*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
September 20, 2024, 04:00:38 am

Login with username, password and session length

Resources

Recent posts

[September 06, 2024, 11:58:09 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]
Pages: 1 [2]   Go Down
  Print  
Author Topic: Cozmo's LoS mod and code  (Read 10083 times)
0 Members and 3 Guests are viewing this topic.
Tymathee Offline
Donator
*
Posts: 9741



« Reply #20 on: September 02, 2010, 11:39:29 pm »

one thing i'd do if i were making a mod with this in it, i'd change a lot of weapon stats, no more panthers taking 3-4 shots to take out a sherman, it'll be 1 and 2 max, if you dont have a scouting unit and u run across an at gun thats hiddin behind a building and it pops u in the butt, you're done as you should be and if you run across an ambush squad as infantry, you should die quickly but if u go with the current mechanics, you can't really take advantage of the LoS.

Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #21 on: September 02, 2010, 11:41:53 pm »

GO play MoW competitively than. It becomes shit!

Its all about Killing the players scout than scouting while you sit your tank in the rear until enemy tank spotted and he lost his scout. WOW so fucking great gameplay woooh >.>
Logged


Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #22 on: September 03, 2010, 01:14:46 am »

Buy stormtroopers to simulate the same effect...
Logged

htpc1 Offline
EIR Regular
Posts: 3


« Reply #23 on: September 03, 2010, 02:43:11 am »

EIR is competitive and fast paced? I thought the balance overall was questionable and most games happened along a fairly stable front line till some sort of spam breaks through =)

Oh and Demon, we are playing MoW, its a far superios WW2 game. If it only used CoH's engine and was persistent...

I don't know what mod you're playing, but I'm pretty happy with the amount of movement, flanks, bluffs, and sheer tactics employed by EIRR guys. I would say balance overall is great, just that there are a few really sore thumbs in the mix...
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #24 on: September 03, 2010, 05:20:24 am »

seems kinda gay, just reminds me of all ghilied up except objects determine whether or no you appear camod or not. would just ruin gameplay imo.
Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
Grundwaffe Offline
EIR Veteran
Posts: 1128



« Reply #25 on: September 03, 2010, 05:35:30 am »

not enjoyable to me.
Did you guys hear that, it's not enjoyable for deamon, drop it.




lol
Logged

SublimeHauken - Back from the dead - Since 2007'
Tymathee Offline
Donator
*
Posts: 9741



« Reply #26 on: September 03, 2010, 11:53:24 am »

i'd rather have units be invis in buildings in EIR than a los code tbh.
Logged
VERTIGGO Offline
EIR Veteran
Posts: 392



« Reply #27 on: September 05, 2010, 03:29:19 am »

Why don't crewed weapons work with these scars anyway? Is it something that can be fixed?
Logged

TOV units = intentionally OP marketing gimmicks
salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #28 on: September 05, 2010, 05:03:28 am »

I think its just something to do with the synch weapon and the macro missing them in its process.

I'm not completely sure tbh. 
I also don't nkow how it would work with adding new models / guns after running the macro code.  as part of the macro says DO NOT RUN THIS PART TWICE....

so hmmm..

he plans on finishing the code after university supposably?
Logged

Unkn0wn Offline
No longer retired
*
Posts: 18378


« Reply #29 on: September 05, 2010, 07:05:10 am »

Quote
he plans on finishing the code after university supposably?

So in multiple years? :p
Logged
Killer344 Offline
The Inquisitor
*
Posts: 6904



« Reply #30 on: September 05, 2010, 10:54:55 am »

I don't know what mod you're playing, but I'm pretty happy with the amount of movement, flanks, bluffs, and sheer tactics employed by EIRR guys. I would say balance overall is great, just that there are a few really sore thumbs in the mix...

Hai VERTIGGO.
Logged

If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
htpc1 Offline
EIR Regular
Posts: 3


« Reply #31 on: September 05, 2010, 11:15:21 am »

Hai? is that english? vertigo is my brother.
Logged
bayarea510 Offline
EIR Veteran
Posts: 338


« Reply #32 on: September 05, 2010, 11:52:34 am »

Hi Killer!
Logged

00:00:28 [Team] imnotsoisoisoi: they're noobish
00:01:07 [Team] imnotsoisoisoi: this is gonna be gg in 15 mins
...
00:28:50 [Team] RonnMercy: bring something on
00:29:04 [Team] imnotsoisoisoi: im out
00:29:05 [Team] RonnMercy: ur terrible lol
Gg in 30, half right at least
VERTIGGO Offline
EIR Veteran
Posts: 392



« Reply #33 on: September 05, 2010, 11:58:41 am »

lol @ e-wangs and ip checking skills
Logged
Killer344 Offline
The Inquisitor
*
Posts: 6904



« Reply #34 on: September 05, 2010, 01:02:09 pm »

I knew it was one of his brothers, but you can never be sure when a new account is involved (although it could still be him Roll Eyes).
Logged
Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.066 seconds with 35 queries.