*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
December 17, 2024, 08:02:29 pm

Login with username, password and session length

Resources

Recent posts

[December 09, 2024, 09:38:58 am]

[December 08, 2024, 11:06:10 pm]

[December 08, 2024, 06:05:12 pm]

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[December 30, 2023, 08:00:58 pm]
Pages: [1] 2   Go Down
  Print  
Author Topic: [PE] Bergetiger  (Read 10265 times)
0 Members and 2 Guests are viewing this topic.
xphoenix Offline
EIR Regular
Posts: 21


« on: June 24, 2010, 10:01:00 am »

So in my efforts to "not do what everyone else is doing or to try out different strategies," I am posting to ask how useful is the bergetiger. I haven't used it nor even seen it in battle yet.

Does it retrieve munitions quickly?
How fast is the repairs/ is it a full repair?
Is it worth it to take this over the Jagd or sticky at nades?

Note: If i would take the bergetiger i would also go for the apcr tree, of which at t3 it has a buff for the berg (Faster repairs and plus 100 munitions to berg)
Logged
CubanLynx Offline
EIR Veteran
Posts: 73


« Reply #1 on: June 24, 2010, 10:45:25 am »

Jadgpanther is awesome, its great for its oh shi... factor. I don't think the bergtiger works, when I asked about it no one said anything.

Also even if you don't get the BT the top tier is pretty good. 12% more damge 35% more penetration and 15% more accuracy for all your AT vehicles. Much better than improved halftrack plating or vet one vehicles IMO. Unless you find it hard to keep vetted units alive or you like to spam HTs.
Logged
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #2 on: June 24, 2010, 10:46:04 am »

I don't even know what it does.
Logged

CubanLynx Offline
EIR Veteran
Posts: 73


« Reply #3 on: June 24, 2010, 10:50:44 am »

From what I gather its meant to repair vehicles for a munitions cost. You get munitions by harvesting wrecks.
Logged
xphoenix Offline
EIR Regular
Posts: 21


« Reply #4 on: June 24, 2010, 11:19:49 am »

Ya, aparently the vet1 ability isnt implemented yet anyway. And at my current tree loadout I can either go for the apcr or the tank hunters. I was thinking about tank hunters because I liked the idea of vet and the t3 ability below it for armor plating.

Are the apcr rounds a toggle like ap rounds? Also, are they 'infinite' or is it a "use 2 times then fend for yourself" ability?

Or is it a passive ability?

The berg doesn't seem to warrant a t3 right now, however I am yet to see it in action so that claim has little base to stand on. It is something that require a little too much time to use for the way the mod plays right now. Unless the berg repairs really quickly and the munitions it gathers is very high, I don't see it being a "really useful unit." It seems very situational.
Logged
CubanLynx Offline
EIR Veteran
Posts: 73


« Reply #5 on: June 24, 2010, 11:35:06 am »

APCR is passive
Logged
rifle87654 Offline
EIR Veteran
Posts: 1107


« Reply #6 on: June 25, 2010, 07:27:20 am »

so wreck->mun->repair? Huh
Logged

hahahahahahahahahahahahahahahhahahahaha hahahahahahahahahahhahahahahahahahahaha hahahahah
hahahahahahahahahahahahahahahhahahahaha hahahahahahahahahahhahahahahahahahahaha hahahahah
Does he have a problem?
Anyway he's hilarious.
xphoenix Offline
EIR Regular
Posts: 21


« Reply #7 on: June 25, 2010, 07:42:00 am »

Yea basically. So which would you choose between bergtiger / jagd / or at stickies? -_-
Logged
rifle87654 Offline
EIR Veteran
Posts: 1107


« Reply #8 on: June 25, 2010, 08:36:09 am »

bergtiger + jagd
although cost 6 but it's worth it.
Logged
rifle87654 Offline
EIR Veteran
Posts: 1107


« Reply #9 on: June 25, 2010, 08:38:11 am »

then choose between HK cmd or Tank command
Logged
xphoenix Offline
EIR Regular
Posts: 21


« Reply #10 on: June 25, 2010, 09:39:43 am »

I would go with both but i have already spend some on hetzer and the extra munitions supply. Duel shreks on tank busters is nice. Nice suprise factor when that sherman rolls by thinking it will have an easy kill.

That and put 1 in an inf ht.  Yea.
Logged
CubanLynx Offline
EIR Veteran
Posts: 73


« Reply #11 on: June 25, 2010, 10:46:20 am »

Well then you have 5 points left so spend that on JP and Panzer Command, 20% more damage is pretty neat added ontop of all the other buffs you can get, especially if you are going for APCR. It takes huge chunks out of a Pershings health.
Logged
pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #12 on: June 25, 2010, 11:26:34 am »

if he went APRC getting a jag is in my opinion less worth while primary because the jag does not benefit much from the extra 35% penetration of that t4. So all you are left with on a jag is the benefit of having better crits. I'd run a heavy hetzer company (you'll find they can actually do fairly well with APRC) freeing you up one T3.

PQ
Logged

Common sense is not so common after all.
FanaticOpposition Offline
EIR Regular
Posts: 49


« Reply #13 on: June 25, 2010, 11:42:40 am »

The command point cost eludes me too. I don't know if I'll have enough for my tier 4 or not.

What would be nice, to solve these problems in a simple way, is to put how many command points each ability costs in the description...problem solved.
Logged





bbsmith Offline
The Brain and Muscle
*
Posts: 2778


« Reply #14 on: June 25, 2010, 04:03:16 pm »

I believe the Bergetiger is currently broken.
Logged

xphoenix Offline
EIR Regular
Posts: 21


« Reply #15 on: June 25, 2010, 04:05:12 pm »

Also 1 question about the apcr ability. In the description it says "Double kill crit chances"
I could only guess what this does, does anybody feel like sharing their knowledge as to what this mean exactly?  =]

I may try to play around with the berg if I decide to try a hetzer army. Since the apcr tree has a slight berg buff at t3. I haven't seen a berg fielded yet so I'd like to try it out.

Note: Just noticed the new post.

What is broken about it? I suppose it just doesn't repair or anything?



Logged
bbsmith Offline
The Brain and Muscle
*
Posts: 2778


« Reply #16 on: June 25, 2010, 04:07:29 pm »

Ya its repair is broken I think. It will be fixed when all of the doctrines are done.

Double Crits means it reduces the chances of 5 Percents happening on tanks. You will have a 50% higher chance of killing a tank if you take it down to 5% HP instead of getting Engine Destroyed, Main Gun destroyed, or a 5 Percent Bug.

There is also a higher chance of Engine Damage happening at Yellow HP.
Logged
pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #17 on: June 25, 2010, 06:35:05 pm »

i think gamesguy fixed it actually. It was noted in one of the recent patches that berg tiger has been fixed.

I might go check and comfirm that, but I'm fairly confident there was a note there.

PQ

edit: Yep, in patch notes 0.7.9 it states "bergtiger fixed"

Logged
xphoenix Offline
EIR Regular
Posts: 21


« Reply #18 on: June 25, 2010, 06:46:53 pm »

Thats good, how much pop does it take up btw.

Nvm found it, its 6
Logged
CubanLynx Offline
EIR Veteran
Posts: 73


« Reply #19 on: June 28, 2010, 03:38:16 pm »

Do Hetzers benefit much from APCR since they are meant to be tank destroyers?
Logged
Pages: [1] 2   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.062 seconds with 36 queries.