2013, 01:23:05 am
If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
MultiDoc
EIR Veteran
Posts: 225
Re: Anti-Smurf Measures?
«
Reply #35 on:
June 16, 2010, 06:56:53 am »
Quote from: Killer344 on June 16, 2010, 06:35:30 am
Everyone will be allowed to have one single launcher profile with up to ten different companies (you are not restricted to one side or a single doctrine), but the secondary companies will have a minor effect on the warmap, IIRC
By the way, is it possible to rename the companies without loosing them ?
I'd like to rename all of them and give them actual unit names instead of a nickname that they have now.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Anti-Smurf Measures?
«
Reply #36 on:
June 16, 2010, 07:33:00 am »
Not by yourself atm no, but if you ask a dev he can probably do it for you.
Quote
Smurfing is the ultimate proletarian ideal - masking the downtrodden into a giant conglomeration, a huddled mass of power. It prevents the patricians from stomping any no name team sitting in a 2v2, lest they be smurfs in disguise. Furthermore, smurfing allows the proletariat to lure the bourgiousie elite into games they would normally dodge, and ambush them. This is the only way to defeat the patriacians in battle.
Now you're making it sound like terrorism to be honest.
It's usually the patricians who end up smurfing for their own enjoyment, watching their opponents despair in light of what appears to be an inferior opponent.
Logged
ImmanioEiR
Donator
Posts: 247
Re: Anti-Smurf Measures?
«
Reply #37 on:
June 16, 2010, 07:40:25 am »
Quote from: Unkn0wn on June 16, 2010, 07:33:00 am
Now you're making it sound like terrorism to be honest.
Well, you know,
Your terrorists are our freedom fighters
. I can't help thinking of Good Omens, where the angel and demon talk about this:
Quote from: Good Omens
"Maybe some terrorist—?" Aziraphale began.
"Not one of ours," said Crowley.
"Or ours," said Aziraphale. "Although ours are freedom fighters, of course."
They then compare notes and find out that most of the organizations are actually on
both
their lists.
Mind you, I'm vehemently opposed to smurfing in all its forms.
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