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Author Topic: TS Balancing Chat Log Aka. We need OffTopic Forum  (Read 4543 times)
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« on: August 17, 2007, 06:22:13 pm »

[23:31:04] Welcome to the Europe In Ruins Teamspeak Server!
[23:32:42] Axis | Lolto joined channel
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[23:35:51] *chan* The German Guy: Didnt see any res for the last 40 hours....
[23:37:23] *chan* The German Guy: If i take all my 3 companys togther i have enave man for one when its fresh
[23:37:55] Axis | Duck or die quit
[23:42:13] Allies - Axis | Korre joined channel
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[23:44:10] *chan* The German Guy: Cant no units...
[23:45:36] *chan* Axis | Lolto: Well im gunna go eat talk to you guys later.
[23:45:41] Axis | Lolto Left channel
[23:45:56] *chan* The German Guy: 3 Wolfs Can beat a Tiger Ace in less than 30 sec with Ease...
[23:47:29] *chan* Allies - Axis | Korre: me to
[23:47:44] *chan* Kotori | axis: im bored
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[23:51:36] *chan* The German Guy: Yeah it really is weak
If you dont have a shitload of tanks
[23:51:48] *chan* The German Guy: Comepare it to allise 50% dmg +
[23:52:02] *chan* The German Guy: Blitz sucks im crying about it in the forum soon...
[23:52:25] *chan* Allies - Axis | Korre: can i join the game?
[23:54:24] *chan* Allies - Axis | Korre: ill join, making company
[23:56:42] *chan* Allies - Axis | Korre: what map will we play?
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[00:04:38] *chan* The German Guy: I got Blitz Blitzkrieg works great with ostwind Smiley
[00:04:51] *chan* The German Guy: Panzer is 225 Mun
[00:05:49] *chan* The German Guy: I  used Panzerfaust first, too but now i ´m gonna use goliahts as anti tank...
[00:06:12] *chan* The German Guy: And try to steal evry ally bazooka i can find :I
[00:10:27] *chan* The German Guy: Take 1 Halftruck with flamers its fun..
[00:10:50] *chan* The German Guy: Assault partly does lower damage than a singel nor. nade---
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[00:55:59] *all* Lai: need one axis player for battle 2. no laggers, no connection issues
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[00:58:54] *==>* Battle 2: Woud love to play a round but i lack man
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[01:03:39] *chan* Lai: Custom maps should be put in your "My Documents\My Games\Company of Heroes\WW2\Scenarios" folder. If you don't have a WW2\Scenarios folder, you should create it.

[01:03:45] The German Guy moved by Lai to channel Axis
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[01:10:39] Unkn0wn grants Axis | Salan Voice rights
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[01:14:36] You switched to channel Balance Talk
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[01:16:31] *chan* The German Guy: A very lonly sherman can be forced to retreat with 2 panzers.
[01:16:50] *chan* Unkn0wn: thats 800 fuel to 420 Wink
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[01:19:36] *chan* The German Guy: 8CP - Sturm Training (Sturmtruppen available for purchase)
Airbornes only cost 3 CP and are better
[01:19:37] Axis - Maximushobo joined channel
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[01:22:46] *chan* TorJado: Can I have voice access?
[01:22:51] Unkn0wn grants TorJado Voice rights
[01:23:05] *chan* Unkn0wn: Stick to the rules Smiley
[01:23:31] *chan* Axis - Maximushobo: ARTILLERY ISNT THE PROBLEM. ALLIES ARMOR COMPANY IS Sad
[01:23:45] *chan* Axis Skunker: Shh.
[01:24:21] *chan* Forefall: Text message is fine - speak what you'd like here.  But just be polite when speaking please.

[01:24:25] *chan* fldash: Do not interrupt.
[01:24:30] *chan* The German Guy: Maximushobo It always depends on how got killed by waht.
[01:24:30] *chan* Axis - Maximushobo: tor jado are you done with your company yet man?
[01:24:56] *chan* TorJado: balpance is fun to listen to but yeah
[01:25:05] *chan* TorJado: I'mma stay in here during the battle
[01:25:21] *chan* Axis - Maximushobo: i wish i could say something but i know mostly everyone doesnt like me here
[01:26:07] *chan* fldash: So we should separate cost bonuses  from the bonuses that make units better...
[01:26:14] *chan* fldash: seems like an easy fix..
[01:26:51] *chan* Unkn0wn: I agree.
[01:26:57] *chan* AMPM: It would be FL, but they need to make a sacrifice to get to either

[01:27:07] *chan* Axis - Maximushobo: axis has no bonuses to tanks whatsover cept like heat rounds it doesnt make sence.
[01:27:12] *chan* The German Guy: Blitz has nothing besides the Blitzkrieg abilty witch with you can break a arty def. sometimes
[01:27:12] *chan* AMPM: So seperate them up to t3's and it should work

[01:27:26] *chan* The German Guy: http://forums.europeinruins.com/index.php/topic,1628.0.html
[01:27:39] *chan* Axis - Maximushobo: yo torjado go to battle one or somethin
[01:27:43] Axis - Maximushobo Left channel
[01:29:06] *chan* The German Guy: Stuka is ... crap, also mun expensiv
[01:29:31] Axis - Maximushobo joined channel
[01:29:40] *chan* Axis | Salan: i've only ever fought 1 or 2 calliope's.. rarely see em
[01:29:54] *chan* Prydefalcn - Axis/Allies: You use them incredibly effectively. :|
[01:29:56] *chan* Axis | Salan: but i use em a lot for map control Smiley
[01:30:07] *chan* The German Guy: Saw one in evry game.. besides 1x 1v1 vs blue7
[01:31:44] Allied | stumpster joined channel
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[01:34:30] *chan* The German Guy: Panter is defently over-fuel-priced Costs 900 fuel that is 3 shermans...
[01:34:40] *chan* Prydefalcn - Axis/Allies: it's 900?
[01:35:03] *chan* Axis | Cam51: panther 850 fuel
[01:35:08] *chan* The German Guy: Panther
   

675
   

0
   

850
   

15
   

3
[01:35:42] *chan* Axis | Cam51: panther 850 fuel... 0 muni... 675 mp
[01:36:06] *chan* fldash: Denied.
[01:36:20] Lai joined channel
[01:36:22] *chan* The German Guy: Psnter  Man 675 Fuel 850 PoP 15 Av. 3
[01:36:28] *chan* Unkn0wn: availability is sweet
[01:36:41] *chan* fldash: the +6 popcal of allies decreases as the battle goes on... every 15 minutes it goes down by 2
[01:36:46] *chan* The German Guy: Wahts the Sherman pop?
[01:36:48] *chan* Axis | Salan: availability means i get to play mean and spank someone and they cry irl
[01:36:51] *chan* Unkn0wn: really?
[01:36:53] *chan* Axis | Cam51: i got a few bug issues to report.
[01:37:16] *chan* Unkn0wn: tech support
[01:38:21] *chan* The German Guy: Also all Axis Inf have a slight disadvantage because its harder to keep 4  people alive then to keep 6 alive, laso 6 are more spread and less vunrunable to explosions.
[01:38:39] Allied | stumpster Left channel
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[01:38:45] *chan* fldash: impossible to fix...
[01:38:49] *chan* Prydefalcn - Axis/Allies: That's been done to death.  They're less popcap.
[01:39:21] *chan* Allied | stumpster: why can't i talk in this channel?
[01:39:36] Unkn0wn grants Allied | stumpster Voice rights
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[01:40:36] *chan* The German Guy: Just compare those 2 with each other:

8CP - Sturm Training (Sturmtruppen available for purchase)

vs

3CP - Rangers Lead the Way (Rangers available for purchase)

[01:41:22] *chan* Axis | Cam51: LAST BUG TO REPORT:   If 88 truck dies... the population stays constant for the enitre match.

meaning i can only field around 50% of my population for the rest of the match.
[01:41:38] *chan* Prydefalcn - Axis/Allies: that blows, thanks for letting me know
[01:45:09] *chan* Axis - Terminicus: http://img.4chan.org/b/src/1187391475550.jpg
[01:45:10] Axis - Terminicus joined channel
[01:45:42] *chan* The German Guy:
Allys are more capable of focusing on a unit type witch makes the units the focused on (M8, Airborne and so on] so powerfull they look imba.
[01:46:46] *chan* The German Guy: Dear God... Dont look at that Link!!!
[01:47:32] *chan* The German Guy: Spread
[01:51:05] Axis | RabbidHamster joined channel
[01:51:21] *chan* Axis | Salan: i was one of the FEW people who play volks over grens i think Sad
[01:52:05] *chan* fldash: hold on please...
[01:52:10] *chan* Axis | Salan: i buy 16 faust as my anti tank in my axis companies atm Smiley

and no other upgrades.. ownage
[01:53:33] roflmao quit
[01:54:10] *chan* Prydefalcn - Axis/Allies: I have to get going, later folks.  Thanks for the chat, this is *good*!
[01:54:15] *chan* The German Guy:
Evry Doctorime shoud have a Unit or 2 It can focus on.
The allies have enave, but the Axis coud need:

For Terror:
Better Tigers, Increase of suppresion for Infanterie / Tanks (Great Terror!)

For Blitz:
More Stormtruppen Avalibility/ Skills/ Focus,
Anything Comperable to the Airborn drop after 30 sec. (Maybe limit to Assault Squads?)

Def. Didnt play it so much so i dont say anything here.

[01:55:18] *chan* fldash: Have you guys thought about bringing out 20 engineers all the mines?
[01:55:38] *chan* fldash: all with mines...

Watch the language,.. my wife says your too young to curse.
[01:55:46] *chan* Prydefalcn - Axis/Allies: lol
[01:55:58] Nevyen | Allied joined channel
[01:56:02] *chan* Prydefalcn - Axis/Allies: also: mines are finicky
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[01:56:09] *chan* Allied | stumpster: sorry fl Sad

[01:56:41] *chan* The German Guy: One more Fact is: Axis are in a Extreme DISADVANTAGE when defending compared to the Allys, because  the allys have the greatest fear of a Defender= Bad-Ass Arty.

So like said you HAVE to attack as Defender to surive :I.

[01:56:49] *chan* fldash: nebel does not suck? are you fucking serious?
[01:57:03] *chan* fldash: its been fixed in the mod, damage tables...
[01:57:10] *chan* The German Guy: Well i SUCKS compared to the Ally Nebel.
[01:57:19] *chan* The German Guy: *Ally arty
[01:57:19] *chan* Axis | Salan: axis at is prevelent on ALL doctrines with fausts and shreks aswell, they DON"T NEED AT guns as much, where say armor needs them still and infantry have some good AT gun
[01:57:51] *chan* The German Guy: Nebels have the Worst Pahtfinding-
[01:58:02] *chan* Axis | Salan: i have a nebel in each of my squads .. but i barely call them in unless i run into AT gun masses Sad
[01:58:12] *chan* fldash: get an officer to supervise it Wink
[01:58:23] *chan* Axis | Salan: oo.. defensive Sad
[01:58:47] *chan* Axis | Cam51: i love officers :-D
[01:58:52] *chan* fldash: come on? where we going?
[01:58:54] *chan* Axis | Salan: they rock
[01:59:10] *chan* fldash: i dont like being talk to like im an idiot Wink
[01:59:43] *chan* The German Guy: Nebel lacks in:

Accuary-
Shooting Speed- This Thing turns forever
Speed- Sooooo fucking slow
Range- way to short
Armor- None
Can be overtake with ease
[01:59:59] *chan* Axis | Cam51: fldash... the military intelligence issue that I brougth up isn't a problem?
[02:01:10] *chan* The German Guy: Woud love a Axis Ability that woud make Pioners Build way faster
[02:02:22] *chan* Axis | Cam51: BRIDGE REPAIR TIME... PLEASE INCREASE IT SOME

FOR THE SAKE OF MANY HOURS OF EDITING MY MAPS
[02:02:40] *chan* Axis | Salan: crazy talk Smiley
[02:03:52] *chan* Axis | Cam51: awesome news on the bridges... saves me from having to re-design: THe rhine & black forest
[02:03:54] *chan* fldash: all devs are going to play only axis, when we kick your ass, we'll announce it balanced...
[02:04:14] *chan* Allied | stumpster: lol, we'll be waiting a while then >_>
[02:04:27] *chan* fldash: doubt it Wink
[02:04:38] *all* fldash: woops, sell button im working on...
[02:04:53] *chan* AMPM: I know FL, I announced it as fucking awesome

[02:04:58] *chan* Axis | Cam51: Future maps need to be standardized maybe... to fit with the future CAMPAIGN MAP
[02:04:59] Kotori | axis joined channel
[02:05:24] *chan* fldash: I had it done, i forgot to enable it... its enabled now Wink
[02:05:56] *chan* The German Guy:

*Hand up for 12*

Make a Forum vote running for 48 hours
With the Options:

1 Tick in 24 Hours
2 Tick´s in 24 Hours
[02:06:23] *chan* Axis | Cam51: Maybe..... When you reinforce your company.. they go into "leave" status, and you can't use them for 24 hours or so
[02:06:33] *chan* The German Guy: This TS needs a Channel for people how want to fight with wounded Companys
[02:08:29] Allied | stumpster Left channel
[02:08:53] *chan* Nevyen | Allied: i like it
[02:09:08] *chan* The German Guy: Battle Records:: Infantry Killed: 127 Infantry Lost: 95 Vehicles Killed: 1 Vehicles Lost: 7

One Day of Battel.
My Companys are down to  less than 50 PoP

The system you are talking about sounds great!
[02:10:05] *chan* Axis - Maximushobo: I think they should make availability company specific and not general for the whole diviision
[02:11:05] *chan* The German Guy:
Allys woud have a slight advantage with there cheap units and upgrades witch makes the capable of fighting more battels and to ger more troops with less res.
[02:11:28] *chan* fldash: hes still limited by availability...
[02:11:38] *chan* Nevyen | Allied: Either way more than one ressuply woule be allot better for me the problem with one is that for instance i played last night my time till about 2.30 am went to bed wake up and im still waiting for resources before i can play again .....
[02:12:07] *chan* Axis - Maximushobo: with this availability everyones only gunna use one company so that company can get huge
[02:12:13] *chan* Axis | Salan: i think thats a GREAT idea forefall.. being able to choose when i get my resupply instead of waiting for the 12 hours means i can play till my Actual real time runs out
[02:12:16] *chan* The German Guy: And the lack of focus for axis
[02:12:29] *chan* Unkn0wn: yea 2x a day for now works for sure.
[02:12:29] *chan* Axis - Maximushobo: ok ty
[02:12:42] *chan* TorJado: Btw, who is Forefall >_>?
[02:13:04] *chan* Axis - Maximushobo: ive never seen him
[02:13:07] *chan* The German Guy:

Please check forum before you make chances!
[02:13:26] *chan* Kotori | axis: hes a dev
[02:13:31] *chan* Axis | Cam51: On the campaign map.. just use distance from a "supply zone" to judge.

Say: if player 1 is near destruction, he must fall back to the suply zone = 1 hour untill he can resupply... then must take the appropiate amount of time based on the units you aer resupplying.... then travel 1 hour back to front. Allowing them to engage the enemy.
[02:14:00] *chan* Axis - Maximushobo: Later Forefall
[02:14:12] *chan* The German Guy: Thank you for Lisiting to us Smiley
[02:14:21] *chan* fldash: dont be fooled, we werent listening...
[02:14:43] *chan* Kotori | axis: i need help with my cell phone lol
[02:15:05] *chan* Axis - Maximushobo: Heyyy whens the wipe???
[02:15:06] *chan* fldash: ill give everyone 30 efficiency points to spend
[02:15:13] *chan* The German Guy: Its 2 in the morning here .. Wahts your time (getting off topic)
[02:15:13] *chan* fldash: enjoyt
[02:15:30] Unkn0wn grants Nevyen | Allied Voice rights
[02:15:33] Unkn0wn grants you Voice rights
[02:15:33] *chan* Axis - Maximushobo: is the wipe at 12:00?? est??
[02:15:35] Unkn0wn grants Kotori | axis Voice rights
[02:15:45] Unkn0wn grants Axis - Maximushobo Voice rights
[02:15:49] Unkn0wn grants Axis | RabbidHamster Voice rights
[02:15:53] Unkn0wn grants Axis - Terminicus Voice rights
[02:16:04] *chan* fldash: when you guys stop bitching about balance..
[02:16:12] *chan* Kotori | axis: hahaha
[02:16:26] *chan* The German Guy: Its Evil
[02:16:27] *chan* Axis - Maximushobo: maybe if you fix it we wouldnt lol
[02:16:38] *chan* Axis - Maximushobo: jk
[02:16:39] *chan* Kotori | axis: thats alpha for you
[02:16:57] *chan* Kotori | axis: fldash wanna pay for dsl for me? i need it
[02:16:58] *chan* The German Guy: We Shoud keep it low and more focus on singel strong units.
[02:17:07] *chan* fldash: i gaqve everyone 30 effic points...  Wink
[02:17:28] *chan* fldash: wife and i are going out, later guys...
[02:17:37] *chan* Axis - Maximushobo: you wanna pay to fix my gay connection to online relic? i can only connect to 50% of the ppl and the other guys i gotta use hamachi to connect to em Sad
[02:18:03] *chan* The German Guy: If you power MP you get more Res Amount wise btw.
[02:18:05] *chan* TorJado: FLDASH: Eta on wipe?
[02:18:20] *chan* Nevyen | Allied: ok so now do a resources boost so i can get me companies back online Tongue
[02:18:39] *chan* fldash: i told you, eta on wipe is when you guys quit bitching about balance... or players are bitching both sides are imbalanced (then we'll know it's balanced)
[02:18:47] *chan* The German Guy: 10 % of 10000 = 1000+
10% of 1500 =  150 +

[02:18:57] *chan* Nevyen | Allied: omg germans are imba
[02:19:10] *chan* The German Guy: With alows me to waste more Volks
[02:19:20] *chan* Kotori | axis: lets get games going
Logged

Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #1 on: August 17, 2007, 06:38:57 pm »

No point since very little people used chat and most of the talking was done through microphones.

In general we came to a general consensus on the following things. (Regarding to the fact that Allies are slightly OP)
- Allied artillery is too dominant.
- Allied Armour tree needs rebalancing
- Starting Availability needs to be increased somewhat (Especially for infantry)
- 2x resources a day
- V1 is useless
- Defense set up time should be based on game size. (3 minutes for 1vs1 & 2vs2, 4 - 5 for 3vs3 & 4vs4 or simular)
- Subversion might be slightly overpowered
- Heavy Ordnance is slightly overpowered


If anyone has to add, go ahead Smiley.
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Days of War Offline
Official Axis Propoganda Minister
EIR Veteran
Posts: 1164


« Reply #2 on: August 17, 2007, 07:12:04 pm »

Heavy Ordinance isn't OP. o.0 Inspired Assault > Airborne's grenades.
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salan
Guest
« Reply #3 on: August 17, 2007, 07:13:25 pm »

No point since very little people used chat and most of the talking was done through microphones.

In general we came to a general consensus on the following things. (Regarding to the fact that Allies are slightly OP)
- Allied artillery is too dominant.
- Allied Armour tree needs rebalancing
- Starting Availability needs to be increased somewhat (Especially for infantry)
- 2x resources a day
- V1 is useless
- Defense set up time should be based on game size. (3 minutes for 1vs1 & 2vs2, 4 - 5 for 3vs3 & 4vs4 or simular)
- Subversion might be slightly overpowered
- Heavy Ordnance is slightly overpowered


If anyone has to add, go ahead Smiley.

there was no agreeance on the armor tree needing rebalancing it was agreed that removing the germans ability to deal with it needed addressing and why we are now testing the 30% resource bonus.

just wait i bet you anything once axis have enough access to panzershreks this whole equation will balance or reverse.  There is very minimal differences between armor tree now and what it WAS in 1.7, the difference is SOLELY on availability and TAV restrictions of germany AT .
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AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #4 on: August 17, 2007, 10:52:48 pm »

Actually, it was generally agreed that there was a need to seperate the trees that reduce cost from the trees that increase the abilities of allied armor.
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Tkaudi
Guest
« Reply #5 on: August 17, 2007, 11:37:57 pm »

oh .. hmm well HMM.. ya i do remember the cost talk, I was more defending the overall abiltiies comparably to every other tree..

perhaps just ditching the damn fuel reduction completely Sad
Logged
Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #6 on: August 18, 2007, 03:27:03 am »

More res for all Wont solve the propleme
Now we have overpowered Tanks with Mg´s on em...(basicly)
Logged
Jazlizard Offline
EIR Veteran
Posts: 691


« Reply #7 on: August 19, 2007, 03:13:04 pm »

I know there is a very much a want to leave vCoH units/abilities the way they are, but perhaps firestorm and V1 could be changed to work similar how they work now in the battle test mod, which is to say they come down quite a bit faster and the audio advanced noticed isn't ridiculously long.

I realize it makes these abilities more powerful, but that can be handled via CP costs and tree rebalancing etc, but as of now the V1 is fairly useless and firestorm only works well with slow player reaction time and slow moving units, which is to say, not very often.
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Quote from: Phil
The MOD is over. The war is over. We're too lazy to restart it. You can all go fuck pickles mom, I hear she's easy.
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